| Commit message (Collapse) | Author | Age |
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prototypes more similar"
This reverts commit 3b4ffba3af968ae702e3a44f6b5f53445efc7363.
Unbreaks the SSSE3 code on mingw32
Conflicts:
libavcodec/x86/lossless_audiodsp.asm
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This is simpler and more robust, and fixes mismatching XMM save restore
mismatches
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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more similar
This is needed as the mmx code is used as fallback from the ssse3 code
Suggested-by: jamrial
Tested-by: wm4
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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scalarproduct_and_madd_int16()
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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APE is not the sole codec using scalarproduct_and_madd_int16.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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