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* lav*,tests: remove several register_all callsJosh de Kock2018-04-02
| | | | | | | avdevice_register_all() is still required to register devices into lavf (this is required due to lavd being somewhat of a hack). Signed-off-by: Josh de Kock <josh@itanimul.li>
* fftools, tools, examples: migrate to AVFormatContext->urlMarton Balint2018-01-28
| | | | Signed-off-by: Marton Balint <cus@passwd.hu>
* ffplay: drop lock manager usewm42017-12-26
| | | | Deprecated and useless.
* ffplay: remove usage of AVCodecContext accessorsJames Almer2017-11-15
| | | | Signed-off-by: James Almer <jamrial@gmail.com>
* ffplay: use SDL2 audio APIMarton Balint2017-11-06
| | | | | | | | It allows us to specify what kind of audio parameter changes are allowed. Should fix ticket #6721. Signed-off-by: Marton Balint <cus@passwd.hu>
* ffplay: only use hardware accelerated SDL texture formatsMarton Balint2017-11-04
| | | | | | | | | | | | Typically only a small subset of the SDL texture formats are supported directly by the SDL renderer drivers, the rest is software emulated. It's better if libswscale does the format conversion to a hardware-accelerated texture format instead of SDL. This should fix video render slowdowns with some texture formats after 3bd2228d05a05eab5f91ac00b01efac9cb07649b. Signed-off-by: Marton Balint <cus@passwd.hu>
* ffplay: create the window and the renderer before starting playbackMarton Balint2017-11-04
| | | | Signed-off-by: Marton Balint <cus@passwd.hu>
* Merge commit 'b3739599bda740ac12d3dde31a331b744df99123'James Almer2017-10-23
| | | | | | | * commit 'b3739599bda740ac12d3dde31a331b744df99123': lavc: Drop deprecated emu edge functionality Merged-by: James Almer <jamrial@gmail.com>
* Merge commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524'James Almer2017-10-01
* commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524': build: Move cli tool sources to a separate subdirectory Merged-by: James Almer <jamrial@gmail.com>