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path:
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libavcodec
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vdpau_internal.h
Commit message (
Expand
)
Author
Age
*
vdpau: Support for VDPAU accelerated HEVC decoding
Philip Langdale
2016-02-13
*
vdpau: Adjust necessary #includes for vdpau_internal.h
Diego Biurrun
2015-02-14
*
vdpau: add support for the H.264 High 4:4:4 Predictive profile
Rémi Denis-Courmont
2014-12-25
*
vdpau: add AV_HWACCEL_FLAG_IGNORE_LEVEL to skip the codec level check
Rémi Denis-Courmont
2014-10-15
*
vdpau: add av_vdpau_bind_context()
Rémi Denis-Courmont
2014-10-06
*
vdpau: force reinitialization when output resolution changes
Rémi Denis-Courmont
2014-10-06
*
vdpau: common support for managing the VdpDecoder in avcodec
Rémi Denis-Courmont
2014-10-05
*
vdpau: factor out common end-of-frame handling
Rémi Denis-Courmont
2014-10-05
*
vdpau: switch ff_vdpau_get_surface_id from Picture to AVFrame
wm4
2014-03-20
*
vdpau: don't assume Picture and H264Picture are the same
wm4
2014-03-20
*
vdpau: Add missing #includes to fix standalone header compilation
Diego Biurrun
2013-11-04
*
vdpau: deprecate bitstream buffers within the hardware context
Rémi Denis-Courmont
2013-08-05
*
vdpau: store picture data in picture's rather than codec's context
Rémi Denis-Courmont
2013-08-05
*
vdpau: remove old-style decoders
Rémi Denis-Courmont
2013-08-05
*
h264: deMpegEncContextize
Anton Khirnov
2013-02-15
*
vdpau: Remove av_unused attribute from function declaration
Rémi Denis-Courmont
2013-01-14
*
vdpau: Add context and common helpers for hwaccel support
Rémi Denis-Courmont
2013-01-13
*
Revert "mpeg12: move full_pel from MpegEncContext to Mpeg1Context"
Janne Grunau
2011-10-24
*
mpeg12: move full_pel from MpegEncContext to Mpeg1Context
Anton Khirnov
2011-10-23
*
Replace FFmpeg with Libav in licence headers
Mans Rullgard
2011-03-19
*
Set VDPAU H264 picture parameter field_order_cnt and frame_num at the
Stephen Warren
2010-03-30
*
Add VDPAU hardware accelerated decoding for MPEG-4 ASP which can be used
NVIDIA Corporation
2009-11-10
*
Add VDPAU hardware accelerated decoding for WMV3 and VC1 which can
NVIDIA Corporation
2009-01-20
*
cosmetics: Remove pointless period after copyright statement non-sentences.
Diego Biurrun
2009-01-19
*
Add VDPAU hardware accelerated decoding for MPEG1 and MPEG2 which can
NVIDIA Corporation
2009-01-16
*
Add missing #include to fix 'make checkheaders'.
Diego Biurrun
2009-01-11
*
Remove H264Context from vdpau_internal.h.
Carl Eugen Hoyos
2009-01-11
*
Cosmetics: Rename ff_vdpau_h264_add_data_chunk as ff_vdpau_add_data_chunk.
Carl Eugen Hoyos
2009-01-10
*
Use only MpegEncContext in ff_vdpau_h264_add_data_chunk.
Carl Eugen Hoyos
2009-01-10
*
Move vdpau_h264_set_reference_frames() call from vdpauvideo.c into h264.c.
Carl Eugen Hoyos
2009-01-10
*
Rename ff_VDPAU as ff_vdpau.
Carl Eugen Hoyos
2009-01-07
*
Add missing headers to allow 'make checkheaders' to pass.
Diego Biurrun
2009-01-07
*
Add VDPAU hardware accelerated decoding for H264 which can be used by
NVIDIA Corporation
2009-01-04