Commit message (Expand) | Author | Age | |
---|---|---|---|
* | use spatial error concealment if we dont have a previous frame | Michael Niedermayer | 2002-12-04 |
* | cleanup | Michael Niedermayer | 2002-12-04 |
* | * using DSPContext - so each codec could use its local (sub)set of CPU extension | Zdenek Kabelac | 2002-11-11 |
* | reversing header game | Michael Niedermayer | 2002-11-10 |
* | better/cleaner error resilience (done in a 2nd pass after decoding) | Michael Niedermayer | 2002-10-13 |