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path: root/libavformat/westwood_aud.c
Commit message (Collapse)AuthorAge
* Replace all CODEC_ID_* with AV_CODEC_ID_*Anton Khirnov2012-08-07
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* avformat: Drop pointless "format" from container long namesDiego Biurrun2012-07-30
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* lavf: remove AVFormatParameters from AVFormatContext.read_header signatureAnton Khirnov2012-01-27
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* aud: remove unneeded field, audio_stream_index from contextJustin Ruggles2012-01-24
| | | | | There is only one stream, so it will always be index 0. This also allows for removal of the private context.
* aud: fix time stamp calculation for ADPCM IMA WSJustin Ruggles2012-01-24
| | | | also allows for removing some unused context fields
* aud: simplify header parsingJustin Ruggles2012-01-24
| | | | also allows for removing some unused context fields
* aud: set pts_wrap_bits to 64.Justin Ruggles2012-01-24
| | | | Time stamps are not read from the bitstream, so no wrapping is needed.
* cosmetics: indentationJustin Ruggles2012-01-24
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* aud: support Westwood SND1 audio in AUD files.Justin Ruggles2012-01-24
| | | | | | | Fixes decoding of the handful of "death scream" samples from "Command and Conquer" that use SND1. e.g. http://samples.libav.org/game-formats/westwood-aud/nuyell1.aud http://samples.libav.org/game-formats/westwood-aud/nuyell7.aud
* westwood: split the AUD and VQA demuxers into separate files.Justin Ruggles2012-01-23
They have no code in common.