| Commit message (Collapse) | Author | Age |
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None of its fields have meaningful values at that point that would need
to be copied to frame thread workers.
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This is possible, because every given FFCodec has to implement
exactly one of these. Doing so decreases sizeof(FFCodec) and
therefore decreases the size of the binary.
Notice that in case of position-independent code the decrease
is in .data.rel.ro, so that this translates to decreased
memory consumption.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault.
This reduces the amount of files that have to include internal.h
(which comes with quite a lot of indirect inclusions), as e.g.
most encoders don't need it. It is furthemore in preparation
for moving the private part of AVCodec out of the public codec.h.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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This avoids including version.h in all source files, avoiding
unnecessary rebuilds when the version number is bumped. Only
version_major.h is included by the main header, which defines
availability of e.g. FF_API_* macros, and which is bumped much
less often.
This isn't done for libavutil/version.h, because that header needs
to be included essentially everywhere due to LIBAVUTIL_VERSION_INT
being used wherever an AVClass is constructed.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Since the request_channel_layout is used only by a handful of codecs,
move the option to codec private contexts.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: James Almer <jamrial@gmail.com>
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If a frame-threaded decoder with inter-frame dependencies
returns an error when decoding a frame and the returned frame
isn't clean, an error message is emitted claiming that this
is a bug. This seems to be based upon the thinking that
in this case a ThreadFrame has not been properly unreferenced.
Yet this is wrong, as decoders with inter-frame dependencies
don't use the frame for output for synchronization and therefore
don't use ThreadFrames at all for this. So unreferencing
this frame generically is fine and not a bug.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Use ff_thread_release_buffer() instead of av_frame_unref(),
as the former handles the case of non-thread-safe callbacks
properly. (This is possible now that ff_thread_release_buffer()
no longer requires a ThreadFrame.)
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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The majority of frame-threaded decoders (mainly the intra-only)
need exactly one part of ThreadFrame: The AVFrame. They don't
need the owners nor the progress, yet they had to use it because
ff_thread_(get|release)_buffer() requires it.
This commit changes this and makes these functions work with ordinary
AVFrames; the decoders that need the extra fields for progress
use ff_thread_(get|release)_ext_buffer() which work exactly
as ff_thread_(get|release)_buffer() used to do.
This also avoids some unnecessary allocations of progress AVBuffers,
namely for H.264 and HEVC film grain frames: These frames are not
used for synchronization and therefore don't need a ThreadFrame.
Also move the ThreadFrame structure as well as ff_thread_ref_frame()
to threadframe.h, the header for frame-threaded decoders with
inter-frame dependencies.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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These will be used by the codecs that need allocated progress
and is in preparation for no longer using ThreadFrame by the codecs
that don't.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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This is in preparation for further commits that will stop
using ThreadFrame for frame-threaded codecs that don't use
ff_thread_(await|report)_progress(); the API for those codecs
having inter-frame depdendencies will live in threadframe.h.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Several of our decoders support both frame- as well as slice-threading;
in case of the latter avctx->internal->thread_ctx points to
a SliceThreadContext, not to a frame-thread PerThreadContext.
So only treat avctx->internal->thread_ctx as the latter after
having checked that frame-threading is active.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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'*src' and '*avctx' point to the same memory. It is enough to keep one of them.
Signed-off-by: Yu Yang <yuyang14@kuaishou.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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They do the same.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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We have more mutexes/condition variables whose initialization is
unchecked.
Also use a proper namespace for these functions.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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threads
Some frame threaded decoders set it, but this information never reached the
caller in frame threading scenarios.
Signed-off-by: James Almer <jamrial@gmail.com>
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Right now all AVCodecContexts except those using frame-threaded decoding
call the codec's init function and expect its close function to be
called. In order to make sure that the close function is not called for
frame-threaded decoding ff_frame_thread_free() resets
AVCodecContext.codec (and because of this it has to free the private
AVOptions of the main AVCodecContext itself). This is not obvious and
potentially fragile. Instead add a field to AVCodecInternal that
indicates whether close should be called for this AVCodecContext.
It is always zero when using frame-threaded decoding, so that resetting
the codec is no longer necessary and has been removed.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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Deprecated in 40cf1bbacc6220a0aa6bed5c331871d43f9ce370.
(The currently disabled filter vf_mcdeint and vf_uspp were users of
this field; they have not been changed, so that whoever wants to fix
them can see the state of these filters when they were disabled.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
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Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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Up until now, initializing the mutexes/condition variables wasn't
checked by ff_frame_thread_init(). This commit changes this.
Given that it is not documented to be save to destroy a zeroed but
otherwise uninitialized mutex/condition variable, one has to choose
between two approaches: Either one duplicates the code to free them
in ff_frame_thread_init() in case of errors or one records which have
been successfully initialized. This commit takes the latter approach:
For each of the two structures with mutexes/condition variables
an array containing the offsets of the members to initialize is added.
Said array is used both for initializing and freeing and the only thing
that needs to be recorded is how many of these have been successfully
initialized.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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In case an error happened when setting up the child threads,
ff_frame_thread_init() would up until now call ff_frame_thread_free()
to clean up all threads set up so far, including the current, not
properly initialized one.
But a half-allocated context needs special handling which
ff_frame_thread_frame_free() doesn't provide.
Notably, if allocating the AVCodecInternal, the codec's private data
or setting the options fails, the codec's close function will be
called (if there is one); it will also be called if the codec's init
function fails, regardless of whether the FF_CODEC_CAP_INIT_CLEANUP
is set. This is not supported by all codecs; in ticket #9099 it led
to a crash.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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Signed-off-by: James Almer <jamrial@gmail.com>
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It's been unused for almost three years now.
