| Commit message (Collapse) | Author | Age |
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Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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This is possible now that the next-API is gone.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
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Also change the default to that.
Signed-off-by: Marton Balint <cus@passwd.hu>
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It is not needed at all.
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Fix a segfault if OpenGL was not initialized before calling
write_header().
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Log as [opengl @ 0xaddress] instead of [opengl outdev @ 0xaddress].
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Signed-off-by: Marton Balint <cus@passwd.hu>
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There is no need for duplication.
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Josh de Kock <josh@itanimul.li>
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* commit '9200514ad8717c63f82101dc394f4378854325bf':
lavf: replace AVStream.codec with AVStream.codecpar
This has been a HUGE effort from:
- Derek Buitenhuis <derek.buitenhuis@gmail.com>
- Hendrik Leppkes <h.leppkes@gmail.com>
- wm4 <nfxjfg@googlemail.com>
- Clément Bœsch <clement@stupeflix.com>
- James Almer <jamrial@gmail.com>
- Michael Niedermayer <michael@niedermayer.cc>
- Rostislav Pehlivanov <atomnuker@gmail.com>
Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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Libav, for some reason, merged this as a public API function. This will
aid in future merges.
A define is left for backwards compat, just in case some person
used it, since it is in a public header.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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Ensures that the header include order is such that winsock2.h is always
included before windows.h or that windows.h does not include winsock.h.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Only "./configure --enable-gpl" on x86 was tested.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
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Signed-off-by: Lou Logan <lou@lrcd.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Reveiwed-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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This commit also fixes opengl deinitialization.
Program and shaders where not deleted.
Could impact MacOS implementation based on SDL window.
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Rename GL_RED_COMPONENT into FF_GL_RED_COMPONENT
to explicity mark it is internal define, not OpenGL API.
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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It can render to OpenGL context provided by application or into SDL window
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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