| Commit message (Collapse) | Author | Age |
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Signed-off-by: James Almer <jamrial@gmail.com>
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based on patch by Kieran Kunhya
ticket 7163
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This should be more useful for users since numerical values for channel
layout can be confusing and unintuitive.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
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Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
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MSE changes from 0.04890000 to 0.02969844
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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match the x86 code
no changes in either standard deviation or PSNR is seen in any of the changed fate
cases
MSE changes from 0.05012422 to 0.04890000
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This replaces 64 additions by 8 additions
MSE Changes from 0.04873672 to 0.05012422
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes out of array writes
No FFmpeg release is affected by this
This also fixes some artifacts
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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