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-rw-r--r--libavfilter/vf_paletteuse.c195
1 files changed, 124 insertions, 71 deletions
diff --git a/libavfilter/vf_paletteuse.c b/libavfilter/vf_paletteuse.c
index 79a0672891..fdd3e838b0 100644
--- a/libavfilter/vf_paletteuse.c
+++ b/libavfilter/vf_paletteuse.c
@@ -56,7 +56,7 @@ enum diff_mode {
};
struct color_node {
- uint8_t val[3];
+ uint8_t val[4];
uint8_t palette_id;
int split;
int left_id, right_id;
@@ -86,6 +86,8 @@ typedef struct PaletteUseContext {
struct cache_node cache[CACHE_SIZE]; /* lookup cache */
struct color_node map[AVPALETTE_COUNT]; /* 3D-Tree (KD-Tree with K=3) for reverse colormap */
uint32_t palette[AVPALETTE_COUNT];
+ int transparency_index; /* index in the palette of transparency. -1 if there is no transparency in the palette. */
+ int trans_thresh;
int palette_loaded;
int dither;
int new;
@@ -116,6 +118,7 @@ static const AVOption paletteuse_options[] = {
{ "bayer_scale", "set scale for bayer dithering", OFFSET(bayer_scale), AV_OPT_TYPE_INT, {.i64=2}, 0, 5, FLAGS },
{ "diff_mode", "set frame difference mode", OFFSET(diff_mode), AV_OPT_TYPE_INT, {.i64=DIFF_MODE_NONE}, 0, NB_DIFF_MODE-1, FLAGS, "diff_mode" },
{ "rectangle", "process smallest different rectangle", 0, AV_OPT_TYPE_CONST, {.i64=DIFF_MODE_RECTANGLE}, INT_MIN, INT_MAX, FLAGS, "diff_mode" },
+ { "alpha_threshold", "set the alpha threshold for transparency", OFFSET(trans_thresh), AV_OPT_TYPE_INT, {.i64=128}, 0, 255 },
/* following are the debug options, not part of the official API */
{ "debug_kdtree", "save Graphviz graph of the kdtree in specified file", OFFSET(dot_filename), AV_OPT_TYPE_STRING, {.str=NULL}, CHAR_MIN, CHAR_MAX, FLAGS },
@@ -157,34 +160,43 @@ static int query_formats(AVFilterContext *ctx)
static av_always_inline int dither_color(uint32_t px, int er, int eg, int eb, int scale, int shift)
{
- return av_clip_uint8((px >> 16 & 0xff) + ((er * scale) / (1<<shift))) << 16
+ return av_clip_uint8( px >> 24 ) << 24
+ | av_clip_uint8((px >> 16 & 0xff) + ((er * scale) / (1<<shift))) << 16
| av_clip_uint8((px >> 8 & 0xff) + ((eg * scale) / (1<<shift))) << 8
| av_clip_uint8((px & 0xff) + ((eb * scale) / (1<<shift)));
}
-static av_always_inline int diff(const uint8_t *c1, const uint8_t *c2)
+static av_always_inline int diff(const uint8_t *c1, const uint8_t *c2, const int trans_thresh)
{
// XXX: try L*a*b with CIE76 (dL*dL + da*da + db*db)
- const int dr = c1[0] - c2[0];
- const int dg = c1[1] - c2[1];
- const int db = c1[2] - c2[2];
- return dr*dr + dg*dg + db*db;
+ const int dr = c1[1] - c2[1];
+ const int dg = c1[2] - c2[2];
+ const int db = c1[3] - c2[3];
+
+ if (c1[0] < trans_thresh && c2[0] < trans_thresh) {
+ return 0;
+ } else if (c1[0] >= trans_thresh && c2[0] >= trans_thresh) {
+ return dr*dr + dg*dg + db*db;
+ } else {
+ return 255*255 + 255*255 + 255*255;
+ }
}
-static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const uint8_t *rgb)
+static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const uint8_t *argb, const int trans_thresh)
{
int i, pal_id = -1, min_dist = INT_MAX;
for (i = 0; i < AVPALETTE_COUNT; i++) {
const uint32_t c = palette[i];
- if ((c & 0xff000000) == 0xff000000) { // ignore transparent entry
- const uint8_t palrgb[] = {
+ if (c >> 24 >= trans_thresh) { // ignore transparent entry
+ const uint8_t palargb[] = {
+ palette[i]>>24 & 0xff,
palette[i]>>16 & 0xff,
palette[i]>> 8 & 0xff,
palette[i] & 0xff,
