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* gdigrab: fix gdi object leak if using mouserogerdpack2014-08-19
| | | | | | | based on patch from hlszl1983@163.com Signed-off-by: rogerdpack <rogerpack2005@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* Add Win32 GDI-based screen grabbingCalvin Walton2014-04-03
Based on original code by Christophe Gisquet in 2010, updated to work with current ffmpeg APIs. Supports grabbing a single window or an area of the screen, including support for multiple monitors (Windows does funky stuff with negative coordinates here). I've moved most of the configuration to AVOptions; the input file name is now only the string "desktop", or "title=<windowname>" to select a single window. The AVOptions are the same as x11grab where possible. Code has been added to support a "show_region" mode, like x11grab, which will draw a rectangle on the screen around the area being captured. Instead of duplicating code for paletted image handling, I make use of the GDI API's ability to output DIB (BMP) images, which can be run through ffmpeg's existing BMP decoder. Signed-off-by: Calvin Walton <calvin.walton@kepstin.ca> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>