Commit message (Expand) | Author | Age | ||
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* | ffplay: only use hardware accelerated SDL texture formats | Marton Balint | 2017-11-04 | |
* | ffplay: create the window and the renderer before starting playback | Marton Balint | 2017-11-04 | |
* | Merge commit 'b3739599bda740ac12d3dde31a331b744df99123' | James Almer | 2017-10-23 | |
* | Merge commit 'c95169f0ec68bdeeabc5fde8aa4076f406242524' | James Almer | 2017-10-01 |