From bfcd4b6a1691d20aebc6d2308424c2a88334a9f0 Mon Sep 17 00:00:00 2001 From: Justin Ruggles Date: Fri, 21 Sep 2012 10:33:56 -0400 Subject: adpcmdec: set AVCodec.sample_fmts --- libavcodec/adpcm.c | 60 +++++++++++++++++++++++++++++------------------------- 1 file changed, 32 insertions(+), 28 deletions(-) (limited to 'libavcodec/adpcm.c') diff --git a/libavcodec/adpcm.c b/libavcodec/adpcm.c index a48cee2f9b..f11b899dd3 100644 --- a/libavcodec/adpcm.c +++ b/libavcodec/adpcm.c @@ -1265,7 +1265,10 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data, } -#define ADPCM_DECODER(id_, name_, long_name_) \ +static const enum AVSampleFormat sample_fmts_s16[] = { AV_SAMPLE_FMT_S16, + AV_SAMPLE_FMT_NONE }; + +#define ADPCM_DECODER(id_, sample_fmts_, name_, long_name_) \ AVCodec ff_ ## name_ ## _decoder = { \ .name = #name_, \ .type = AVMEDIA_TYPE_AUDIO, \ @@ -1275,33 +1278,34 @@ AVCodec ff_ ## name_ ## _decoder = { \ .decode = adpcm_decode_frame, \ .capabilities = CODEC_CAP_DR1, \ .long_name = NULL_IF_CONFIG_SMALL(long_name_), \ + .sample_fmts = sample_fmts_, \ } /* Note: Do not forget to add new entries to the Makefile as well. */ -ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, adpcm_4xm, "ADPCM 4X Movie"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, adpcm_ct, "ADPCM Creative Technology"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, adpcm_ea, "ADPCM Electronic Arts"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, adpcm_ea_r1, "ADPCM Electronic Arts R1"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2, "ADPCM Electronic Arts R2"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3, "ADPCM Electronic Arts R3"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas, "ADPCM Electronic Arts XAS"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, "ADPCM IMA AMV"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC, adpcm_ima_apc, "ADPCM IMA CRYO APC"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3, "ADPCM IMA Duck DK3"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4, "ADPCM IMA Duck DK4"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS, adpcm_ima_iss, "ADPCM IMA Funcom ISS"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt, "ADPCM IMA QuickTime"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "ADPCM IMA WAV"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "ADPCM IMA Westwood"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_MS, adpcm_ms, "ADPCM Microsoft"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "ADPCM Sound Blaster Pro 2-bit"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, adpcm_swf, "ADPCM Shockwave Flash"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, adpcm_thp, "ADPCM Nintendo Gamecube THP"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, adpcm_xa, "ADPCM CDROM XA"); -ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha, "ADPCM Yamaha"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, sample_fmts_s16, adpcm_4xm, "ADPCM 4X Movie"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, sample_fmts_s16, adpcm_ct, "ADPCM Creative Technology"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, sample_fmts_s16, adpcm_ea, "ADPCM Electronic Arts"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, sample_fmts_s16, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, sample_fmts_s16, adpcm_ea_r1, "ADPCM Electronic Arts R1"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R2, sample_fmts_s16, adpcm_ea_r2, "ADPCM Electronic Arts R2"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, sample_fmts_s16, adpcm_ea_r3, "ADPCM Electronic Arts R3"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS, sample_fmts_s16, adpcm_ea_xas, "ADPCM Electronic Arts XAS"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV, sample_fmts_s16, adpcm_ima_amv, "ADPCM IMA AMV"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC, sample_fmts_s16, adpcm_ima_apc, "ADPCM IMA CRYO APC"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3, sample_fmts_s16, adpcm_ima_dk3, "ADPCM IMA Duck DK3"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, sample_fmts_s16, adpcm_ima_dk4, "ADPCM IMA Duck DK4"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, sample_fmts_s16, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, sample_fmts_s16, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS, sample_fmts_s16, adpcm_ima_iss, "ADPCM IMA Funcom ISS"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT, sample_fmts_s16, adpcm_ima_qt, "ADPCM IMA QuickTime"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG, sample_fmts_s16, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV, sample_fmts_s16, adpcm_ima_wav, "ADPCM IMA WAV"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WS, sample_fmts_s16, adpcm_ima_ws, "ADPCM IMA Westwood"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_MS, sample_fmts_s16, adpcm_ms, "ADPCM Microsoft"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, sample_fmts_s16, adpcm_sbpro_2, "ADPCM Sound Blaster Pro 2-bit"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, sample_fmts_s16, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, sample_fmts_s16, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, sample_fmts_s16, adpcm_swf, "ADPCM Shockwave Flash"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16, adpcm_thp, "ADPCM Nintendo Gamecube THP"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, sample_fmts_s16, adpcm_xa, "ADPCM CDROM XA"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, sample_fmts_s16, adpcm_yamaha, "ADPCM Yamaha"); -- cgit v1.2.3