Commit message (Expand) | Author | Age | |
---|---|---|---|
* | d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY | Martin Storsjö | 2017-07-05 |
* | hwcontext_d3d11va: add option to enable debug mode | wm4 | 2017-06-27 |
* | dxva: support DXGI_FORMAT_420_OPAQUE decoding | wm4 | 2017-06-27 |
* | hwcontext_d3d11va: allocate staging texture lazily | wm4 | 2017-06-27 |
* | hwcontext_d3d11va: fix crash on frames_init failure | wm4 | 2017-06-27 |
* | d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is ... | Martin Storsjö | 2017-06-18 |
* | lavu: add new D3D11 pixfmt and hwcontext | wm4 | 2017-06-08 |