};
- const int d = diff(palrgb, rgb);
+ const int d = diff(palargb, argb, trans_thresh);
if (d < min_dist) {
pal_id = i;
min_dist = d;
@@ -203,13 +215,14 @@ struct nearest_color {
static void colormap_nearest_node(const struct color_node *map,
const int node_pos,
const uint8_t *target,
+ const int trans_thresh,
struct nearest_color *nearest)
{
const struct color_node *kd = map + node_pos;
const int s = kd->split;
int dx, nearer_kd_id, further_kd_id;
const uint8_t *current = kd->val;
- const int current_to_target = diff(target, current);
+ const int current_to_target = diff(target, current, trans_thresh);
if (current_to_target < nearest->dist_sqd) {
nearest->node_pos = node_pos;
@@ -223,17 +236,17 @@ static void colormap_nearest_node(const struct color_node *map,
else nearer_kd_id = kd->right_id, further_kd_id = kd->left_id;
if (nearer_kd_id != -1)
- colormap_nearest_node(map, nearer_kd_id, target, nearest);
+ colormap_nearest_node(map, nearer_kd_id, target, trans_thresh, nearest);
if (further_kd_id != -1 && dx*dx < nearest->dist_sqd)
- colormap_nearest_node(map, further_kd_id, target, nearest);
+ colormap_nearest_node(map, further_kd_id, target, trans_thresh, nearest);
}
}
-static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const uint8_t *rgb)
+static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const uint8_t *rgb, const int trans_thresh)
{
struct nearest_color res = {.dist_sqd = INT_MAX, .node_pos = -1};
- colormap_nearest_node(node, 0, rgb, &res);
+ colormap_nearest_node(node, 0, rgb, trans_thresh, &res);
return node[res.node_pos].palette_id;
}
@@ -242,7 +255,7 @@ struct stack_node {
int dx2;
};
-static av_always_inline uint8_t colormap_nearest_iterative(const struct color_node *root, const uint8_t *target)
+static av_always_inline uint8_t colormap_nearest_iterative(const struct color_node *root, const uint8_t *target, const int trans_thresh)
{
int pos = 0, best_node_id = -1, best_dist = INT_MAX, cur_color_id = 0;
struct stack_node nodes[16];
@@ -252,7 +265,7 @@ static av_always_inline uint8_t colormap_nearest_iterative(const struct color_no
const struct color_node *kd = &root[cur_color_id];
const uint8_t *current = kd->val;
- const int current_to_target = diff(target, current);
+ const int current_to_target = diff(target, current, trans_thresh);
/* Compare current color node to the target and update our best node if
* it's actually better. */
@@ -314,25 +327,27 @@ end:
return root[best_node_id].palette_id;
}
-#define COLORMAP_NEAREST(search, palette, root, target) \
- search == COLOR_SEARCH_NNS_ITERATIVE ? colormap_nearest_iterative(root, target) : \
- search == COLOR_SEARCH_NNS_RECURSIVE ? colormap_nearest_recursive(root, target) : \
- colormap_nearest_bruteforce(palette, target)
+#define COLORMAP_NEAREST(search, palette, root, target, trans_thresh) \
+ search == COLOR_SEARCH_NNS_ITERATIVE ? colormap_nearest_iterative(root, target, trans_thresh) : \
+ search == COLOR_SEARCH_NNS_RECURSIVE ? colormap_nearest_recursive(root, target, trans_thresh) : \
+ colormap_nearest_bruteforce(palette, target, trans_thresh)
/**
* Check if the requested color is in the cache already. If not, find it in the
* color tree and cache it.
- * Note: r, g, and b are the component of c but are passed as well to avoid
+ * Note: a, r, g, and b are the components of color, but are passed as well to avoid
* recomputing them (they are generally computed by the caller for other uses).
