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-rw-r--r--libavcodec/dxv.c18
1 files changed, 6 insertions, 12 deletions
diff --git a/libavcodec/dxv.c b/libavcodec/dxv.c
index 39b297a235..99327dface 100644
--- a/libavcodec/dxv.c
+++ b/libavcodec/dxv.c
@@ -121,10 +121,8 @@ static int dxv_decompress_dxt1(AVCodecContext *avctx)
int pos = 2;
/* Copy the first two elements */
- value = bytestream2_get_le32(gbc);
- AV_WL32(ctx->tex_data, value);
- value = bytestream2_get_le32(gbc);
- AV_WL32(ctx->tex_data + 4, value);
+ AV_WL32(ctx->tex_data, bytestream2_get_le32(gbc));
+ AV_WL32(ctx->tex_data + 4, bytestream2_get_le32(gbc));
/* Process input until the whole texture has been filled */
while (pos + 2 <= ctx->tex_size / 4) {
@@ -174,14 +172,10 @@ static int dxv_decompress_dxt5(AVCodecContext *avctx)
int probe, check;
/* Copy the first four elements */
- value = bytestream2_get_le32(gbc);
- AV_WL32(ctx->tex_data + 0, value);
- value = bytestream2_get_le32(gbc);
- AV_WL32(ctx->tex_data + 4, value);
- value = bytestream2_get_le32(gbc);
- AV_WL32(ctx->tex_data + 8, value);
- value = bytestream2_get_le32(gbc);
- AV_WL32(ctx->tex_data + 12, value);
+ AV_WL32(ctx->tex_data + 0, bytestream2_get_le32(gbc));
+ AV_WL32(ctx->tex_data + 4, bytestream2_get_le32(gbc));
+ AV_WL32(ctx->tex_data + 8, bytestream2_get_le32(gbc));
+ AV_WL32(ctx->tex_data + 12, bytestream2_get_le32(gbc));
/* Process input until the whole texture has been filled */
while (pos + 2 <= ctx->tex_size / 4) {