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path: root/libavcodec/dxva2_internal.h
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* lavc/dxva2_internal: Cast the dxva2 and d3d11 decoders and cfgs to (void *).Carl Eugen Hoyos2018-04-18
* Merge commit 'b46a77f19ddc4b2b5fa3187835ceb602a5244e24'James Almer2017-11-11
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| * lavc: external hardware frame pool initializationwm42017-10-19
| * dxva: add support for new dxva2 and d3d11 hwaccel APIswm42017-06-08
| * dxva: preparations for new hwaccel APIwm42017-06-08
| * dxva2: allow an empty array of ID3D11VideoDecoderOutputViewSteve Lhomme2017-01-12
* | dxva: add support for new dxva2 and d3d11 hwaccel APIswm42017-06-27
* | dxva: preparations for new hwaccel APIwm42017-06-27
* | Merge commit '0ac2d86c4758e1419934905b6c092910296aa16a'Clément Bœsch2017-05-05
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| * dxva2: Factorize DXVA context validity test into a single macroSteve Lhomme2017-01-08
| * dxva2: Make ff_dxva2_get_surface() static and drop its name prefixSteve Lhomme2017-01-08
* | Merge commit '6aa4ba7131b6e8668e33430e18101a051fe492eb'Clément Bœsch2017-04-17
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| * dxva2: Keep code shared between dxva2 and d3d11va under the correct #ifDiego Biurrun2016-12-12
* | Merge commit 'ac648bb835edd3f67bda2267d0e72e5e582eb5a1'Clément Bœsch2017-04-17
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| * dxva2: Simplify some ifdefsDiego Biurrun2016-12-11
| * dxva2: Adjust multiple inclusion guard names to follow conventionDiego Biurrun2016-12-09
| * d3d11va: Use the proper decoding slice indexSteve Lhomme2016-10-05
* | dxva2: allow an empty array of ID3D11VideoDecoderOutputViewSteve Lhomme2017-01-16
* | dxva2: use a single macro to test if the DXVA context is validSteve Lhomme2017-01-16
* | dxva2: make ff_dxva2_get_surface() static and rename itSteve Lhomme2017-01-05
* | avcodec/d3d11va: use the proper slice indexSteve Lhomme2016-10-10
* | all: Make header guard names consistentTimothy Gu2016-01-31
* | Merge commit 'e60a6e7545dd6f5b25e3a65de9c6fdcc6e2e9d6b'Hendrik Leppkes2015-09-16
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| * mpegvideo: Drop mpegvideo.h where not neededVittorio Giovara2015-09-13
* | Merge commit '9b4b96c0dee90d260891ec765b28f6ca15594340'Michael Niedermayer2015-07-26
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| * force WINAPI_FAMILY to WINAPI_FAMILY_DESKTOP_APP to be able to use dxva.hSteve Lhomme2015-07-26
* | force WINAPI_FAMILY to WINAPI_FAMILY_DESKTOP_APP to use DVXASteve Lhomme2015-07-26
* | Merge commit '28fa58cf5d939151108345d7ddddebbd51d9b684'Michael Niedermayer2015-06-01
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| * dxva2: Fix build when only D3D11 or DXVA2 is usedSteve Lhomme2015-06-01
* | avcodec/dxva2: Fix build without D3D11Michael Niedermayer2015-05-25
* | Merge commit 'd8039ef8d221ea273aa4f1e62e5df21bf618c772'Michael Niedermayer2015-05-25
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| * D3D11va: add a Direct3D11 video decoder similar to DXVA2Steve Lhomme2015-05-25
| * dxva2: Clean up definition of _WIN32_WINNTDiego Biurrun2014-09-01
| * dxva2: Directly use AVFramesMichael Niedermayer2014-04-01
* | avcodec/dxva2: fix pointers after H264PictureMichael Niedermayer2014-03-17
* | dxva2: move _WIN32_WINNT handling to public headerMichael Niedermayer2013-02-22
* | Merge remote-tracking branch 'qatar/master'Michael Niedermayer2013-02-16
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| * h264: deMpegEncContextizeAnton Khirnov2013-02-15
* | dxva2: Prevent redefinition of _WIN32_WINNTJames Almer2013-02-08
* | Merge remote-tracking branch 'qatar/master'Michael Niedermayer2012-06-28
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| * dxva2: include dxva.h if foundRonald S. Bultje2012-06-27
| * Replace FFmpeg with Libav in licence headersMans Rullgard2011-03-19
| * dxva2: define required feature selection macrosKyle2011-02-25
* | dxva2: define required feature selection macrosKyle2011-02-26
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* Moved reusable functions from dxva2_h264.c to dxva2.cLaurent Aimar2010-01-23