| Commit message (Collapse) | Author | Age |
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Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Martin Storsjö <martin@martin.st>
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Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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This reverts commit d9dccc03890a976dba59d66ed3b5aceeaa33d14c. There were
outstanding objections to this commit.
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95c89da36ebeeb96b7146c0d70f46c582397da7f
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The decoding buffer index expected by D3D11VA is the one from the
ID3D11Texture2D not the one from the ID3D11VideoDecoderOutputView array
in AVD3D11VAContext.
Otherwise, when providing decoder slices that do not start from 0,
pictures appear in bogus order. For an invalid index crashes and
image corruption can occur.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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filter16 goes from 508 to 482 (h) or 346 to 314 (v) cycles; filter88
goes from 240 to 238 (h) or 174 to 165 (v) cycles, measured on TOS.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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The value is not used outside the branch.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Similar gains as the ssse3 version once again
Additional improvements by Clément Bœsch <u@pkh.me>.
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Similar gains in performance as the SSSE3 version
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Fixes ffvp9_fails_where_libvpx.succeeds.webm.
Bug-Id: ffmpeg/3849.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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A decoder may need this to be set correctly to output frames in the
right order.
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This was not observed earlier because the only syntax element which
it normally misses with the current setup is slice_qp_delta, but that
is always going to be zero (in IDR frames QP isn't varied on the
slice) which will always exp-golomb code as a single 1 bit. The
immediately following part is the byte alignment, which is always a 1
bit followed by 0s which are ignored, so as long as the bitstream is
never aligned at that point we will never notice because the only
difference is that an ignored bit is a 1 instead of a 0.
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This was always too late; several fields related to it have been incorrectly
zero since the encoder was added.
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Current code uses a plain int in a racy way, which is UB.
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Confirmed to work by checkasm.
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Bug-Id: 966
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Adds a wrapper function for downmixing which detects channel count changes
and updates the selected downmix function accordingly.
Simplification and porting to current x86inc infrastructure by Diego Biurrun.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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This is about 200% faster for in-decoder downmixing of 5.0 and 5.1 content.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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Also use (float **) instead of (float (*)[2]). This matches the matrix
layout in libavresample so we can reuse assembly code between the two.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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