*/
static av_always_inline int color_get(struct cache_node *cache, uint32_t color,
- uint8_t r, uint8_t g, uint8_t b,
+ uint8_t a, uint8_t r, uint8_t g, uint8_t b,
+ int transparency_index,
+ int trans_thresh,
const struct color_node *map,
const uint32_t *palette,
const enum color_search_method search_method)
{
int i;
- const uint8_t rgb[] = {r, g, b};
+ const uint8_t argb_elts[] = {a, r, g, b};
const uint8_t rhash = r & ((1<<NBITS)-1);
const uint8_t ghash = g & ((1<<NBITS)-1);
const uint8_t bhash = b & ((1<<NBITS)-1);
@@ -340,6 +355,11 @@ static av_always_inline int color_get(struct cache_node *cache, uint32_t color,
struct cache_node *node = &cache[hash];
struct cached_color *e;
+ // first, check for transparency
+ if (a < trans_thresh && transparency_index >= 0) {
+ return transparency_index;
+ }
+
for (i = 0; i < node->nb_entries; i++) {
e = &node->entries[i];
if (e->color == color)
@@ -351,20 +371,24 @@ static av_always_inline int color_get(struct cache_node *cache, uint32_t color,
if (!e)
return AVERROR(ENOMEM);
e->color = color;
- e->pal_entry = COLORMAP_NEAREST(search_method, palette, map, rgb);
+ e->pal_entry = COLORMAP_NEAREST(search_method, palette, map, argb_elts, trans_thresh);
+
return e->pal_entry;
}
static av_always_inline int get_dst_color_err(struct cache_node *cache,
uint32_t c, const struct color_node *map,
const uint32_t *palette,
+ int transparency_index,
+ int trans_thresh,
int *er, int *eg, int *eb,
const enum color_search_method search_method)
{
+ const uint8_t a = c >> 24 & 0xff;
const uint8_t r = c >> 16 & 0xff;
const uint8_t g = c >> 8 & 0xff;
const uint8_t b = c & 0xff;
- const int dstx = color_get(cache, c, r, g, b, map, palette, search_method);
+ const int dstx = color_get(cache, c, a, r, g, b, transparency_index, trans_thresh, map, palette, search_method);
const uint32_t dstc = palette[dstx];
*er = r - (dstc >> 16 & 0xff);
*eg = g - (dstc >> 8 & 0xff);
@@ -385,6 +409,8 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
const int dst_linesize = out->linesize[0];
uint32_t *src = ((uint32_t *)in ->data[0]) + y_start*src_linesize;
uint8_t *dst = out->data[0] + y_start*dst_linesize;
+ int transparency_index = s->transparency_index;
+ int trans_thresh = s->trans_thresh;
w += x_start;
h += y_start;
@@ -395,14 +421,14 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
if (dither == DITHERING_BAYER) {
const int d = s->ordered_dither[(y & 7)<<3 | (x & 7)];
+ const uint8_t a8 = src[x] >> 24 & 0xff;
const uint8_t r8 = src[x] >> 16 & 0xff;
const uint8_t g8 = src[x] >> 8 & 0xff;
const uint8_t b8 = src[x] & 0xff;
const uint8_t r = av_clip_uint8(r8 + d);
const uint8_t g = av_clip_uint8(g8 + d);
const uint8_t b = av_clip_uint8(b8 + d);
- const uint32_t c = r<<16 | g<<8 | b;
- const int color = color_get(cache, c, r, g, b, map, palette, search_method);
+ const int color = color_get(cache, src[x], a8, r, g, b, transparency_index, trans_thresh, map, palette, search_method);
if (color < 0)
return color;
@@ -410,7 +436,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
} else if (dither == DITHERING_HECKBERT) {
const int right = x < w - 1, down = y < h - 1;
- const int color = get_dst_color_err(cache, src[x], map, palette, &er, &eg, &eb, search_method);
+ const int color = get_dst_color_err(cache, src[x], map, palette, transparency_index, trans_thresh, &er, &eg, &eb, search_method);
if (color < 0)
return color;
@@ -422,7 +448,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
