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-rw-r--r--libavutil/spherical.c52
1 files changed, 52 insertions, 0 deletions
diff --git a/libavutil/spherical.c b/libavutil/spherical.c
new file mode 100644
index 0000000000..f0b622128a
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+++ b/libavutil/spherical.c
@@ -0,0 +1,52 @@
+/*
+ * Copyright (c) 2016 Vittorio Giovara <vittorio.giovara@gmail.com>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "mem.h"
+#include "spherical.h"
+
+AVSphericalMapping *av_spherical_alloc(size_t *size)
+{
+ AVSphericalMapping *spherical = av_mallocz(sizeof(AVSphericalMapping));
+ if (!spherical)
+ return NULL;
+
+ if (size)
+ *size = sizeof(*spherical);
+
+ return spherical;
+}
+
+void av_spherical_tile_bounds(const AVSphericalMapping *map,
+ size_t width, size_t height,
+ size_t *left, size_t *top,
+ size_t *right, size_t *bottom)
+{
+ /* conversion from 0.32 coordinates to pixels */
+ uint64_t orig_width = (uint64_t) width * UINT32_MAX /
+ (UINT32_MAX - map->bound_right - map->bound_left);
+ uint64_t orig_height = (uint64_t) height * UINT32_MAX /
+ (UINT32_MAX - map->bound_bottom - map->bound_top);
+
+ /* add a (UINT32_MAX - 1) to round up integer division */
+ *left = (orig_width * map->bound_left + UINT32_MAX - 1) / UINT32_MAX;
+ *top = (orig_height * map->bound_top + UINT32_MAX - 1) / UINT32_MAX;
+ *right = orig_width - width - *left;
+ *bottom = orig_height - height - *top;
+}