Signed-off-by: James Almer <jamrial@gmail.com>
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FF_API_DEBUG_MV has been zero since ffmpeg 4.0
Signed-off-by: James Almer <jamrial@gmail.com>
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They add considerable complexity to frame-threading implementation,
which includes an unavoidably leaking error path, while the advantages
of this option to the users are highly dubious.
It should be always possible and desirable for the callers to make their
get_buffer2() implementation thread-safe, so deprecate this option.
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Currently the next thread's context is updated from the previous one's
if the codec descriptor is not marked as intra-only. That is not
entirely correct, since that property does not necessarily imply
anything about how a specific decoder implementation behaves.
Instead, use the presence of the update_thread_context() callback to
decide whether an update should be performed. Fixes races in CFHD,
should cause no behaviour change in any other decoders.
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It is a constant known at codec init, so set it in
ff_frame_thread_init(). Also, only set it for video, since the meaning
of this field is not well-defined for audio with frame threading.
Fixes availability of delay in callbacks invoked from the per-thread
contexts after 1f4cf92cfbd3accbae582ac63126ed5570ddfd37.
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This already applied to decoders as well as hwaccels, and adding encoder
support was going to make the name even more inaccurate.
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Currently the frame pool used by the default get_buffer2()
implementation is a single struct, allocated when opening the decoder.
A pointer to it is simply copied to each frame thread and we assume that
no thread attempts to modify it at an unexpected time. This is rather
fragile and potentially dangerous.
With this commit, the frame pool is made refcounted, with the reference
being propagated across threads along with other context variables. The
frame pool is now also immutable - when the stream parameters change we
drop the old reference and create a new one.
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This is extremely fragile against reordering and hides what is actually
being copied. Copy all the fields manually instead.
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Use the AVFrame API to properly allocate and free frames for delayed
release.
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Specifically, between the user-facing one and the first frame thread
one.
This is fragile and dangerous, allocate separate private data for each
per-thread context.
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init_thread_copy
The current design, where
- proper init is called for the first per-thread context
- first thread's private data is copied into private data for all the
other threads
- a "fixup" function is called for all the other threads to e.g.
allocate dynamically allocated data
is very fragile and hard to follow, so it is abandoned. Instead, the
same init function is used to init each per-thread context. Where
necessary, AVCodecInternal.is_copy can be used to differentiate between
the first thread and the other ones (e.g. for decoding the extradata
just once).
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This is a constant codec property, so a capability flag is more appropriate.
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Resolution/format changes lead to re-initialization of hardware
accelerations(vaapi/dxva2/..) with new hwaccel_priv_data in
the worker-thread. But hwaccel_priv_data in user context won't
be updated until the resolution changing frame is output.
A termination with "-vframes" just after the reinit will lead to:
1. memory leak in worker-thread.
2. double free in user-thread.
Update user context in ff_frame_thread_free with the last thread
submit_packet() was called on.
To reproduce:
ffmpeg -hwaccel vaapi(dxva2) -v verbose -i
fate-suite/h264/reinit-large_420_8-to-small_420_8.h264 -pix_fmt nv12
-f rawvideo -vsync passthrough -vframes 47 -y out.yuv
Signed-off-by: Linjie Fu <linjie.fu@intel.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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coded stream side data to export
Add an initial mvs flag to is, analog to the export_mvs flags2 one.
Signed-off-by: James Almer <jamrial@gmail.com>
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use THREAD_SAFE_CALLBACKS() to simplifx more code
Signed-off-by: Jun Zhao <mypopydev@gmail.com>
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And remove the function altogether while at it. It's a duplicate of
another.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
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This removes the XP compatibility code, and switches entirely to SWR
locks, which are available starting at Windows Vista.
This removes CRITICAL_SECTION use, which allows us to add
PTHREAD_MUTEX_INITIALIZER, which will be useful later.
Windows XP is hereby not a supported build target anymore. It was
decided in a project vote that this is OK.
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Signed-off-by: James Almer <jamrial@gmail.com>
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* commit '5182a28b5de060c51c21b36053ab205bfbbbbe31':
lavc: Drop deprecated global afd field
Merged-by: James Almer <jamrial@gmail.com>
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Deprecated in 08/2014.
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This "reuses" the flags introduced for the av_vdpau_bind_context() API
function, and makes them available to all hwaccels. This does not affect
the current vdpau API, as av_vdpau_bind_context() should obviously
override the AVCodecContext.hwaccel_flags flags for the sake of
compatibility.
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Certain hardware decoding APIs are not guaranteed to be thread-safe, so
having the user access decoded hardware surfaces while the decoder is
running in another thread can cause failures (this is mainly known to
happen with DXVA2).
For such hwaccels, only allow the decoding thread to run while the user
is inside a lavc decode call (avcodec_send_packet/receive_frame).
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This improves commit 59c70227405c214b29971e6272f3a3ff6fcce3d0.
In ff_thread_report_progress(), the fast code path can load
progress[field] with the relaxed memory order, and the slow code path
can store progress[field] with the release memory order. These changes
are mainly intended to avoid confusion when one inspects the source code.
They are unlikely to have measurable performance improvement.
ff_thread_report_progress() and ff_thread_await_progress() form a pair.
ff_thread_await_progress() reads progress[field] with the acquire memory
order (in the fast code path). Therefore, one expects to see
ff_thread_report_progress() write progress[field] with the matching
release memory order.
In the fast code path in ff_thread_report_progress(), the atomic load of
progress[field] doesn't need the acquire memory order because the
calling thread is trying to make the data it just decoded visible to the
other threads, rather than trying to read the data decoded by other
threads.
In ff_thread_get_buffer(), initialize progress[0] and progress[1] using
atomic_init().
Signed-off-by: Wan-Teh Chang <wtc@google.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
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