| Commit message (Collapse) | Author | Age |
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Signed-off-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
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Currently we only try continuing with the same auth mechanism
as the initial request.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Allow up to 4 retries for normal requests, where both the
proxy and the target server might need to authenticate.
Signed-off-by: Martin Storsjö <martin@martin.st>
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These commands are sent asynchronously, not waiting for the reply.
This reply is parsed later by ff_rtsp_tcp_read_packet or
udp_read_packet. If the reply indicates that we used stale
authentication and need to use a new nonce, resend a new keepalive
command immediately.
This is the only request sent asynchronously, so currently there's
no other command that needs to be resent in the same way.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Martin Storsjö <martin@martin.st>
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other codec information.
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Passing ttl=0 to the rtp/udp url contexts makes packets never
leave the host machine.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Martin Storsjö <martin@martin.st>
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This fixes sending back RTCP RR packets if receiving RTP over
multicast.
If the multicast stream is sent on demand (set up and signalled
via RTSP), the sender might depend on getting RTCP RR packets
knowing that there are listeners, otherwise the stream can be
closed after a certain timeout.
This fixes receiving RTSP streams over multicast on unix, from
certain Axis cameras.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Martin Storsjö <martin@martin.st>
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When this code was added in 36b532815cb83, the new code was added
between the existing comment and the existing line of code, making
the old comment seem to refer to the new code. This makes it read
correctly.
Signed-off-by: Martin Storsjö <martin@martin.st>
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The ogg decoder wasn't padding the input buffer with the appropriate
FF_INPUT_BUFFER_PADDING_SIZE bytes. Which led to uninitialized reads in
various pieces of parsing code when they thought they had more data than
they actually did.
Signed-off-by: Dale Curtis <dalecurtis@chromium.org>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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The current one has a zero denominator - this is what was
intended in 14aecc50fae6.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Martin Storsjö <martin@martin.st>
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Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
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Fixes ticket #673.
(cherry picked from commit 8dcd2a41ecff8cc1e9b20cc267df54c59878ab3b)
Signed-off-by: Alex Converse <alex.converse@gmail.com>
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Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Signed-off-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Justin Ruggles <justin.ruggles@gmail.com>
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Also, do not keep trying to find and open a decoder in try_decode_frame() if
we already tried and failed once.
Fixes always searching until max_analyze_duration in
avformat_find_stream_info() when demuxing codecs without a decoder.
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Use the estimated duration only to calculate missing timestamps if needed.
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Also, do not give AVCodecContext.frame_size priority for muxing.
Updated 2 FATE references:
dxa-feeble - adds 1 audio frame that is still within 2 seconds as specified
by -t 2 in the FATE test
wmv8-drm-nodec - durations are not needed. previously they were estimated
using the packet size and average bit rate.
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also, properly set AVCodecContext.bits_per_coded_sample, AVStreasm.start_time,
and AVPacket.duration.
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it is not necessary.
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It is unnecessary. Also, for some codecs we're reading more than 1 frame per
packet. Instead we use a private context variable to calculate the bit rate,
stream duration, and packet durations.
Updated FATE seek test, which has slightly different timestamps due to a
more accurate bit rate calculation.
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It is not necessary.
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prevents lavf from setting incorrect packet durations.
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avformat_find_stream_info() no longer hangs while waiting for AAC frame_size
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In Ogg/CELT, frame_size is found in the same place as the sample_rate and
channels, so we do not need to force the frame_size to be parsed.
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It was only needed to avoid a bad time base (and thus non-monotone timestamps)
for stream copy to avi.
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We already will get the needed info because of CODEC_CAP_CHANNEL_CONF
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This way we can do stream copy without having the demuxer wait until
frame_size has been set.
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It is more reliable than AVCodecContext.frame_size for codecs with constant
packet duration.
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For encoding, frame_size is not a reliable indicator of packet duration.
Also, we don't want to have to force the demuxer to find frame_size for
stream copy to work.
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Split off packet parsing into a separate function. Parse full packets at
once and store them in a queue, eliminating the need for tracking
parsing state in AVStream.
The horrible unreadable loop in read_frame_internal() now isn't weirdly
ordered and doesn't contain evil gotos, so it should be much easier to
understand.
compute_pkt_fields() now invents slightly different timestamps for two
raw vc1 tests, due to has_b_frames being set a bit later. They shouldn't
be more wrong (or right) than previous ones.
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Make packet buffer a parameter, don't hardcode it to be
AVFormatContext.packet_buffer.
Also move the function higher in the file, since it will be called from
read_frame_internal().
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Update FATE test to reflect delayed video due to the file having audio-only
frames prior to the first frame with video.
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Also, set the time base based on the sample rate.
lavf-voc seek test updated to reflect slightly different seek points.
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The time base is 1 / sample_rate, not 90000.
Several more codecs encode the sample count in the first 4 bytes of the
chunk, so we set the durations accordingly. Also, we can set start_time and
packet duration instead of keeping track of the sample count in the demuxer.
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Each packet has 18 sectors with 224/channels samples in each sector.
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Fixes timestamp calculation.
The FATE reference is updated because timestamp calculations are now more
accurate. Previous timestamps were based on average bit rate.
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