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path: root/libavcodec/dsputil.h
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* Remove lowres video decodingMans Rullgard2012-04-21
| | | | | | | This feature is complex, of questionable utility, and slows down normal decoding. Signed-off-by: Mans Rullgard <mans@mansr.com>
* ppc: drop unused function dct_quantize_altivec()Diego Biurrun2012-04-18
| | | | This also allows dropping some PPC-specific ugliness from dsputil.[ch].
* dsputil: remove shift parameter from scalarproduct_int16Christophe GISQUET2012-03-07
| | | | | | | | | There is only one caller, which does not need the shifting. Other use cases are situations where different roundings would be needed. The x86 and neon versions are modified accordingly. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
* libavcodec: Add ff_ prefix to j_rev_dct*Martin Storsjö2012-02-15
| | | | Signed-off-by: Martin Storsjö <martin@martin.st>
* libavcodec: Prefix fdct_ifast, fdct_ifast248Martin Storsjö2012-02-15
| | | | Signed-off-by: Martin Storsjö <martin@martin.st>
* dsputil: Add ff_ prefix to the dsputil*_init* functionsMartin Storsjö2012-02-15
| | | | Signed-off-by: Martin Storsjö <martin@martin.st>
* Remove Sun medialib glue code.Diego Biurrun2012-02-08
| | | | | It is obscure, most likely unused and not bit-exact compared to libavcodec due to a different IDCT transform algorithm.
* dsputil: set STRIDE_ALIGN to 16 for x86 also.Ronald S. Bultje2012-02-07
| | | | | | This fixes crashes in e.g. PNG decoding with SSE2 enabled. In fact, many x86 optimizations for codecs assume that our buffer strides are 16-byte aligned.
* png: move DSP functions to their own DSP context.Ronald S. Bultje2012-01-29
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* Fix a bunch of common typos.Diego Biurrun2011-12-11
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* twinvq: add SSE/AVX optimized sum/difference stereo interleavingJustin Ruggles2011-11-11
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* h264: 4:2:2 intra decoding supportBaptiste Coudurier2011-10-21
| | | | | Signed-off-by: Diego Biurrun <diego@biurrun.de> Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
* prores: extract idct into its own dspcontext and merge with put_pixels.Ronald S. Bultje2011-10-11
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* dsputil: add vector_fmac_scalar()Mans Rullgard2011-09-28
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* Move RV3/4-specific DSP functions into their own contextKostya Shishkov2011-08-11
| | | | Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
* dsputil: remove stale bink prototypes and commentsMans Rullgard2011-07-27
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* dsputil: move a bink-only function to binkdspMans Rullgard2011-07-27
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* dsputil: remove some unused functionsMans Rullgard2011-07-27
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* dsputil: create 16/32-bit dctcoef versions of some functionsMans Rullgard2011-07-21
| | | | | | | | | | High bitdepth H.264 needs 32-bit transform coefficients, whereas dnxhd does not. This creates a conflict with the templated functions operating on DCTELEM data. This patch adds a field allowing the caller to choose the element size in dsputil_init() and adds the required functions. Signed-off-by: Mans Rullgard <mans@mansr.com>
* jfdctint: add 10-bit versionMans Rullgard2011-07-21
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* Remove h264_lowres_idct_put/add functionsMans Rullgard2011-07-20
| | | | | | | | Use of these has been broken ever since the h264 idct was changed to always use transposed inputs. Furthermore, they were only ever used if some *other* non-default idct was requested. Signed-off-by: Mans Rullgard <mans@mansr.com>
* dsputil: remove ff_emulated_edge_mc macro used in one placeMans Rullgard2011-07-10
| | | | | | | | | | This macro can cause problems in conjunction with the bitdepth template expansion. It was presumably added to keep source compatibility when high bitdepth support was added. However, emulated_edge_mc is a dsputil pointer and should not be called directly, so there is little reason to keep such a macro. Signed-off-by: Mans Rullgard <mans@mansr.com>
* ac3enc: add int32_t array clipping function to DSPUtil, including x86 versions.Justin Ruggles2011-07-01
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* cosmetics: fix some then/than typosDiego Biurrun2011-06-30
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* 4:4:4 H.264 decoding supportJason Garrett-Glaser2011-06-13
| | | | Note: this is 4:4:4 from the 2007 spec revision, not the previous (now deprecated) 4:4:4 mode in H.264.
* Roll back 4:4:4 H.264 for nowJason Garrett-Glaser2011-06-13
| | | | Needs some ARM/PPC asm modifications.
