From 2912e87a6c9264d556734e2bf94a99c64cf9b102 Mon Sep 17 00:00:00 2001 From: Mans Rullgard Date: Fri, 18 Mar 2011 17:35:10 +0000 Subject: Replace FFmpeg with Libav in licence headers Signed-off-by: Mans Rullgard --- libavcodec/vdpau.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'libavcodec/vdpau.h') diff --git a/libavcodec/vdpau.h b/libavcodec/vdpau.h index ab5f682c62..d06ba634fb 100644 --- a/libavcodec/vdpau.h +++ b/libavcodec/vdpau.h @@ -4,20 +4,20 @@ * * Copyright (C) 2008 NVIDIA * - * This file is part of FFmpeg. + * This file is part of Libav. * - * FFmpeg is free software; you can redistribute it and/or + * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * - * FFmpeg is distributed in the hope that it will be useful, + * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software + * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ @@ -31,7 +31,7 @@ * - VDPAU decoding * - VDPAU presentation * - * The VDPAU decoding module parses all headers using FFmpeg + * The VDPAU decoding module parses all headers using Libav * parsing mechanisms and uses VDPAU for the actual decoding. * * As per the current implementation, the actual decoding @@ -56,11 +56,11 @@ #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2 /** - * \brief This structure is used as a callback between the FFmpeg + * \brief This structure is used as a callback between the Libav * decoder (vd_) and presentation (vo_) module. * This is used for defining a video frame containing surface, * picture parameter, bitstream information etc which are passed - * between the FFmpeg decoder and its clients. + * between the Libav decoder and its clients. */ struct vdpau_render_state { VdpVideoSurface surface; ///< Used as rendered surface, never changed. -- cgit v1.2.3