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* lavc: add supports of OS/2 threadsKO Myung-Hun2011-11-13
* Cosmetics: Increase readability.Carl Eugen Hoyos2011-11-13
* Increase Westwood Studios VQA palette dynamics.Carl Eugen Hoyos2011-11-13
* Increase Sierra VMD palette dynamics.Carl Eugen Hoyos2011-11-13
* Increase Pictor/PC Paint palette dynamics.Carl Eugen Hoyos2011-11-13
* Increase FLI/FLC Animation palette dynamics for some samples.Carl Eugen Hoyos2011-11-13
* Increase eXtended BINary text palette dynamics.Carl Eugen Hoyos2011-11-13
* Increase Bethesda VID palette dynamics.Carl Eugen Hoyos2011-11-13
* Set some Pictor/PC Paint palettes opaque.Carl Eugen Hoyos2011-11-13
* Set more KMVC palettes opaque.Carl Eugen Hoyos2011-11-13
* Set second Delphine Software International CIN palette opaque.Carl Eugen Hoyos2011-11-13
* h264: Use mismatching frame numbers in fields to synchronize theMichael Niedermayer2011-11-13
* Trivial: j2kenc: fix compiler warningDominique Leuenberger2011-11-12
* Increase Bitmap Brothers JV palette dynamics.Carl Eugen Hoyos2011-11-12
* Increase Psygnosis YOP palette dynamics.Carl Eugen Hoyos2011-11-12
* Set Psygnosis YOP palette opaque.Carl Eugen Hoyos2011-11-12
* Increase AVS palette dynamics.Carl Eugen Hoyos2011-11-12
* Set AVS palette opaque.Carl Eugen Hoyos2011-11-12
* Set Westwood Studios VQA palette opaque.Carl Eugen Hoyos2011-11-12
* Set Sierra VMD palette opaque.Carl Eugen Hoyos2011-11-12
* Set Beam Software VB palette opaque.Carl Eugen Hoyos2011-11-12
* Set TIFF default grascale palette opaque.Carl Eugen Hoyos2011-11-12
* Set Tiertex Limited SEQ palette opaque.Carl Eugen Hoyos2011-11-12
* Set Sun Rasterfile palette opaque.Carl Eugen Hoyos2011-11-12
* Set Smacker palette opaque.Carl Eugen Hoyos2011-11-12
* Set RL2 palette opaque.Carl Eugen Hoyos2011-11-12
* Set QuickDraw palette opaque.Carl Eugen Hoyos2011-11-12
* Set American Laser Games MM palette opaque.Carl Eugen Hoyos2011-11-12
* Set KMVC palette opaque.Carl Eugen Hoyos2011-11-12
* Set FLI/FLC Animation palette opaque.Carl Eugen Hoyos2011-11-12
* Set Electronic Arts TGV palette opaque.Carl Eugen Hoyos2011-11-12
* Set Electronic Arts CMV palette opaque.Carl Eugen Hoyos2011-11-12
* Set ScummVM DXA palette opaque.Carl Eugen Hoyos2011-11-12
* Set Delphine Software International CIN palette opaque.Carl Eugen Hoyos2011-11-12
* Set Chronomaster DFA palette opaque.Carl Eugen Hoyos2011-11-12
* Fix Chronomaster DFA palette.Carl Eugen Hoyos2011-11-12
* Set CD Graphics palette opaque.Carl Eugen Hoyos2011-11-12
* Set Interplay C93 palette opaque.Carl Eugen Hoyos2011-11-12
* Set Discworld II BMV palette opaque.Carl Eugen Hoyos2011-11-12
* Set BFI palette opaque.Carl Eugen Hoyos2011-11-12
* Set Bethesda VID palette opaque.Carl Eugen Hoyos2011-11-12
* Do not try to read 16bit gray png files with alpha channel.Carl Eugen Hoyos2011-11-12
* jvdec: set alpha componentPeter Ross2011-11-12
* set ff_cga_palette and ff_ega_palette alpha componentPeter Ross2011-11-12
* vble: remove flags copy, its not used in any speed relevant code.Michael Niedermayer2011-11-12
* vble: remove len array, its unneededMichael Niedermayer2011-11-12
* vble: remove unused variable len.Michael Niedermayer2011-11-12
* vble: move get_bits_left() check out of inner loop, we can perform the check ...Michael Niedermayer2011-11-12
* vble: remove vble_read_reverse_unary(), the code is a bit simpler this wayMichael Niedermayer2011-11-12
* vble: use LUT for vble_read_reverse_unary()Michael Niedermayer2011-11-12