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-rw-r--r--libavutil/float2half.c53
1 files changed, 53 insertions, 0 deletions
diff --git a/libavutil/float2half.c b/libavutil/float2half.c
new file mode 100644
index 0000000000..c79a3abfa1
--- /dev/null
+++ b/libavutil/float2half.c
@@ -0,0 +1,53 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/float2half.h"
+
+void ff_init_float2half_tables(Float2HalfTables *t)
+{
+ for (int i = 0; i < 256; i++) {
+ int e = i - 127;
+
+ if (e < -24) { // Very small numbers map to zero
+ t->basetable[i|0x000] = 0x0000;
+ t->basetable[i|0x100] = 0x8000;
+ t->shifttable[i|0x000] = 24;
+ t->shifttable[i|0x100] = 24;
+ } else if (e < -14) { // Small numbers map to denorms
+ t->basetable[i|0x000] = (0x0400>>(-e-14));
+ t->basetable[i|0x100] = (0x0400>>(-e-14)) | 0x8000;
+ t->shifttable[i|0x000] = -e-1;
+ t->shifttable[i|0x100] = -e-1;
+ } else if (e <= 15) { // Normal numbers just lose precision
+ t->basetable[i|0x000] = ((e + 15) << 10);
+ t->basetable[i|0x100] = ((e + 15) << 10) | 0x8000;
+ t->shifttable[i|0x000] = 13;
+ t->shifttable[i|0x100] = 13;
+ } else if (e < 128) { // Large numbers map to Infinity
+ t->basetable[i|0x000] = 0x7C00;
+ t->basetable[i|0x100] = 0xFC00;
+ t->shifttable[i|0x000] = 24;
+ t->shifttable[i|0x100] = 24;
+ } else { // Infinity and NaN's stay Infinity and NaN's
+ t->basetable[i|0x000] = 0x7C00;
+ t->basetable[i|0x100] = 0xFC00;
+ t->shifttable[i|0x000] = 13;
+ t->shifttable[i|0x100] = 13;
+ }
+ }
+}