| Commit message (Collapse) | Author | Age |
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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x64 always has MMX, MMXEXT, SSE and SSE2 and this means
that some functions for MMX, MMXEXT and 3dnow are always
overridden by other functions (unless one e.g. explicitly
disables SSE2) for x64. So given that the only systems that
benefit from these functions are truely ancient 32bit x86s
they are removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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It is undefined to left-shift a negative value.
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LoadLibraryExW
Signed-off-by: Martin Storsjö <martin@martin.st>
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Fixes ticket #1838.
Signed-off-by: Marton Balint <cus@passwd.hu>
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Fixes ticket #1528.
Signed-off-by: Marton Balint <cus@passwd.hu>
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ASM code tends to overwrite the buffers by 2-4 bytes and it can cause issues
with slice threads.
Signed-off-by: Marton Balint <cus@passwd.hu>
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Also make sure a big custom stride does not overflow size check.
Avoids segfaults.
Signed-off-by: Marton Balint <cus@passwd.hu>
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Signed-off-by: Marton Balint <cus@passwd.hu>
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Fixes ticket #5195.
Signed-off-by: Marton Balint <cus@passwd.hu>
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Default avctx->frame_size is 0 which led to init failure for
audio MediaFoundation encoders since 827d6fe73d.
The MF audio encoders accept variable frame size input buffers.
Fixes #9802
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It is UB to attempt to do pointer arithmetic on NULL pointer LHS, even if that pointer arithmetic ends up being "+= 0" (i.e. !!p == 0 if p == NULL).
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EXTERNAL_SSE2_SLOW is now more encompassing than EXTERNAL_SSE2.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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In C, qualifiers for arrays are broken:
const VLC_TYPE (*foo)[2] is a pointer to an array of two const VLC_TYPE
elements and unfortunately this is not compatible with a pointer
to a const array of two VLC_TYPE, because the latter does not exist
as array types are never qualified (the qualifier applies to the base
type instead). This is the reason why get_vlc2() doesn't accept
a const VLC table despite not modifying the table at all, as
there is no automatic conversion from VLC_TYPE (*)[2] to
const VLC_TYPE (*)[2].
Fix this by using a structure VLCElem for the VLC table.
This also has the advantage of making it clear which
element is which.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Use The mfxEncoderCtrl parameter to enable ROI. Get side data
"AVRegionOfInterest" and use it to configure "mfxExtEncoderROI" which is
the MediaSDK's ROI configuration.
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
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It is only used by exif.c (and e.g. EXIF_TAG_NAME_LENGTH
is an implementation detail anyway).
Also remove the sentinel, as it is used in conjunction
with FF_ARRAY_ELEMS.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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This is more spec-compliant because it does not rely
on dead-code elimination by the compiler. Especially
MSVC has problems with this, as can be seen in
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html
or
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html
This commit does not eliminate every instance where we rely
on dead code elimination: It only tackles branching to
the initialization of arch-specific dsp code, not e.g. all
uses of CONFIG_ and HAVE_ checks. But maybe it is already
enough to compile FFmpeg with MSVC with whole-programm-optimizations
enabled (if one does not disable too many components).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Its not supported to maintain a frame as receive_frame() argument
over multiple calls
Fixes: store to null pointer of type 'FFTSample' (aka 'float')
Fixes: 46231/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_BINKAUDIO_DCT_fuzzer-6276566037954560
Fixes: ACDC.smo
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Namely ff_avg_h264_qpel8or16_hv1_lowpass_op_mmxext. It seems to exist
since 610e00b3594bf0f2a75713f20e9c4edf0d03a818 (a function like this
already existed before that commit, but it was static and
av_always_inline and was therefore not present in the actual binaries).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Forgotten in 9ba9c3402499d90e54f8aa111b62c278206d11af.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Only ff_emulated_edge_mc_8() is used outside of lavc/videodsp.c.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Unused since df701ed0b582a6b5c763310b4225446089cbcfb1.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Only used here.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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This file does not use anything from get_bits.h at all;
furthermore hevcdsp.h now includes get_bits.h itself.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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qpeldsp does not use 3dnow, it is MMXEXT-only.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Was "[PATCH] libx264: Do not explicitly set X264_API_IMPORTS"
Setting X264_API_IMPORTS only affects msvc builds and it breaks
linking to static builds (although is required for shared builds).
This flag is set by x264 in its pkgconfig as required since build
158 (a615f027ed172e2dd5380e736d487aa858a0c4ff) from July 2019.
So this patch updates configure to require a newer x264 build that
correctly sets the imports flag.
The min version requirement of 158 is applied for msvc builds only.
This is also removing the check for 'libx264 without pkg-config'
which was left for compatibility reasons about 7 years ago when
the pkg-config check was introduced by commit
e06263ef1e0e172b2c76070b3dc739411af08e82.
Co-authored-by: softworkz <softworkz@hotmail.com>
Signed-off-by: softworkz <softworkz@hotmail.com>
Signed-off-by: Matt Oliver <protogonoi@gmail.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
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Another 6%
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A modest 8% improvement
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This speeds find_frame_end() up by 39% according to valgrind
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Fixes: 46194/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMALOSSLESS_fuzzer-580292873827123
Fixes: stack-buffer-overflow on address 0x7ffc0ce69b30 at pc 0x00000062fb03 bp 0x7ffc0ce69af0 sp 0x7ffc0ce69ae8
Fixes: 46205/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMALOSSLESS_fuzzer-5354894996930560
Fixes: 47861/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_WMALOSSLESS_fuzzer-4817404984688640
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Fixes CID1396405
MSE and PSNR is slightly improved, and some noticable corruptions disappear as
well.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Marton Balint <cus@passwd.hu>
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It's been a regular annoyance and often undesired.
There will be a subtitle filter which allows to dump individual
subtitle bitmaps.
Signed-off-by: softworkz <softworkz@hotmail.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
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To do more accurate QP control, add min/max QP control on I/P/B frame
separately to qsv encoder. qmax and qmin still work but newly-added
options have higher priority.
Signed-off-by: Yue Heng <yue.heng@intel.com>
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
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