| Commit message (Collapse) | Author | Age |
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Avoid searching for the lowest bulk cost for each pixel that isn't a repeat/skip. Instead store the lowest cost as we go along each pixel, and use it as needed.
Signed-off-by: Malcolm Bechard <malcolm.bechard@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Paul B Mahol <onemda@gmail.com>
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get_header_variable_length() already check for
out of array read and returns 0 in such case.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Also read data size for raw compressions too and
make sure its value is sane.
Remove code that fills missing blocks with zeroes.
It is marginally useful and make implementation
of actually useful features harder.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Remove useless comments.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Separate version from flags.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Fixes Ticket1918
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes out of array accesses
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This removes duplicate code
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Mirjana Vulin <mvulin@mips.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Mirjana Vulin <mvulin@mips.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Thanks-to: "Ronald S. Bultje" <rsbultje@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes Ticket2288
Tested-by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes out of array accesses
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This is a regression introduced from the h264/mpegvideo split
Fixes out of array reads
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes out of array reads
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes out of array access
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Paul B Mahol <onemda@gmail.com>
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This fixes decoding of images if compression changes.
Regression since b040ffc84c5e.
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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* qatar/master:
dxva2: Add missing #define to make header compile standalone
arm: vp8: Add missing #includes for header to compile standalone
doc: filters: Correct BNF FILTER description
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Improves: 3-0-CORPSE.PIX
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes null pointer dereference
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes ticket #2290.
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Fixes out of array accesses
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes out of array accesses
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '8a11ce43d08352f7a290355ebb5b29c495ad9609':
build: Ensure that output directories for header objects are created
h264: Get rid of unnecessary casts
Conflicts:
common.mak
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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This gets rid of a number of warnings about casts discarding
qualifiers from the pointer target, present since 7ebfb466a.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Instead, only extend edges on-demand when the motion vector actually
crosses the visible decoded area using ff_emulated_edge_mc(). This
changes decoding time for cathedral from 8.722sec to 8.706sec, i.e.
0.2% faster overall. More generally (VP8 uses this also), low-motion
content gets significant speed improvements, whereas high-motion content
tends to decode in approximately the same time.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Instead, keep them in the bitstream buffer until we read them verbatim,
this saves a memcpy() and a subsequent clearing of the target buffer.
decode_cabac+decode_mb for a sample file (CAPM3_Sony_D.jsv) goes from
6121.4 to 6095.5 cycles, i.e. 26 cycles faster.
Signed-off-by: Martin Storsjö <martin@martin.st>
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This allows more transparent mixing of get_bits and whole-byte access
without having to touch get_bits internals.
Signed-off-by: Martin Storsjö <martin@martin.st>
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* commit '2ed008204d5467be03a0a3af1e293b2f7038d0a0':
h264: Add add_pixels4/8() to h264dsp, and remove add_pixels4 from dsputil
Conflicts:
libavcodec/dsputil.c
libavcodec/h264.c
libavcodec/h264_mb_template.c
libavcodec/h264addpx_template.c
libavcodec/h264dsp.c
libavcodec/h264dsp.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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These functions are mostly H264-specific (the only other user I can
spot is bink), and this allows us to special-case some functionality
for H264. Also remove the 16-bit-coeff with >8bpp versions (unused)
and merge the duplicate 32-bit-coeff for >8bpp (identical).
Signed-off-by: Martin Storsjö <martin@martin.st>
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These functions do the same thing in 16 bit space and don't need
any depth specific clipping.
Signed-off-by: Martin Storsjö <martin@martin.st>
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The non-alpha and alpha-Y planes are cleared in the idct_put/add()
calls. For the alpha U/V planes, we only care about the DC for entropy
context prediction purposes, the rest of the data is unused.
Signed-off-by: Martin Storsjö <martin@martin.st>
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change the treatment of the strip y coordinates which previously did
not follow the description (nor did it behave like the binary decoder
on files with absolute strip offsets).
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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The new code is also faster and more robust.
As for the performance:
old decoder + conversion to rgb: fps = 2618
old decoder, without converting to rgb: fps = 4012
new decoder, producing rgb: fps = 4502
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This is partly redundant with the following patches, but its safer
Found-by: u-bo1b@0w.se
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes out of array read
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes out of array accessed
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Fixes assertion failure
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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