} else if (dither == DITHERING_FLOYD_STEINBERG) {
const int right = x < w - 1, down = y < h - 1, left = x > x_start;
- const int color = get_dst_color_err(cache, src[x], map, palette, &er, &eg, &eb, search_method);
+ const int color = get_dst_color_err(cache, src[x], map, palette, transparency_index, trans_thresh, &er, &eg, &eb, search_method);
if (color < 0)
return color;
@@ -436,7 +462,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
} else if (dither == DITHERING_SIERRA2) {
const int right = x < w - 1, down = y < h - 1, left = x > x_start;
const int right2 = x < w - 2, left2 = x > x_start + 1;
- const int color = get_dst_color_err(cache, src[x], map, palette, &er, &eg, &eb, search_method);
+ const int color = get_dst_color_err(cache, src[x], map, palette, transparency_index, trans_thresh, &er, &eg, &eb, search_method);
if (color < 0)
return color;
@@ -455,7 +481,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
} else if (dither == DITHERING_SIERRA2_4A) {
const int right = x < w - 1, down = y < h - 1, left = x > x_start;
- const int color = get_dst_color_err(cache, src[x], map, palette, &er, &eg, &eb, search_method);
+ const int color = get_dst_color_err(cache, src[x], map, palette, transparency_index, trans_thresh, &er, &eg, &eb, search_method);
if (color < 0)
return color;
@@ -466,10 +492,11 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
if ( down) src[src_linesize + x ] = dither_color(src[src_linesize + x ], er, eg, eb, 1, 2);
} else {
+ const uint8_t a = src[x] >> 24 & 0xff;
const uint8_t r = src[x] >> 16 & 0xff;
const uint8_t g = src[x] >> 8 & 0xff;
const uint8_t b = src[x] & 0xff;
- const int color = color_get(cache, src[x] & 0xffffff, r, g, b, map, palette, search_method);
+ const int color = color_get(cache, src[x], a, r, g, b, transparency_index, trans_thresh, map, palette, search_method);
if (color < 0)
return color;
@@ -489,19 +516,19 @@ static void disp_node(AVBPrint *buf,
int depth)
{
const struct color_node *node = &map[node_id];
- const uint32_t fontcolor = node->val[0] > 0x50 &&
- node->val[1] > 0x50 &&
- node->val[2] > 0x50 ? 0 : 0xffffff;
+ const uint32_t fontcolor = node->val[1] > 0x50 &&
+ node->val[2] > 0x50 &&
+ node->val[3] > 0x50 ? 0 : 0xffffff;
av_bprintf(buf, "%*cnode%d ["
"label=\"%c%02X%c%02X%c%02X%c\" "
"fillcolor=\"#%02x%02x%02x\" "
"fontcolor=\"#%06"PRIX32"\"]\n",
depth*INDENT, ' ', node->palette_id,
- "[ "[node->split], node->val[0],
- "][ "[node->split], node->val[1],
- " ]["[node->split], node->val[2],
+ "[ "[node->split], node->val[1],
+ "][ "[node->split], node->val[2],
+ " ]["[node->split], node->val[3],
" ]"[node->split],
- node->val[0], node->val[1], node->val[2],
+ node->val[1], node->val[2], node->val[3],
fontcolor);
if (parent_id != -1)
av_bprintf(buf, "%*cnode%d -> node%d\n", depth*INDENT, ' ',
@@ -536,7 +563,7 @@ static int disp_tree(const struct color_node *node, const char *fname)
return 0;
}
-static int debug_accuracy(const struct color_node *node, const uint32_t *palette,
+static int debug_accuracy(const struct color_node *node, const uint32_t *palette, const int trans_thresh,
const enum color_search_method search_method)
{
int r, g, b, ret = 0;
@@ -545,15 +572,15 @@ static int debug_accuracy(const struct color_node *node, const uint32_t *palette
for (g = 0; g < 256; g++) {
for (b = 0; b < 256; b++) {
const uint8_t rgb[] = {r, g, b};
- const int r1 = COLORMAP_NEAREST(search_method, palette, node, rgb);
