From 7cab5471b231bcdb593bf4ec96a263f935df30b1 Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Sat, 2 Feb 2019 20:30:16 +0100 Subject: ffplay: add support for setting the number of filter threads Signed-off-by: Marton Balint --- doc/ffplay.texi | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'doc') diff --git a/doc/ffplay.texi b/doc/ffplay.texi index 99e1d7468a..c305465078 100644 --- a/doc/ffplay.texi +++ b/doc/ffplay.texi @@ -195,6 +195,12 @@ input as soon as possible. Enabled by default for realtime streams, where data may be dropped if not read in time. Use this option to enable infinite buffers for all inputs, use @option{-noinfbuf} to disable it. +@item -filter_threads @var{nb_threads} +Defines how many threads are used to process a filter pipeline. Each pipeline +will produce a thread pool with this many threads available for parallel +processing. The default is 0 which means that the thread count will be +determined by the number of available CPUs. + @end table @section While playing -- cgit v1.2.3