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+/*
+ * Copyright (C) 2013 Wei Gao <weigao@multicorewareinc.com>
+ * Copyright (C) 2013 Lenny Wang
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVFILTER_UNSHARP_OPENCL_KERNEL_H
+#define AVFILTER_UNSHARP_OPENCL_KERNEL_H
+
+#include "libavutil/opencl.h"
+
+const char *ff_kernel_unsharp_opencl = AV_OPENCL_KERNEL(
+inline unsigned char clip_uint8(int a)
+{
+ if (a & (~0xFF))
+ return (-a)>>31;
+ else
+ return a;
+}
+
+kernel void unsharp_luma(
+ global unsigned char *src,
+ global unsigned char *dst,
+ global int *mask,
+ int amount,
+ int scalebits,
+ int halfscale,
+ int src_stride,
+ int dst_stride,
+ int width,
+ int height)
+{
+ int2 threadIdx, blockIdx, globalIdx;
+ threadIdx.x = get_local_id(0);
+ threadIdx.y = get_local_id(1);
+ blockIdx.x = get_group_id(0);
+ blockIdx.y = get_group_id(1);
+ globalIdx.x = get_global_id(0);
+ globalIdx.y = get_global_id(1);
+
+ if (!amount) {
+ if (globalIdx.x < width && globalIdx.y < height)
+ dst[globalIdx.x + globalIdx.y*dst_stride] = src[globalIdx.x + globalIdx.y*src_stride];
+ return;
+ }
+
+ local uchar l[32][32];
+ local int lc[LU_RADIUS_X*LU_RADIUS_Y];
+ int indexIx, indexIy, i, j;
+
+ for(i = 0; i <= 1; i++) {
+ indexIy = -8 + (blockIdx.y + i) * 16 + threadIdx.y;
+ indexIy = indexIy < 0 ? 0 : indexIy;
+ indexIy = indexIy >= height ? height - 1: indexIy;
+ for(j = 0; j <= 1; j++) {
+ indexIx = -8 + (blockIdx.x + j) * 16 + threadIdx.x;
+ indexIx = indexIx < 0 ? 0 : indexIx;
+ indexIx = indexIx >= width ? width - 1: indexIx;
+ l[i*16 + threadIdx.y][j*16 + threadIdx.x] = src[indexIy*src_stride + indexIx];
+ }
+ }
+
+ int indexL = threadIdx.y*16 + threadIdx.x;
+ if (indexL < LU_RADIUS_X*LU_RADIUS_Y)
+ lc[indexL] = mask[indexL];
+ barrier(CLK_LOCAL_MEM_FENCE);
+
+ int idx, idy, maskIndex;
+ int sum = 0;
+ int steps_x = LU_RADIUS_X/2;
+ int steps_y = LU_RADIUS_Y/2;
+
+ \n#pragma unroll\n
+ for (i = -steps_y; i <= steps_y; i++) {
+ idy = 8 + i + threadIdx.y;
+ \n#pragma unroll\n
+ for (j = -steps_x; j <= steps_x; j++) {
+ idx = 8 + j + threadIdx.x;
+ maskIndex = (i + steps_y)*LU_RADIUS_X + j + steps_x;
+ sum += (int)l[idy][idx] * lc[maskIndex];
+ }
+ }
+ int temp = (int)l[threadIdx.y + 8][threadIdx.x + 8];
+ int res = temp + (((temp - (int)((sum + halfscale) >> scalebits)) * amount) >> 16);
+ if (globalIdx.x < width && globalIdx.y < height)
+ dst[globalIdx.x + globalIdx.y*dst_stride] = clip_uint8(res);
+}
+
+kernel void unsharp_chroma(
+ global unsigned char *src_y,
+ global unsigned char *dst_y,
+ global int *mask,
+ int amount,
+ int scalebits,
+ int halfscale,
+ int src_stride_lu,
+ int src_stride_ch,
+ int dst_stride_lu,
+ int dst_stride_ch,
+ int width,
+ int height,
+ int cw,
+ int ch)
+{
+ global unsigned char *dst_u = dst_y + height * dst_stride_lu;
