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-rw-r--r--libavfilter/edge_common.c181
1 files changed, 181 insertions, 0 deletions
diff --git a/libavfilter/edge_common.c b/libavfilter/edge_common.c
new file mode 100644
index 0000000000..d72e8521cd
--- /dev/null
+++ b/libavfilter/edge_common.c
@@ -0,0 +1,181 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "edge_common.h"
+
+// Internal helper for ff_sobel()
+static int get_rounded_direction(int gx, int gy)
+{
+ /* reference angles:
+ * tan( pi/8) = sqrt(2)-1
+ * tan(3pi/8) = sqrt(2)+1
+ * Gy/Gx is the tangent of the angle (theta), so Gy/Gx is compared against
+ * <ref-angle>, or more simply Gy against <ref-angle>*Gx
+ *
+ * Gx and Gy bounds = [-1020;1020], using 16-bit arithmetic:
+ * round((sqrt(2)-1) * (1<<16)) = 27146
+ * round((sqrt(2)+1) * (1<<16)) = 158218
+ */
+ if (gx) {
+ int tanpi8gx, tan3pi8gx;
+
+ if (gx < 0)
+ gx = -gx, gy = -gy;
+ gy *= (1 << 16);
+ tanpi8gx = 27146 * gx;
+ tan3pi8gx = 158218 * gx;
+ if (gy > -tan3pi8gx && gy < -tanpi8gx) return DIRECTION_45UP;
+ if (gy > -tanpi8gx && gy < tanpi8gx) return DIRECTION_HORIZONTAL;
+ if (gy > tanpi8gx && gy < tan3pi8gx) return DIRECTION_45DOWN;
+ }
+ return DIRECTION_VERTICAL;
+}
+
+// Simple sobel operator to get rounded gradients
+void ff_sobel(int w, int h,
+ uint16_t *dst, int dst_linesize,
+ int8_t *dir, int dir_linesize,
+ const uint8_t *src, int src_linesize)
+{
+ int i, j;
+
+ for (j = 1; j < h - 1; j++) {
+ dst += dst_linesize;
+ dir += dir_linesize;
+ src += src_linesize;
+ for (i = 1; i < w - 1; i++) {
+ const int gx =
+ -1*src[-src_linesize + i-1] + 1*src[-src_linesize + i+1]
+ -2*src[ i-1] + 2*src[ i+1]
+ -1*src[ src_linesize + i-1] + 1*src[ src_linesize + i+1];
+ const int gy =
+ -1*src[-src_linesize + i-1] + 1*src[ src_linesize + i-1]
+ -2*src[-src_linesize + i ] + 2*src[ src_linesize + i ]
+ -1*src[-src_linesize + i+1] + 1*src[ src_linesize + i+1];
+
+ dst[i] = FFABS(gx) + FFABS(gy);
+ dir[i] = get_rounded_direction(gx, gy);
+ }
+ }
+}
+
+// Filters rounded gradients to drop all non-maxima
+// Expects gradients generated by ff_sobel()
+// Expects zero's destination buffer
+void ff_non_maximum_suppression(int w, int h,
+ uint8_t *dst, int dst_linesize,
+ const int8_t *dir, int dir_linesize,
+ const uint16_t *src, int src_linesize)
+{
+ int i, j;
+
+#define COPY_MAXIMA(ay, ax, by, bx) do { \
+ if (src[i] > src[(ay)*src_linesize + i+(ax)] && \
+ src[i] > src[(by)*src_linesize + i+(bx)]) \
+ dst[i] = av_clip_uint8(src[i]); \
+} while (0)
+
+ for (j = 1; j < h - 1; j++) {
+ dst += dst_linesize;
+ dir += dir_linesize;
+ src += src_linesize;
+ for (i = 1; i < w - 1; i++) {
+ switch (dir[i]) {
+ case DIRECTION_45UP: COPY_MAXIMA( 1, -1, -1, 1); break;
+ case DIRECTION_45DOWN: COPY_MAXIMA(-1, -1, 1, 1); break;
+ case DIRECTION_HORIZONTAL: COPY_MAXIMA( 0, -1, 0, 1); break;
+ case DIRECTION_VERTICAL: COPY_MAXIMA(-1, 0, 1, 0); break;
+ }
+ }
+ }
+}
+
+// Filter to keep all pixels > high, and keep all pixels > low where all surrounding pixels > high
+void ff_double_threshold(int low, int high, int w, int h,
+ uint8_t *dst, int dst_linesize,
+ const uint8_t *src, int src_linesize)
+{
+ int i, j;
+
+ for (j = 0; j < h; j++) {
+ for (i = 0; i < w; i++) {
+ if (src[i] > high) {
+ dst[i] = src[i];
+ continue;
+ }
+
+ if (!(!i || i == w - 1 || !j || j == h - 1) &&
+ src[i] > low &&
+ (src[-src_linesize + i-1] > high ||
+ src[-src_linesize + i ] > high ||
+ src[-src_linesize + i+1] > high ||
+ src[ i-1] > high ||
+ src[ i+1] > high ||
+ src[ src_linesize + i-1] > high ||
+ src[ src_linesize + i ] > high ||
+ src[ src_linesize + i+1] > high))
+ dst[i] = src[i];
+ else
+ dst[i] = 0;
+ }
+ dst += dst_linesize;
+ src += src_linesize;
+ }
+}
+
+// Applies gaussian blur, using 5x5 kernels, sigma = 1.4
+void ff_gaussian_blur(int w, int h,
+ uint8_t *dst, int dst_linesize,
+ const uint8_t *src, int src_linesize)
+{
+ int i, j;
+
+ memcpy(dst, src, w); dst += dst_linesize; src += src_linesize;
+ memcpy(dst, src, w); dst += dst_linesize; src += src_linesize;
+ for (j = 2; j < h - 2; j++) {
+ dst[0] = src[0];
+ dst[1] = src[1];
+ for (i = 2; i < w - 2; i++) {
+ /* Gaussian mask of size 5x5 with sigma = 1.4 */
+ dst[i] = ((src[-2*src_linesize + i-2] + src[2*src_linesize + i-2]) * 2
+ + (src[-2*src_linesize + i-1] + src[2*src_linesize + i-1]) * 4
+ + (src[-2*src_linesize + i ] + src[2*src_linesize + i ]) * 5
+ + (src[-2*src_linesize + i+1] + src[2*src_linesize + i+1]) * 4
+ + (src[-2*src_linesize + i+2] + src[2*src_linesize + i+2]) * 2
+
+ + (src[ -src_linesize + i-2] + src[ src_linesize + i-2]) * 4
+ + (src[ -src_linesize + i-1] + src[ src_linesize + i-1]) * 9
+ + (src[ -src_linesize + i ] + src[ src_linesize + i ]) * 12
+ + (src[ -src_linesize + i+1] + src[ src_linesize + i+1]) * 9
+ + (src[ -src_linesize + i+2] + src[ src_linesize + i+2]) * 4
+
+ + src[i-2] * 5
+ + src[i-1] * 12
+ + src[i ] * 15
+ + src[i+1] * 12
+ + src[i+2] * 5) / 159;
+ }
+ dst[i ] = src[i ];
+ dst[i + 1] = src[i + 1];
+
+ dst += dst_linesize;
+ src += src_linesize;
+ }
+ memcpy(dst, src, w); dst += dst_linesize; src += src_linesize;
+ memcpy(dst, src, w);
+}