| Commit message (Collapse) | Author | Age |
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Reviewed-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Divisions can be slow if the compiler fails to replace them by shifts
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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shuffle_bytes_2103_{mmx,mmxext}
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>
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Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>
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Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Use new H264Ref.reference field to track field picture flags. The
H264Picture.reference flag in DPB is now irrelevant here.
This is a regression from git commit d8151a7, and that affected
multiple interlaced video streams.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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The pixel buffer base address is never unlocked this causes
a bug with some pixel format types that are produced natively
by the hardware decoder: the first buffer was always used.
Unlock the pixel buffer base address fixes the issue.
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Signed-off-by: Niklesh <niklesh.lalwani@iitb.ac.in>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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shuffle_bytes_2103_c on BE
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Suggested-by: Wolfgang Lorenz <wl-chmw@gmx.de>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '5c018ee18895f88e9e1d2174059dcdd48bf872d2':
DirectDraw Surface image decoder
Conflicts:
Changelog
configure
doc/general.texi
libavcodec/Makefile
libavcodec/version.h
tests/fate/image.mak
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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This should avoid problems on systems with little stack space and fix some crashes
in fate
crash found-by: jamrial
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This avoids test failure due to differing rounding between 32 and 64bit x86
Found-by: jamrial
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '7ca3e5203f133eb41a0b5c3a1d753a7427ba72e7':
Hap decoder and encoder
Conflicts:
Changelog
configure
doc/general.texi
libavcodec/allcodecs.c
libavcodec/version.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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The function is specific to little endian
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'c0b105756f61d253bdabcc2bb49453a2557e7c3b':
txd: Use the TextureDSP module for decoding
Conflicts:
configure
libavcodec/s3tc.c
libavcodec/s3tc.h
libavcodec/txd.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Using the internal DXTC routines brings support for non multiple of 4
textures. A new test is added to cover this feature. Hashes differ
since the decoding algorithm is different, though no visual changes
have been spotted.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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* commit '8337e0c57345f24cf6471220e5f8a0ea21b7c1d0':
Introduce a TextureDSP module
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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This module implements generic texture decompression from different
families (DXTC, RGTC, BCn) and texture compression DXTC 1, 3, and 5.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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* commit '2ecfd451649c7a08cb633635df98e59f7c6e2140':
Implement Snappy decompression
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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This patch adds MSA (MIPS-SIMD-Arch) optimizations for block functions in new file blockdsp_msa.c
Signed-off-by: Shivraj Patil <shivraj.patil@imgtec.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This probably makes no difference but its more proper
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '61dc9d647c6664e11674d9a10fdde29987d6acda':
udp: Fix local_port management
Conflicts:
libavformat/udp.c
See: 4f3f5ee1ac93797954eb66ef4d19e2256c0aaee7
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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The default value for unset is -1, not 0.
Problem introduced in 66028b7ba6b411ba12ef553e9c8f1f4a4fe27710
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stage
This reduces the number of operations
Its not done for 9/7i as that would overflow thanks to JPEG2000 allowing
32 decomposition levels
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This significantly improves the quality when the integer 9/7 transform
is used
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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This reduces the number of operations done and is equivalent except for
rounding
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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this makes them accessible by the rest of the jpeg2000 code
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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thats how the specification defines it, this also improves numerical
accuracy of the integer wavelet implementation. It otherwise should
be equivalent, in case of overflows this can be reverted.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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