+ global unsigned char *dst_v = dst_u + ch * dst_stride_ch;
+ global unsigned char *src_u = src_y + height * src_stride_lu;
+ global unsigned char *src_v = src_u + ch * src_stride_ch;
+ int2 threadIdx, blockIdx, globalIdx;
+ threadIdx.x = get_local_id(0);
+ threadIdx.y = get_local_id(1);
+ blockIdx.x = get_group_id(0);
+ blockIdx.y = get_group_id(1);
+ globalIdx.x = get_global_id(0);
+ globalIdx.y = get_global_id(1);
+ int padch = get_global_size(1)/2;
+ global unsigned char *src = globalIdx.y>=padch ? src_v : src_u;
+ global unsigned char *dst = globalIdx.y>=padch ? dst_v : dst_u;
+
+ blockIdx.y = globalIdx.y>=padch ? blockIdx.y - get_num_groups(1)/2 : blockIdx.y;
+ globalIdx.y = globalIdx.y>=padch ? globalIdx.y - padch : globalIdx.y;
+
+ if (!amount) {
+ if (globalIdx.x < cw && globalIdx.y < ch)
+ dst[globalIdx.x + globalIdx.y*dst_stride_ch] = src[globalIdx.x + globalIdx.y*src_stride_ch];
+ return;
+ }
+
+ local uchar l[32][32];
+ local int lc[CH_RADIUS_X*CH_RADIUS_Y];
+ int indexIx, indexIy, i, j;
+ for(i = 0; i <= 1; i++) {
+ indexIy = -8 + (blockIdx.y + i) * 16 + threadIdx.y;
+ indexIy = indexIy < 0 ? 0 : indexIy;
+ indexIy = indexIy >= ch ? ch - 1: indexIy;
+ for(j = 0; j <= 1; j++) {
+ indexIx = -8 + (blockIdx.x + j) * 16 + threadIdx.x;
+ indexIx = indexIx < 0 ? 0 : indexIx;
+ indexIx = indexIx >= cw ? cw - 1: indexIx;
+ l[i*16 + threadIdx.y][j*16 + threadIdx.x] = src[indexIy * src_stride_ch + indexIx];
+ }
+ }
+
+ int indexL = threadIdx.y*16 + threadIdx.x;
+ if (indexL < CH_RADIUS_X*CH_RADIUS_Y)
+ lc[indexL] = mask[indexL];
+ barrier(CLK_LOCAL_MEM_FENCE);
+
+ int idx, idy, maskIndex;
+ int sum = 0;
+ int steps_x = CH_RADIUS_X/2;
+ int steps_y = CH_RADIUS_Y/2;
+
+ \n#pragma unroll\n
+ for (i = -steps_y; i <= steps_y; i++) {
+ idy = 8 + i + threadIdx.y;
+ \n#pragma unroll\n
+ for (j = -steps_x; j <= steps_x; j++) {
+ idx = 8 + j + threadIdx.x;
+ maskIndex = (i + steps_y)*CH_RADIUS_X + j + steps_x;
+ sum += (int)l[idy][idx] * lc[maskIndex];
+ }
+ }
+ int temp = (int)l[threadIdx.y + 8][threadIdx.x + 8];
+ int res = temp + (((temp - (int)((sum + halfscale) >> scalebits)) * amount) >> 16);
+ if (globalIdx.x < cw && globalIdx.y < ch)
+ dst[globalIdx.x + globalIdx.y*dst_stride_ch] = clip_uint8(res);
+}
+
+kernel void unsharp_default(global unsigned char *src,
+ global unsigned char *dst,
+ const global unsigned int *mask_lu,
+ const global unsigned int *mask_ch,
+ int amount_lu,
+ int amount_ch,
+ int step_x_lu,
+ int step_y_lu,
+ int step_x_ch,
+ int step_y_ch,
+ int scalebits_lu,
+ int scalebits_ch,
+ int halfscale_lu,
+ int halfscale_ch,
+ int src_stride_lu,
+ int src_stride_ch,
+ int dst_stride_lu,
+ int dst_stride_ch,
+ int height,
+ int width,
+ int ch,
+ int cw)
+{
+ global unsigned char *dst_y = dst;
