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-rw-r--r--libavfilter/transform.c202
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diff --git a/libavfilter/transform.c b/libavfilter/transform.c
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+/*
+ * Copyright (C) 2010 Georg Martius <georg.martius@web.de>
+ * Copyright (C) 2010 Daniel G. Taylor <dan@programmer-art.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * transform input video
+ */
+
+#include "libavutil/common.h"
+#include "libavutil/avassert.h"
+
+#include "transform.h"
+
+#define INTERPOLATE_METHOD(name) \
+ static uint8_t name(float x, float y, const uint8_t *src, \
+ int width, int height, int stride, uint8_t def)
+
+#define PIXEL(img, x, y, w, h, stride, def) \
+ ((x) < 0 || (y) < 0) ? (def) : \
+ (((x) >= (w) || (y) >= (h)) ? (def) : \
+ img[(x) + (y) * (stride)])
+
+/**
+ * Nearest neighbor interpolation
+ */
+INTERPOLATE_METHOD(interpolate_nearest)
+{
+ return PIXEL(src, (int)(x + 0.5), (int)(y + 0.5), width, height, stride, def);
+}
+
+/**
+ * Bilinear interpolation
+ */
+INTERPOLATE_METHOD(interpolate_bilinear)
+{
+ int x_c, x_f, y_c, y_f;
+ int v1, v2, v3, v4;
+
+ if (x < -1 || x > width || y < -1 || y > height) {
+ return def;
+ } else {
+ x_f = (int)x;
+ x_c = x_f + 1;
+
+ y_f = (int)y;
+ y_c = y_f + 1;
+
+ v1 = PIXEL(src, x_c, y_c, width, height, stride, def);
+ v2 = PIXEL(src, x_c, y_f, width, height, stride, def);
+ v3 = PIXEL(src, x_f, y_c, width, height, stride, def);
+ v4 = PIXEL(src, x_f, y_f, width, height, stride, def);
+
+ return (v1*(x - x_f)*(y - y_f) + v2*((x - x_f)*(y_c - y)) +
+ v3*(x_c - x)*(y - y_f) + v4*((x_c - x)*(y_c - y)));
+ }
+}
+
+/**
+ * Biquadratic interpolation
+ */
+INTERPOLATE_METHOD(interpolate_biquadratic)
+{
+ int x_c, x_f, y_c, y_f;
+ uint8_t v1, v2, v3, v4;
+ float f1, f2, f3, f4;
+
+ if (x < - 1 || x > width || y < -1 || y > height)
+ return def;
+ else {
+ x_f = (int)x;
+ x_c = x_f + 1;
+ y_f = (int)y;
+ y_c = y_f + 1;
+
+ v1 = PIXEL(src, x_c, y_c, width, height, stride, def);
+ v2 = PIXEL(src, x_c, y_f, width, height, stride, def);
+ v3 = PIXEL(src, x_f, y_c, width, height, stride, def);
+ v4 = PIXEL(src, x_f, y_f, width, height, stride, def);
+
+ f1 = 1 - sqrt((x_c - x) * (y_c - y));
+ f2 = 1 - sqrt((x_c - x) * (y - y_f));
+ f3 = 1 - sqrt((x - x_f) * (y_c - y));
+ f4 = 1 - sqrt((x - x_f) * (y - y_f));
+ return (v1 * f1 + v2 * f2 + v3 * f3 + v4 * f4) / (f1 + f2 + f3 + f4);
+ }
+}
+
+void avfilter_get_matrix(float x_shift, float y_shift, float angle, float zoom, float *matrix) {
+ matrix[0] = zoom * cos(angle);
+ matrix[1] = -sin(angle);
+ matrix[2] = x_shift;
+ matrix[3] = -matrix[1];
+ matrix[4] = matrix[0];
+ matrix[5] = y_shift;
+ matrix[6] = 0;
+ matrix[7] = 0;
+ matrix[8] = 1;
+}
+
+void avfilter_add_matrix(const float *m1, const float *m2, float *result)
+{
+ int i;
+ for (i = 0; i < 9; i++)
+ result[i] = m1[i] + m2[i];
+}
+
+void avfilter_sub_matrix(const float *m1, const float *m2, float *result)
+{
+ int i;
+ for (i = 0; i < 9; i++)
+ result[i] = m1[i] - m2[i];
+}
+
+void avfilter_mul_matrix(const float *m1, float scalar, float *result)
+{
+ int i;
+ for (i = 0; i < 9; i++)
+ result[i] = m1[i] * scalar;
+}
+
+static inline int mirror(int v, int m)
+{
+ while ((unsigned)v > (unsigned)m) {
+ v = -v;
+ if (v < 0)
+ v += 2 * m;
+ }
+ return v;
+}
+
+int avfilter_transform(const uint8_t *src, uint8_t *dst,
+ int src_stride, int dst_stride,
+ int width, int height, const float *matrix,
+ enum InterpolateMethod interpolate,
+ enum FillMethod fill)
+{
+ int x, y;
+ float x_s, y_s;
+ uint8_t def = 0;
+ uint8_t (*func)(float, float, const uint8_t *, int, int, int, uint8_t) = NULL;
+
+ switch(interpolate) {
+ case INTERPOLATE_NEAREST:
+ func = interpolate_nearest;
+ break;
+ case INTERPOLATE_BILINEAR:
+ func = interpolate_bilinear;
+ break;
+ case INTERPOLATE_BIQUADRATIC:
+ func = interpolate_biquadratic;
+ break;
+ default:
+ return AVERROR(EINVAL);
+ }
+
+ for (y = 0; y < height; y++) {
+ for(x = 0; x < width; x++) {
+ x_s = x * matrix[0] + y * matrix[1] + matrix[2];
+ y_s = x * matrix[3] + y * matrix[4] + matrix[5];
+
+ switch(fill) {
+ case FILL_ORIGINAL:
+ def = src[y * src_stride + x];
+ break;
+ case FILL_CLAMP:
+ y_s = av_clipf(y_s, 0, height - 1);
+ x_s = av_clipf(x_s, 0, width - 1);
+ def = src[(int)y_s * src_stride + (int)x_s];
+ break;
+ case FILL_MIRROR:
+ x_s = mirror(x_s, width-1);
+ y_s = mirror(y_s, height-1);
+
+ av_assert2(x_s >= 0 && y_s >= 0);
+ av_assert2(x_s < width && y_s < height);
+ def = src[(int)y_s * src_stride + (int)x_s];
+ }
+
+ dst[y * dst_stride + x] = func(x_s, y_s, src, width, height, src_stride, def);
+ }
+ }
+ return 0;
+}
+