From 02fc61a5a68321acb9d84bf30580cbdb3a2db1d6 Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Sat, 29 Jun 2013 14:44:30 +0200 Subject: ffplay: always send zero packets to flush audio decoders Zero packets are needed not for codecs with CODEC_CAP_DELAY but for multithreaded decoders as well. Signed-off-by: Marton Balint --- ffplay.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/ffplay.c b/ffplay.c index 37623a4548..744570c08a 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2892,8 +2892,7 @@ static int read_thread(void *arg) pkt->stream_index = is->video_stream; packet_queue_put(&is->videoq, pkt); } - if (is->audio_stream >= 0 && - is->audio_st->codec->codec->capabilities & CODEC_CAP_DELAY) { + if (is->audio_stream >= 0) { av_init_packet(pkt); pkt->data = NULL; pkt->size = 0; -- cgit v1.2.3