Commit message (Collapse) | Author | Age | |
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* | westwood_aud: set channel layout | Justin Ruggles | 2012-11-12 |
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* | Replace all CODEC_ID_* with AV_CODEC_ID_* | Anton Khirnov | 2012-08-07 |
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* | avformat: Drop pointless "format" from container long names | Diego Biurrun | 2012-07-30 |
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* | lavf: remove AVFormatParameters from AVFormatContext.read_header signature | Anton Khirnov | 2012-01-27 |
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* | aud: remove unneeded field, audio_stream_index from context | Justin Ruggles | 2012-01-24 |
| | | | | | There is only one stream, so it will always be index 0. This also allows for removal of the private context. | ||
* | aud: fix time stamp calculation for ADPCM IMA WS | Justin Ruggles | 2012-01-24 |
| | | | | also allows for removing some unused context fields | ||
* | aud: simplify header parsing | Justin Ruggles | 2012-01-24 |
| | | | | also allows for removing some unused context fields | ||
* | aud: set pts_wrap_bits to 64. | Justin Ruggles | 2012-01-24 |
| | | | | Time stamps are not read from the bitstream, so no wrapping is needed. | ||
* | cosmetics: indentation | Justin Ruggles | 2012-01-24 |
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* | aud: support Westwood SND1 audio in AUD files. | Justin Ruggles | 2012-01-24 |
| | | | | | | | Fixes decoding of the handful of "death scream" samples from "Command and Conquer" that use SND1. e.g. http://samples.libav.org/game-formats/westwood-aud/nuyell1.aud http://samples.libav.org/game-formats/westwood-aud/nuyell7.aud | ||
* | westwood: split the AUD and VQA demuxers into separate files. | Justin Ruggles | 2012-01-23 |
They have no code in common. |