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path: root/libavformat/kvag.c
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* configure: Use a separate config_components.h header for $ALL_COMPONENTSMartin Storsjö2022-03-16
| | | | | | | | This avoids unnecessary rebuilds of most source files if only the list of enabled components has changed, but not the other properties of the build, set in config.h. Signed-off-by: Martin Storsjö <martin@martin.st>
* kvag: convert to new channel layout APIJames Almer2022-03-15
| | | | Signed-off-by: James Almer <jamrial@gmail.com>
* avformat: Use ffio_read_size where appropriateAndreas Rheinhardt2021-08-06
| | | | Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
* avcodec/avcodec: Stop including channel_layout.h in avcodec.hAndreas Rheinhardt2021-07-22
| | | | | | Also include channel_layout.h directly wherever used. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
* avformat/kvag: don't set bits_per_raw_sampleZane van Iperen2021-07-19
| | | | Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
* avformat: Constify all muxer/demuxersAndreas Rheinhardt2021-04-27
| | | | | | | This is possible now that the next-API is gone. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com> Signed-off-by: James Almer <jamrial@gmail.com>
* avformat/kvag: allow seeking to startZane van Iperen2021-03-25
| | | | | | Allows "ffplay -loop" to work. Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
* avformat/kvag: Fix integer overflow in bitrate computationMichael Niedermayer2020-10-18
| | | | | | | | Fixes: signed integer overflow: 1077952576 * 4 cannot be represented in type 'int' Fixes: 26152/clusterfuzz-testcase-minimized-ffmpeg_DEMUXER_fuzzer-5674758518341632 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* avformat: add kvag muxerZane van Iperen2020-05-31
| | | | | Signed-off-by: Zane van Iperen <zane@zanevaniperen.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* avformat: add demuxer for Simon & Schuster Interactive's VAG formatZane van Iperen2020-02-06
Adds support for the custom VAG container used by some Simon & Schuster Interactive games such as Real War, and Real War: Rogue States. Signed-off-by: Zane van Iperen <zane@zanevaniperen.com> Reviewed-by: Paul B Mahol <onemda@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>