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* avcodec/codec_internal: Use union for FFCodec decode/encode callbacksAndreas Rheinhardt2022-04-05
| | | | | | | | | | | This is possible, because every given FFCodec has to implement exactly one of these. Doing so decreases sizeof(FFCodec) and therefore decreases the size of the binary. Notice that in case of position-independent code the decrease is in .data.rel.ro, so that this translates to decreased memory consumption. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
* avcodec/codec_internal: Add FFCodec, hide internal part of AVCodecAndreas Rheinhardt2022-03-21
| | | | | | | | | | | | | | | | Up until now, codec.h contains both public and private parts of AVCodec. This exposes the internals of AVCodec to users and leads them into the temptation of actually using them and forces us to forward-declare structures and types that users can't use at all. This commit changes this by adding a new structure FFCodec to codec_internal.h that extends AVCodec, i.e. contains the public AVCodec as first member; the private fields of AVCodec are moved to this structure, leaving codec.h clean. Reviewed-by: Anton Khirnov <anton@khirnov.net> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
* avcodec/internal: Move FF_CODEC_CAP_* to a new header codec_internal.hAndreas Rheinhardt2022-03-21
| | | | | | | | | | Also move FF_CODEC_TAGS_END as well as struct AVCodecDefault. This reduces the amount of files that have to include internal.h (which comes with quite a lot of indirect inclusions), as e.g. most encoders don't need it. It is furthemore in preparation for moving the private part of AVCodec out of the public codec.h. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
* avcodec/bitpacked_enc: suppport for frame thread encodeLimin Wang2021-12-09
| | | | Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
* avcodec: suppport for bitpacked encodeLimin Wang2021-11-25
Reviewed-by: Lynne <dev@lynne.ee> Signed-off-by: Limin Wang <lance.lmwang@gmail.com>