diff options
Diffstat (limited to 'libavutil/hwcontext_dxva2.c')
-rw-r--r-- | libavutil/hwcontext_dxva2.c | 139 |
1 files changed, 99 insertions, 40 deletions
diff --git a/libavutil/hwcontext_dxva2.c b/libavutil/hwcontext_dxva2.c index f66c0fa740..4feb0a7306 100644 --- a/libavutil/hwcontext_dxva2.c +++ b/libavutil/hwcontext_dxva2.c @@ -1,18 +1,18 @@ /* - * This file is part of Libav. + * This file is part of FFmpeg. * - * Libav is free software; you can redistribute it and/or + * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * - * Libav is distributed in the hope that it will be useful, + * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public - * License along with Libav; if not, write to the Free Software + * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ @@ -29,6 +29,7 @@ #include <dxva2api.h> #include <initguid.h> +#include "avassert.h" #include "common.h" #include "hwcontext.h" #include "hwcontext_dxva2.h" @@ -36,10 +37,25 @@ #include "imgutils.h" #include "pixdesc.h" #include "pixfmt.h" +#include "compat/w32dlfcn.h" typedef IDirect3D9* WINAPI pDirect3DCreate9(UINT); +typedef HRESULT WINAPI pDirect3DCreate9Ex(UINT, IDirect3D9Ex **); typedef HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **); +#define FF_D3DCREATE_FLAGS (D3DCREATE_SOFTWARE_VERTEXPROCESSING | \ + D3DCREATE_MULTITHREADED | \ + D3DCREATE_FPU_PRESERVE) + +static const D3DPRESENT_PARAMETERS dxva2_present_params = { + .Windowed = TRUE, + .BackBufferWidth = 640, + .BackBufferHeight = 480, + .BackBufferCount = 0, + .SwapEffect = D3DSWAPEFFECT_DISCARD, + .Flags = D3DPRESENTFLAG_VIDEO, +}; + typedef struct DXVA2FramesContext { IDirect3DSurface9 **surfaces_internal; int nb_surfaces_used; @@ -307,27 +323,91 @@ static void dxva2_device_free(AVHWDeviceContext *ctx) IDirect3D9_Release(priv->d3d9); if (priv->d3dlib) - FreeLibrary(priv->d3dlib); + dlclose(priv->d3dlib); if (priv->dxva2lib) - FreeLibrary(priv->dxva2lib); + dlclose(priv->dxva2lib); av_freep(&ctx->user_opaque); } +static int dxva2_device_create9(AVHWDeviceContext *ctx, UINT adapter) +{ + DXVA2DevicePriv *priv = ctx->user_opaque; + D3DPRESENT_PARAMETERS d3dpp = dxva2_present_params; + D3DDISPLAYMODE d3ddm; + HRESULT hr; + pDirect3DCreate9 *createD3D = (pDirect3DCreate9 *)dlsym(priv->d3dlib, "Direct3DCreate9"); + if (!createD3D) { + av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n"); + return AVERROR_UNKNOWN; + } + + priv->d3d9 = createD3D(D3D_SDK_VERSION); + if (!priv->d3d9) { + av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n"); + return AVERROR_UNKNOWN; + } + + IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm); + + d3dpp.BackBufferFormat = d3ddm.Format; + + hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(), + FF_D3DCREATE_FLAGS, + &d3dpp, &priv->d3d9device); + if (FAILED(hr)) { + av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n"); + return AVERROR_UNKNOWN; + } + + return 0; +} + +static int dxva2_device_create9ex(AVHWDeviceContext *ctx, UINT adapter) +{ + DXVA2DevicePriv *priv = ctx->user_opaque; + D3DPRESENT_PARAMETERS d3dpp = dxva2_present_params; + D3DDISPLAYMODEEX modeex = {0}; + IDirect3D9Ex *d3d9ex = NULL; + IDirect3DDevice9Ex *exdev = NULL; + HRESULT hr; + pDirect3DCreate9Ex *createD3DEx = (pDirect3DCreate9Ex *)dlsym(priv->d3dlib, "Direct3DCreate9Ex"); + if (!createD3DEx) + return AVERROR(ENOSYS); + + hr = createD3DEx(D3D_SDK_VERSION, &d3d9ex); + if (FAILED(hr)) + return AVERROR_UNKNOWN; + + IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL); + + d3dpp.BackBufferFormat = modeex.Format; + + hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter, D3DDEVTYPE_HAL, GetDesktopWindow(), + FF_D3DCREATE_FLAGS, + &d3dpp, NULL, &exdev); + if (FAILED(hr)) { + IDirect3D9Ex_Release(d3d9ex); + return AVERROR_UNKNOWN; + } + + av_log(ctx, AV_LOG_VERBOSE, "Using D3D9Ex device.\n"); + priv->d3d9 = (IDirect3D9 *)d3d9ex; + priv->d3d9device = (IDirect3DDevice9 *)exdev; + return 0; +} + static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device, AVDictionary *opts, int flags) { AVDXVA2DeviceContext *hwctx = ctx->hwctx; DXVA2DevicePriv *priv; - - pDirect3DCreate9 *createD3D = NULL; pCreateDeviceManager9 *createDeviceManager = NULL; - D3DPRESENT_PARAMETERS d3dpp = {0}; - D3DDISPLAYMODE d3ddm; unsigned resetToken = 0; UINT adapter = D3DADAPTER_DEFAULT; HRESULT hr; + int err; if (device) adapter = atoi(device); @@ -341,50 +421,29 @@ static int dxva2_device_create(AVHWDeviceContext *ctx, const char *device, priv->device_handle = INVALID_HANDLE_VALUE; - priv->d3dlib = LoadLibrary("d3d9.dll"); + priv->d3dlib = dlopen("d3d9.dll", 0); if (!priv->d3dlib) { av_log(ctx, AV_LOG_ERROR, "Failed to load D3D9 library\n"); return AVERROR_UNKNOWN; } - priv->dxva2lib = LoadLibrary("dxva2.dll"); + priv->dxva2lib = dlopen("dxva2.dll", 0); if (!priv->dxva2lib) { av_log(ctx, AV_LOG_ERROR, "Failed to load DXVA2 library\n"); return AVERROR_UNKNOWN; } - createD3D = (pDirect3DCreate9 *)GetProcAddress(priv->d3dlib, "Direct3DCreate9"); - if (!createD3D) { - av_log(ctx, AV_LOG_ERROR, "Failed to locate Direct3DCreate9\n"); - return AVERROR_UNKNOWN; - } - createDeviceManager = (pCreateDeviceManager9 *)GetProcAddress(priv->dxva2lib, - "DXVA2CreateDirect3DDeviceManager9"); + createDeviceManager = (pCreateDeviceManager9 *)dlsym(priv->dxva2lib, + "DXVA2CreateDirect3DDeviceManager9"); if (!createDeviceManager) { av_log(ctx, AV_LOG_ERROR, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n"); return AVERROR_UNKNOWN; } - priv->d3d9 = createD3D(D3D_SDK_VERSION); - if (!priv->d3d9) { - av_log(ctx, AV_LOG_ERROR, "Failed to create IDirect3D object\n"); - return AVERROR_UNKNOWN; - } - - IDirect3D9_GetAdapterDisplayMode(priv->d3d9, adapter, &d3ddm); - d3dpp.Windowed = TRUE; - d3dpp.BackBufferWidth = 640; - d3dpp.BackBufferHeight = 480; - d3dpp.BackBufferCount = 0; - d3dpp.BackBufferFormat = d3ddm.Format; - d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; - d3dpp.Flags = D3DPRESENTFLAG_VIDEO; - - hr = IDirect3D9_CreateDevice(priv->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(), - D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE, - &d3dpp, &priv->d3d9device); - if (FAILED(hr)) { - av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device\n"); - return AVERROR_UNKNOWN; + if (dxva2_device_create9ex(ctx, adapter) < 0) { + // Retry with "classic" d3d9 + err = dxva2_device_create9(ctx, adapter); + if (err < 0) + return err; } hr = createDeviceManager(&resetToken, &hwctx->devmgr); |