From 369122dd775c906be06b9c96f03eaedaedb91658 Mon Sep 17 00:00:00 2001 From: NVIDIA Corporation <> Date: Sun, 4 Jan 2009 23:55:27 +0000 Subject: Add VDPAU hardware accelerated decoding for H264 which can be used by video players. Original patch by NVIDIA corporation. Originally committed as revision 16431 to svn://svn.ffmpeg.org/ffmpeg/trunk --- libavutil/avutil.h | 1 + 1 file changed, 1 insertion(+) (limited to 'libavutil') diff --git a/libavutil/avutil.h b/libavutil/avutil.h index a21a8a475f..7366718579 100644 --- a/libavutil/avutil.h +++ b/libavutil/avutil.h @@ -121,6 +121,7 @@ enum PixelFormat { PIX_FMT_YUV440P, ///< Planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples) PIX_FMT_YUVJ440P, ///< Planar YUV 4:4:0 full scale (jpeg) PIX_FMT_YUVA420P, ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples) + PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions }; -- cgit v1.2.3