- const int r2 = colormap_nearest_bruteforce(palette, rgb);
+ const int r1 = COLORMAP_NEAREST(search_method, palette, node, rgb, trans_thresh);
+ const int r2 = colormap_nearest_bruteforce(palette, rgb, trans_thresh);
if (r1 != r2) {
const uint32_t c1 = palette[r1];
const uint32_t c2 = palette[r2];
const uint8_t palrgb1[] = { c1>>16 & 0xff, c1>> 8 & 0xff, c1 & 0xff };
const uint8_t palrgb2[] = { c2>>16 & 0xff, c2>> 8 & 0xff, c2 & 0xff };
- const int d1 = diff(palrgb1, rgb);
- const int d2 = diff(palrgb2, rgb);
+ const int d1 = diff(palrgb1, rgb, trans_thresh);
+ const int d2 = diff(palrgb2, rgb, trans_thresh);
if (d1 != d2) {
av_log(NULL, AV_LOG_ERROR,
"/!\\ %02X%02X%02X: %d ! %d (%06"PRIX32" ! %06"PRIX32") / dist: %d ! %d\n",
@@ -584,17 +611,19 @@ static int cmp_##name(const void *pa, const void *pb) \
{ \
const struct color *a = pa; \
const struct color *b = pb; \
- return (a->value >> (8 * (2 - (pos))) & 0xff) \
- - (b->value >> (8 * (2 - (pos))) & 0xff); \
+ return (a->value >> (8 * (3 - (pos))) & 0xff) \
+ - (b->value >> (8 * (3 - (pos))) & 0xff); \
}
-DECLARE_CMP_FUNC(r, 0)
-DECLARE_CMP_FUNC(g, 1)
-DECLARE_CMP_FUNC(b, 2)
+DECLARE_CMP_FUNC(a, 0)
+DECLARE_CMP_FUNC(r, 1)
+DECLARE_CMP_FUNC(g, 2)
+DECLARE_CMP_FUNC(b, 3)
-static const cmp_func cmp_funcs[] = {cmp_r, cmp_g, cmp_b};
+static const cmp_func cmp_funcs[] = {cmp_a, cmp_r, cmp_g, cmp_b};
static int get_next_color(const uint8_t *color_used, const uint32_t *palette,
+ const int trans_thresh,
int *component, const struct color_rect *box)
{
int wr, wg, wb;
@@ -609,11 +638,16 @@ static int get_next_color(const uint8_t *color_used, const uint32_t *palette,
for (i = 0; i < AVPALETTE_COUNT; i++) {
const uint32_t c = palette[i];
+ const uint8_t a = c >> 24 & 0xff;
const uint8_t r = c >> 16 & 0xff;
const uint8_t g = c >> 8 & 0xff;
const uint8_t b = c & 0xff;
- if (color_used[i] ||
+ if (a < trans_thresh) {
+ continue;
+ }
+
+ if (color_used[i] || (a != 0xff) ||
r < box->min[0] || g < box->min[1] || b < box->min[2] ||
r > box->max[0] || g > box->max[1] || b > box->max[2])
continue;
@@ -639,9 +673,9 @@ static int get_next_color(const uint8_t *color_used, const uint32_t *palette,
wr = ranges.max[0] - ranges.min[0];
wg = ranges.max[1] - ranges.min[1];
wb = ranges.max[2] - ranges.min[2];
- if (wr >= wg && wr >= wb) longest = 0;
- if (wg >= wr && wg >= wb) longest = 1;
- if (wb >= wr && wb >= wg) longest = 2;
+ if (wr >= wg && wr >= wb) longest = 1;
+ if (wg >= wr && wg >= wb) longest = 2;
+ if (wb >= wr && wb >= wg) longest = 3;
cmpf = cmp_funcs[longest];
*component = longest;
@@ -655,6 +689,7 @@ static int colormap_insert(struct color_node *map,
uint8_t *color_used,
int *nb_used,
const uint32_t *palette,
+ const int trans_thresh,
const struct color_rect *box)
{
uint32_t c;
@@ -662,7 +697,7 @@ static int colormap_insert(struct color_node *map,
int node_left_id = -1, node_right_id = -1;
struct color_node *node;
struct color_rect box1, box2;
- const int pal_id = get_next_color(color_used, palette, &component, box);
+ const int pal_id = get_next_color(color_used, palette, trans_thresh, &component, box);
if (pal_id < 0)
return -1;
@@ -673,21 +708,22 @@ static int colormap_insert(struct color_node *map,
node = &map[cur_id];
node->split = component;
node->palette_id = pal_id;
- node->val[0] = c>>16 & 0xff;
- node->val[1] = c>> 8 & 0xff;
- node->val[2] = c & 0xff;
+ node->val[0] = c>>24 & 0xff;
