diff options
Diffstat (limited to 'libavutil/pixfmt.h')
-rw-r--r-- | libavutil/pixfmt.h | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/libavutil/pixfmt.h b/libavutil/pixfmt.h index 6b7eea8c4e..e1e4074bee 100644 --- a/libavutil/pixfmt.h +++ b/libavutil/pixfmt.h @@ -240,7 +240,7 @@ enum AVPixelFormat { */ AV_PIX_FMT_MMAL, - AV_PIX_FMT_D3D11VA_VLD, ///< HW decoding through Direct3D11, Picture.data[3] contains a ID3D11VideoDecoderOutputView pointer + AV_PIX_FMT_D3D11VA_VLD, ///< HW decoding through Direct3D11 via old API, Picture.data[3] contains a ID3D11VideoDecoderOutputView pointer /** * HW acceleration through CUDA. data[i] contain CUdeviceptr pointers @@ -314,6 +314,18 @@ enum AVPixelFormat { AV_PIX_FMT_P016LE, ///< like NV12, with 16bpp per component, little-endian AV_PIX_FMT_P016BE, ///< like NV12, with 16bpp per component, big-endian + /** + * Hardware surfaces for Direct3D11. + * + * This is preferred over the legacy AV_PIX_FMT_D3D11VA_VLD. The new D3D11 + * hwaccel API and filtering support AV_PIX_FMT_D3D11 only. + * + * data[0] contains a ID3D11Texture2D pointer, and data[1] contains the + * texture array index of the frame as intptr_t if the ID3D11Texture2D is + * an array texture (or always 0 if it's a normal texture). + */ + AV_PIX_FMT_D3D11, + AV_PIX_FMT_NB ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions }; |