diff options
Diffstat (limited to 'libavfilter/glslang.c')
-rw-r--r-- | libavfilter/glslang.c | 239 |
1 files changed, 1 insertions, 238 deletions
diff --git a/libavfilter/glslang.c b/libavfilter/glslang.c index e5a8d4dc2a..9aa41567a3 100644 --- a/libavfilter/glslang.c +++ b/libavfilter/glslang.c @@ -16,241 +16,4 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ -#include <pthread.h> - -#include <glslang/build_info.h> -#include <glslang/Include/glslang_c_interface.h> - -#include "libavutil/mem.h" -#include "libavutil/avassert.h" - -#include "glslang.h" - -static pthread_mutex_t glslang_mutex = PTHREAD_MUTEX_INITIALIZER; -static int glslang_refcount = 0; - -static const glslang_resource_t glslc_resource_limits = { - .max_lights = 32, - .max_clip_planes = 6, - .max_texture_units = 32, - .max_texture_coords = 32, - .max_vertex_attribs = 64, - .max_vertex_uniform_components = 4096, - .max_varying_floats = 64, - .max_vertex_texture_image_units = 32, - .max_combined_texture_image_units = 80, - .max_texture_image_units = 32, - .max_fragment_uniform_components = 4096, - .max_draw_buffers = 32, - .max_vertex_uniform_vectors = 128, - .max_varying_vectors = 8, - .max_fragment_uniform_vectors = 16, - .max_vertex_output_vectors = 16, - .max_fragment_input_vectors = 15, - .min_program_texel_offset = -8, - .max_program_texel_offset = 7, - .max_clip_distances = 8, - .max_compute_work_group_count_x = 65535, - .max_compute_work_group_count_y = 65535, - .max_compute_work_group_count_z = 65535, - .max_compute_work_group_size_x = 1024, - .max_compute_work_group_size_y = 1024, - .max_compute_work_group_size_z = 64, - .max_compute_uniform_components = 1024, - .max_compute_texture_image_units = 16, - .max_compute_image_uniforms = 8, - .max_compute_atomic_counters = 8, - .max_compute_atomic_counter_buffers = 1, - .max_varying_components = 60, - .max_vertex_output_components = 64, - .max_geometry_input_components = 64, - .max_geometry_output_components = 128, - .max_fragment_input_components = 128, - .max_image_units = 8, - .max_combined_image_units_and_fragment_outputs = 8, - .max_combined_shader_output_resources = 8, - .max_image_samples = 0, - .max_vertex_image_uniforms = 0, - .max_tess_control_image_uniforms = 0, - .max_tess_evaluation_image_uniforms = 0, - .max_geometry_image_uniforms = 0, - .max_fragment_image_uniforms = 8, - .max_combined_image_uniforms = 8, - .max_geometry_texture_image_units = 16, - .max_geometry_output_vertices = 256, - .max_geometry_total_output_components = 1024, - .max_geometry_uniform_components = 1024, - .max_geometry_varying_components = 64, - .max_tess_control_input_components = 128, - .max_tess_control_output_components = 128, - .max_tess_control_texture_image_units = 16, - .max_tess_control_uniform_components = 1024, - .max_tess_control_total_output_components = 4096, - .max_tess_evaluation_input_components = 128, - .max_tess_evaluation_output_components = 128, - .max_tess_evaluation_texture_image_units = 16, - .max_tess_evaluation_uniform_components = 1024, - .max_tess_patch_components = 120, - .max_patch_vertices = 32, - .max_tess_gen_level = 64, - .max_viewports = 16, - .max_vertex_atomic_counters = 0, - .max_tess_control_atomic_counters = 0, - .max_tess_evaluation_atomic_counters = 0, - .max_geometry_atomic_counters = 0, - .max_fragment_atomic_counters = 8, - .max_combined_atomic_counters = 8, - .max_atomic_counter_bindings = 1, - .max_vertex_atomic_counter_buffers = 0, - .max_tess_control_atomic_counter_buffers = 0, - .max_tess_evaluation_atomic_counter_buffers = 0, - .max_geometry_atomic_counter_buffers = 0, - .max_fragment_atomic_counter_buffers = 1, - .max_combined_atomic_counter_buffers = 1, - .max_atomic_counter_buffer_size = 16384, - .max_transform_feedback_buffers = 4, - .max_transform_feedback_interleaved_components = 64, - .max_cull_distances = 8, - .max_combined_clip_and_cull_distances = 8, - .max_samples = 4, - .max_mesh_output_vertices_nv = 256, - .max_mesh_output_primitives_nv = 512, - .max_mesh_work_group_size_x_nv = 32, - .max_mesh_work_group_size_y_nv = 1, - .max_mesh_work_group_size_z_nv = 1, - .max_task_work_group_size_x_nv = 32, - .max_task_work_group_size_y_nv = 1, - .max_task_work_group_size_z_nv = 1, - .max_mesh_view_count_nv = 4, - .maxDualSourceDrawBuffersEXT = 1, - - .limits = { - .non_inductive_for_loops = 1, - .while_loops = 1, - .do_while_loops = 1, - .general_uniform_indexing = 1, - .general_attribute_matrix_vector_indexing = 1, - .general_varying_indexing = 1, - .general_sampler_indexing = 1, - .general_variable_indexing = 1, - .general_constant_matrix_vector_indexing = 1, - } -}; - -int ff_vk_glslang_shader_compile(AVFilterContext *avctx, FFSPIRVShader *shd, - uint8_t **data, size_t *size, void **opaque) -{ - const char *messages; - glslang_shader_t *glslc_shader; - glslang_program_t *glslc_program; - - static const glslang_stage_t glslc_stage[] = { - [VK_SHADER_STAGE_VERTEX_BIT] = GLSLANG_STAGE_VERTEX, - [VK_SHADER_STAGE_FRAGMENT_BIT] = GLSLANG_STAGE_FRAGMENT, - [VK_SHADER_STAGE_COMPUTE_BIT] = GLSLANG_STAGE_COMPUTE, - }; - - const glslang_input_t glslc_input = { - .language = GLSLANG_SOURCE_GLSL, - .stage = glslc_stage[shd->shader.stage], - .client = GLSLANG_CLIENT_VULKAN, - /* GLSLANG_TARGET_VULKAN_1_2 before 11.6 resulted in targeting 1.0 */ -#if (((GLSLANG_VERSION_MAJOR) > 11) || ((GLSLANG_VERSION_MAJOR) == 11 && \ - (((GLSLANG_VERSION_MINOR) > 6) || ((GLSLANG_VERSION_MINOR) == 6 && \ - ((GLSLANG_VERSION_PATCH) > 0))))) - .client_version = GLSLANG_TARGET_VULKAN_1_2, - .target_language_version = GLSLANG_TARGET_SPV_1_5, -#else - .client_version = GLSLANG_TARGET_VULKAN_1_1, - .target_language_version = GLSLANG_TARGET_SPV_1_3, -#endif - .target_language = GLSLANG_TARGET_SPV, - .code = shd->src.str, - .default_version = 460, - .default_profile = GLSLANG_NO_PROFILE, - .force_default_version_and_profile = false, - .forward_compatible = false, - .messages = GLSLANG_MSG_DEFAULT_BIT, - .resource = &glslc_resource_limits, - }; - - av_assert0(glslang_refcount); - - if (!(glslc_shader = glslang_shader_create(&glslc_input))) - return AVERROR(ENOMEM); - - if (!glslang_shader_preprocess(glslc_shader, &glslc_input)) { - ff_vk_print_shader(avctx, shd, AV_LOG_WARNING); - av_log(avctx, AV_LOG_ERROR, "Unable to preprocess shader: %s (%s)!\n", - glslang_shader_get_info_log(glslc_shader), - glslang_shader_get_info_debug_log(glslc_shader)); - glslang_shader_delete(glslc_shader); - return AVERROR(EINVAL); - } - - if (!glslang_shader_parse(glslc_shader, &glslc_input)) { - ff_vk_print_shader(avctx, shd, AV_LOG_WARNING); - av_log(avctx, AV_LOG_ERROR, "Unable to parse shader: %s (%s)!\n", - glslang_shader_get_info_log(glslc_shader), - glslang_shader_get_info_debug_log(glslc_shader)); - glslang_shader_delete(glslc_shader); - return AVERROR(EINVAL); - } - - if (!(glslc_program = glslang_program_create())) { - glslang_shader_delete(glslc_shader); - return AVERROR(EINVAL); - } - - glslang_program_add_shader(glslc_program, glslc_shader); - - if (!glslang_program_link(glslc_program, GLSLANG_MSG_SPV_RULES_BIT | - GLSLANG_MSG_VULKAN_RULES_BIT)) { - ff_vk_print_shader(avctx, shd, AV_LOG_WARNING); - av_log(avctx, AV_LOG_ERROR, "Unable to link shader: %s (%s)!\n", - glslang_program_get_info_log(glslc_program), - glslang_program_get_info_debug_log(glslc_program)); - glslang_program_delete(glslc_program); - glslang_shader_delete(glslc_shader); - return AVERROR(EINVAL); - } - - glslang_program_SPIRV_generate(glslc_program, glslc_input.stage); - - messages = glslang_program_SPIRV_get_messages(glslc_program); - if (messages) - av_log(avctx, AV_LOG_WARNING, "%s\n", messages); - - glslang_shader_delete(glslc_shader); - - *size = glslang_program_SPIRV_get_size(glslc_program) * sizeof(unsigned int); - *data = (void *)glslang_program_SPIRV_get_ptr(glslc_program); - *opaque = glslc_program; - - return 0; -} - -void ff_vk_glslang_shader_free(void *opaque) -{ - glslang_program_delete(opaque); -} - -int ff_vk_glslang_init(void) -{ - int ret = 0; - - pthread_mutex_lock(&glslang_mutex); - if (glslang_refcount++ == 0) - ret = !glslang_initialize_process(); - pthread_mutex_unlock(&glslang_mutex); - - return ret; -} - -void ff_vk_glslang_uninit(void) -{ - pthread_mutex_lock(&glslang_mutex); - if (glslang_refcount && (--glslang_refcount == 0)) - glslang_finalize_process(); - pthread_mutex_unlock(&glslang_mutex); -} +#include "libavutil/vulkan_glslang.c" |