+ node->val[1] = c>>16 & 0xff;
+ node->val[2] = c>> 8 & 0xff;
+ node->val[3] = c & 0xff;
color_used[pal_id] = 1;
/* get the two boxes this node creates */
box1 = box2 = *box;
- box1.max[component] = node->val[component];
- box2.min[component] = node->val[component] + 1;
+ box1.max[component-1] = node->val[component];
+ box2.min[component-1] = node->val[component] + 1;
- node_left_id = colormap_insert(map, color_used, nb_used, palette, &box1);
+ node_left_id = colormap_insert(map, color_used, nb_used, palette, trans_thresh, &box1);
- if (box2.min[component] <= box2.max[component])
- node_right_id = colormap_insert(map, color_used, nb_used, palette, &box2);
+ if (box2.min[component-1] <= box2.max[component-1])
+ node_right_id = colormap_insert(map, color_used, nb_used, palette, trans_thresh, &box2);
node->left_id = node_left_id;
node->right_id = node_right_id;
@@ -711,6 +747,16 @@ static void load_colormap(PaletteUseContext *s)
/* disable transparent colors and dups */
qsort(s->palette, AVPALETTE_COUNT, sizeof(*s->palette), cmp_pal_entry);
+ // update transparency index:
+ if (s->transparency_index >= 0) {
+ for (i = 0; i < AVPALETTE_COUNT; i++) {
+ if ((s->palette[i]>>24 & 0xff) == 0) {
+ s->transparency_index = i; // we are assuming at most one transparent color in palette
+ break;
+ }
+ }
+ }
+
for (i = 0; i < AVPALETTE_COUNT; i++) {
const uint32_t c = s->palette[i];
if (i != 0 && c == last_color) {
@@ -718,7 +764,7 @@ static void load_colormap(PaletteUseContext *s)
continue;
}
last_color = c;
- if ((c & 0xff000000) != 0xff000000) {
+ if (c >> 24 < s->trans_thresh) {
color_used[i] = 1; // ignore transparent color(s)
continue;
}
@@ -727,13 +773,13 @@ static void load_colormap(PaletteUseContext *s)
box.min[0] = box.min[1] = box.min[2] = 0x00;
box.max[0] = box.max[1] = box.max[2] = 0xff;
- colormap_insert(s->map, color_used, &nb_used, s->palette, &box);
+ colormap_insert(s->map, color_used, &nb_used, s->palette, s->trans_thresh, &box);
if (s->dot_filename)
disp_tree(s->map, s->dot_filename);
if (s->debug_accuracy) {
- if (!debug_accuracy(s->map, s->palette, s->color_search_method))
+ if (!debug_accuracy(s->map, s->palette, s->trans_thresh, s->color_search_method))
av_log(NULL, AV_LOG_INFO, "Accuracy check passed\n");
}
}
@@ -756,7 +802,7 @@ static void debug_mean_error(PaletteUseContext *s, const AVFrame *in1,
const uint32_t c2 = palette[src2[x]];
const uint8_t rgb1[] = {c1 >> 16 & 0xff, c1 >> 8 & 0xff, c1 & 0xff};
const uint8_t rgb2[] = {c2 >> 16 & 0xff, c2 >> 8 & 0xff, c2 & 0xff};
- mean_err += diff(rgb1, rgb2);
+ mean_err += diff(rgb1, rgb2, s->trans_thresh);
}
src1 += src1_linesize;
src2 += src2_linesize;
@@ -941,6 +987,8 @@ static void load_palette(PaletteUseContext *s, const AVFrame *palette_frame)
const uint32_t *p = (const uint32_t *)palette_frame->data[0];
const int p_linesize = palette_frame->linesize[0] >> 2;
+ s->transparency_index = -1;
+
if (s->new) {
memset(s->palette, 0, sizeof(s->palette));
memset(s->map, 0, sizeof(s->map));
@@ -951,8 +999,13 @@ static void load_palette(PaletteUseContext *s, const AVFrame *palette_frame)
i = 0;
for (y = 0; y < palette_frame->height; y++) {
- for (x = 0; x < palette_frame->width; x++)
- s->palette[i++] = p[x];
+ for (x = 0; x < palette_frame->width; x++) {
+ s->palette[i] = p[x];
+ if (p[x]>>24 < s->trans_thresh) {
+ s->transparency_index = i; // we are assuming at most one transparent color in palette
+ }
+ i++;
+ }
p += p_linesize;
}