From 551c6775abb5e0ad34c26d7e23bc6fbbe8ccc9d4 Mon Sep 17 00:00:00 2001 From: Mark Thompson Date: Mon, 15 Feb 2016 19:32:45 +0000 Subject: lavu: VAAPI hwcontext implementation Signed-off-by: Anton Khirnov --- libavutil/hwcontext_vaapi.h | 82 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 libavutil/hwcontext_vaapi.h (limited to 'libavutil/hwcontext_vaapi.h') diff --git a/libavutil/hwcontext_vaapi.h b/libavutil/hwcontext_vaapi.h new file mode 100644 index 0000000000..1c87f5db5e --- /dev/null +++ b/libavutil/hwcontext_vaapi.h @@ -0,0 +1,82 @@ +/* + * This file is part of Libav. + * + * Libav is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * Libav is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with Libav; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVUTIL_HWCONTEXT_VAAPI_H +#define AVUTIL_HWCONTEXT_VAAPI_H + +#include + +/** + * @file + * API-specific header for AV_HWDEVICE_TYPE_VAAPI. + * + * Dynamic frame pools are supported, but note that any pool used as a render + * target is required to be of fixed size in order to be be usable as an + * argument to vaCreateContext(). + * + * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs + * with the data pointer set to a VASurfaceID. + */ + +/** + * VAAPI connection details. + * + * Allocated as AVHWDeviceContext.hwctx + */ +typedef struct AVVAAPIDeviceContext { + /** + * The VADisplay handle, to be filled by the user. + */ + VADisplay display; +} AVVAAPIDeviceContext; + +/** + * VAAPI-specific data associated with a frame pool. + * + * Allocated as AVHWFramesContext.hwctx. + */ +typedef struct AVVAAPIFramesContext { + /** + * Set by the user to apply surface attributes to all surfaces in + * the frame pool. If null, default settings are used. + */ + VASurfaceAttrib *attributes; + int nb_attributes; + /** + * The surfaces IDs of all surfaces in the pool after creation. + * Only valid if AVHWFramesContext.initial_pool_size was positive. + * These are intended to be used as the render_targets arguments to + * vaCreateContext(). + */ + VASurfaceID *surface_ids; + int nb_surfaces; +} AVVAAPIFramesContext; + +/** + * VAAPI hardware pipeline configuration details. + * + * Allocated with av_hwdevice_hwconfig_alloc(). + */ +typedef struct AVVAAPIHWConfig { + /** + * ID of a VAAPI pipeline configuration. + */ + VAConfigID config_id; +} AVVAAPIHWConfig; + +#endif /* AVUTIL_HWCONTEXT_VAAPI_H */ -- cgit v1.2.3