+ global unsigned char *dst_u = dst_y + height * dst_stride_lu;
+ global unsigned char *dst_v = dst_u + ch * dst_stride_ch;
+
+ global unsigned char *src_y = src;
+ global unsigned char *src_u = src_y + height * src_stride_lu;
+ global unsigned char *src_v = src_u + ch * src_stride_ch;
+
+ global unsigned char *temp_dst;
+ global unsigned char *temp_src;
+ const global unsigned int *temp_mask;
+ int global_id = get_global_id(0);
+ int i, j, x, y, temp_src_stride, temp_dst_stride, temp_height, temp_width, temp_steps_x, temp_steps_y,
+ temp_amount, temp_scalebits, temp_halfscale, sum, idx_x, idx_y, temp, res;
+ if (global_id < width * height) {
+ y = global_id / width;
+ x = global_id % width;
+ temp_dst = dst_y;
+ temp_src = src_y;
+ temp_src_stride = src_stride_lu;
+ temp_dst_stride = dst_stride_lu;
+ temp_height = height;
+ temp_width = width;
+ temp_steps_x = step_x_lu;
+ temp_steps_y = step_y_lu;
+ temp_mask = mask_lu;
+ temp_amount = amount_lu;
+ temp_scalebits = scalebits_lu;
+ temp_halfscale = halfscale_lu;
+ } else if ((global_id >= width * height) && (global_id < width * height + ch * cw)) {
+ y = (global_id - width * height) / cw;
+ x = (global_id - width * height) % cw;
+ temp_dst = dst_u;
+ temp_src = src_u;
+ temp_src_stride = src_stride_ch;
+ temp_dst_stride = dst_stride_ch;
+ temp_height = ch;
+ temp_width = cw;
+ temp_steps_x = step_x_ch;
+ temp_steps_y = step_y_ch;
+ temp_mask = mask_ch;
+ temp_amount = amount_ch;
+ temp_scalebits = scalebits_ch;
+ temp_halfscale = halfscale_ch;
+ } else {
+ y = (global_id - width * height - ch * cw) / cw;
+ x = (global_id - width * height - ch * cw) % cw;
+ temp_dst = dst_v;
+ temp_src = src_v;
+ temp_src_stride = src_stride_ch;
+ temp_dst_stride = dst_stride_ch;
+ temp_height = ch;
+ temp_width = cw;
+ temp_steps_x = step_x_ch;
+ temp_steps_y = step_y_ch;
+ temp_mask = mask_ch;
+ temp_amount = amount_ch;
+ temp_scalebits = scalebits_ch;
+ temp_halfscale = halfscale_ch;
+ }
+ if (temp_amount) {
+ sum = 0;
+ for (j = 0; j <= 2 * temp_steps_y; j++) {
+ idx_y = (y - temp_steps_y + j) <= 0 ? 0 : (y - temp_steps_y + j) >= temp_height ? temp_height-1 : y - temp_steps_y + j;
+ for (i = 0; i <= 2 * temp_steps_x; i++) {
+ idx_x = (x - temp_steps_x + i) <= 0 ? 0 : (x - temp_steps_x + i) >= temp_width ? temp_width-1 : x - temp_steps_x + i;
+ sum += temp_mask[i + j * (2 * temp_steps_x + 1)] * temp_src[idx_x + idx_y * temp_src_stride];
+ }
+ }
+ temp = (int)temp_src[x + y * temp_src_stride];
+ res = temp + (((temp - (int)((sum + temp_halfscale) >> temp_scalebits)) * temp_amount) >> 16);
+ temp_dst[x + y * temp_dst_stride] = clip_uint8(res);
+ } else {
+ temp_dst[x + y * temp_dst_stride] = temp_src[x + y * temp_src_stride];
+ }
+}
+);
+
+#endif /* AVFILTER_UNSHARP_OPENCL_KERNEL_H */