From a1c5b6ece75ec63d4f6e04187e790d0ecd4f4838 Mon Sep 17 00:00:00 2001 From: Justin Ruggles Date: Mon, 2 Mar 2009 03:41:58 +0000 Subject: Add some more missing codecs and update names to match the codec long_name. Originally committed as revision 17711 to svn://svn.ffmpeg.org/ffmpeg/trunk --- doc/general.texi | 45 ++++++++++++++++++++++++--------------------- 1 file changed, 24 insertions(+), 21 deletions(-) diff --git a/doc/general.texi b/doc/general.texi index 80c9ecdac5..6b00282b3f 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -260,14 +260,14 @@ following image formats are supported: @tab Portable PixelMap image @item PTX @tab @tab X @tab V.Flash PTX format -@item RAS @tab @tab X - @tab Sun Rasterfile @item SGI @tab X @tab X @tab SGI RGB image format -@item Targa @tab X @tab X - @tab Targa (.TGA) image format +@item Sun Rasterfile @tab @tab X + @tab Sun RAS image format @item TIFF @tab X @tab X @tab YUV, JPEG and some extension is not supported yet. +@item Truevision Targa @tab X @tab X + @tab Targa (.TGA) image format @end multitable @code{X} means that encoding (resp. decoding) is supported. @@ -284,17 +284,11 @@ following image formats are supported: @item 8SVX fibonacci @tab @tab X @item American Laser Games MM @tab @tab X @tab Used in games like Mad Dog McCree. -@item AMV @tab @tab X +@item AMV Video @tab @tab X @tab Used in Chinese MP3 players. -@item Apple Animation @tab X @tab X - @tab fourcc: 'rle ' -@item Apple Graphics @tab @tab X - @tab fourcc: 'smc ' @item Apple MJPEG-B @tab @tab X @item Apple QuickDraw @tab @tab X @tab fourcc: qdrw -@item Apple Video @tab @tab X - @tab fourcc: rpza @item Asus v1 @tab X @tab X @tab fourcc: ASV1 @item Asus v2 @tab X @tab X @@ -361,7 +355,7 @@ following image formats are supported: @tab fourcc: ULTI @item id Cinematic video @tab @tab X @tab Used in Quake II. -@item id RoQ @tab X @tab X +@item id RoQ video @tab X @tab X @tab Used in Quake III, Jedi Knight 2, other computer games. @item Intel H.263 @tab @tab X @item Intel Indeo 2 @tab @tab X @@ -402,9 +396,16 @@ following image formats are supported: @tab fourcc: VP60,VP61,VP62 @item planar RGB @tab @tab X @tab fourcc: 8BPS -@item QPEG @tab @tab X +@item Q-team QPEG @tab @tab X @tab fourccs: QPEG, Q1.0, Q1.1 @item QuickTime 8BPS video @tab @tab X +@item QuickTime Animation (RLE) video @tab X @tab X + @tab fourcc: 'rle ' +@item QuickTime Graphics (SMC) @tab @tab X + @tab fourcc: 'smc ' +@item QuickTime video (RPZA) @tab @tab X + @tab fourcc: rpza +@item Raw Video @tab X @tab X @item RealVideo 1.0 @tab X @tab X @item RealVideo 2.0 @tab X @tab X @item RealVideo 3.0 @tab @tab X @@ -412,6 +413,8 @@ following image formats are supported: @item RealVideo 4.0 @tab @tab X @item Renderware TXD (TeXture Dictionary) @tab @tab X @tab Texture dictionaries used by the Renderware Engine. +@item RL2 video @tab @tab X + @tab used in some games by Entertainment Software Partners @item RTjpeg @tab @tab X @tab Video encoding used in NuppelVideo files. @item Sierra VMD video @tab @tab X @@ -422,17 +425,17 @@ following image formats are supported: @item Snow @tab X @tab X @tab experimental wavelet codec (fourcc: SNOW) @item Sony PlayStation MDEC (Motion DECoder) @tab @tab X -@item Sorenson Video 1 @tab X @tab X +@item Sorenson Vector Quantizer 1 @tab X @tab X @tab fourcc: SVQ1 -@item Sorenson Video 3 @tab @tab X +@item Sorenson Vector Quantizer 3 @tab @tab X @tab fourcc: SVQ3 -@item Sunplus MJPEG @tab @tab X +@item Sunplus JPEG (SP5X) @tab @tab X @tab fourcc: SP5X @item TechSmith Screen Capture Codec @tab @tab X @tab fourcc: TSCC @item Theora @tab E @tab X @tab encoding supported through external library libtheora -@item Tiertex Seq video @tab @tab X +@item Tiertex Limited SEQ video @tab @tab X @tab Codec used in DOS CD-ROM FlashBack game. @item VMware Screen Codec / VMware Video @tab @tab X @tab Codec used in videos captured by VMware. @@ -535,14 +538,14 @@ following image formats are supported: @item Nellymoser ASAO @tab X @tab X @item Nintendo Gamecube THP ADPCM @tab @tab X @item QCELP / PureVoice @tab @tab X -@item Qdesign QDM2 @tab @tab X +@item QDesign Music Codec 2 @tab @tab X @tab There are still some distortions. @item QT IMA ADPCM @tab X @tab X -@item RA144 @tab @tab X +@item RealAudio 1.0 (14.4K) @tab @tab X @tab Real 14400 bit/s codec -@item RA288 @tab @tab X +@item RealAudio 2.0 (28.8K) @tab @tab X @tab Real 28800 bit/s codec -@item RADnet @tab IX @tab IX +@item RealAudio 3.0 (dnet) @tab IX @tab X @tab Real low bitrate AC-3 codec @item SEGA CRI ADX ADPCM @tab X @tab X @tab Used in Sega Dreamcast games. -- cgit v1.2.3