* 4:4:4 H.264 decoding supportJason Garrett-Glaser2011-06-13
| | | | Note: this is 4:4:4 from the 2007 spec revision, not the previous (now deprecated) 4:4:4 mode in H.264.
* Remove unused get_psnr() prototypeVladimir Pantelic2011-06-03
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* Move emms_c() from libavcodec to libavutil.Ronald S. Bultje2011-05-24
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* Adds 8-, 9- and 10-bit versions of some of the functions used by the h264 ↵Oskar Arvidsson2011-05-10
| | | | | | | | | | | | | | | | | decoder. This patch lets e.g. dsputil_init chose dsp functions with respect to the bit depth to decode. The naming scheme of bit depth dependent functions is <base name>_<bit depth>[_<prefix>] (i.e. the old clear_blocks_c is now named clear_blocks_8_c). Note: Some of the functions for high bit depth is not dependent on the bit depth, but only on the pixel size. This leaves some room for optimizing binary size. Preparatory patch for high bit depth h264 decoding support. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
* Choose h264 chroma dc dequant function dynamically.Oskar Arvidsson2011-05-10
| | | | | | Needed for high bit depth h264 decoding. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
* lavc: remove misc disabled cruft.Anton Khirnov2011-04-19
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* dsputil: allow to skip drawing of top/bottom edges.Alexander Strange2011-03-26
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* Add apply_window_int16() to DSPContext with x86-optimized versions and use itJustin Ruggles2011-03-22
| | | | in the ac3_fixed encoder.
* Replace FFmpeg with Libav in licence headersMans Rullgard2011-03-19
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* dsputil: add bswap16_buf()Mans Rullgard2011-03-16
| | | | | | | | There are several places where a buffer is byte-swapped in 16-bit units. This allows them to share code which can be optimised for various architectures. Signed-off-by: Mans Rullgard <mans@mansr.com>
* Update the url to the site website and change ffmpeg-devel to libav-develJohan Andersson2011-03-13
| | | | Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
* dsputil: make {add/put/put_signed}_pixels_clamped() non-static.Ronald S. Bultje2011-02-21
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* dsputil: move VC1-specific stuff into VC1DSPContext.Ronald S. Bultje2011-02-17
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* Separate format conversion DSP functions from DSPContext.Justin Ruggles2011-02-02
| | | | | | | This will be beneficial for use with the audio conversion API without requiring it to depend on all of dsputil. Signed-off-by: Mans Rullgard <mans@mansr.com>
* Remove unneeded add bias from 3 functions.Justin Ruggles2011-01-31
| | | | | | | | DSPContext.vector_fmul_window() DCADSPContext.lfe_fir() SynthFilterContext.synth_filter_float() Signed-off-by: Mans Rullgard <mans@mansr.com>
* Move ff_emulated_edge_mc() into DSPContext.Ronald S. Bultje2011-01-28
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* Make ff_float_to_int16*_c() static.Alex Converse2011-01-28
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* Remove the add bias hack for the C version of DSPContext.float_to_int16_*().Justin Ruggles2011-01-28
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* Change DSPContext.vector_fmul() from dst=dst*src to dest=src0*src1.Justin Ruggles2011-01-22
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* Make LOCAL_ALIGNED macro fully C99 compatibleMans Rullgard2011-01-22
| | | | | | | | | C99 variadic macros require more arguments than there are named parameters in the definition. This means we must use an extra indirection to avoid having two different macros for arrays with one resp more than one dimension. Signed-off-by: Mans Rullgard <mans@mansr.com>
* Move lpc_compute_autocorr() from DSPContext to a new struct LPCContext.Justin Ruggles2011-01-21
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* Revert 2a1f431d38ea9c05abb215d70c7dc09cdb6888ab, it broke H264 lossless.Ronald S. Bultje2011-01-20
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* H.264/SVQ3: make chroma DC work the same way as luma DCJason Garrett-Glaser2011-01-15
| | | | | | | No speed improvement, but necessary for some future stuff. Also opens up the possibility of asm chroma dc idct/dequant. Originally committed as revision 26349 to svn://svn.ffmpeg.org/ffmpeg/trunk
* Port SVQ3 to use the new mb_luma_dc method of storing luma DC coefficients.Jason Garrett-Glaser2011-01-15
| | | | | | | Doesn't help speed as there isn't an asm implementation yet, but consistency is a good thing. Originally committed as revision 26348 to svn://svn.ffmpeg.org/ffmpeg/trunk