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Diffstat (limited to 'libavcodec/vvc/filter_template.c')
-rw-r--r-- | libavcodec/vvc/filter_template.c | 872 |
1 files changed, 872 insertions, 0 deletions
diff --git a/libavcodec/vvc/filter_template.c b/libavcodec/vvc/filter_template.c new file mode 100644 index 0000000000..9b3a0e46f7 --- /dev/null +++ b/libavcodec/vvc/filter_template.c @@ -0,0 +1,872 @@ +/* + * VVC filters DSP + * + * Copyright (C) 2022 Nuo Mi + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "libavcodec/h26x/h2656_sao_template.c" + +static void FUNC(lmcs_filter_luma)(uint8_t *_dst, ptrdiff_t dst_stride, const int width, const int height, const void *_lut) +{ + const pixel *lut = _lut; + pixel *dst = (pixel*)_dst; + dst_stride /= sizeof(pixel); + + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) + dst[x] = lut[dst[x]]; + dst += dst_stride; + } +} + +static av_always_inline int16_t FUNC(alf_clip)(pixel curr, pixel v0, pixel v1, int16_t clip) +{ + return av_clip(v0 - curr, -clip, clip) + av_clip(v1 - curr, -clip, clip); +} + +static void FUNC(alf_filter_luma)(uint8_t *_dst, ptrdiff_t dst_stride, const uint8_t *_src, ptrdiff_t src_stride, + const int width, const int height, const int16_t *filter, const int16_t *clip, const int vb_pos) +{ + const pixel *src = (pixel *)_src; + const int shift = 7; + const int offset = 1 << ( shift - 1 ); + const int vb_above = vb_pos - 4; + const int vb_below = vb_pos + 3; + + dst_stride /= sizeof(pixel); + src_stride /= sizeof(pixel); + + for (int y = 0; y < height; y += ALF_BLOCK_SIZE) { + for (int x = 0; x < width; x += ALF_BLOCK_SIZE) { + const pixel *s0 = src + y * src_stride + x; + const pixel *s1 = s0 + src_stride; + const pixel *s2 = s0 - src_stride; + const pixel *s3 = s1 + src_stride; + const pixel *s4 = s2 - src_stride; + const pixel *s5 = s3 + src_stride; + const pixel *s6 = s4 - src_stride; + + for (int i = 0; i < ALF_BLOCK_SIZE; i++) { + pixel *dst = (pixel *)_dst + (y + i) * dst_stride + x; + + const pixel *p0 = s0 + i * src_stride; + const pixel *p1 = s1 + i * src_stride; + const pixel *p2 = s2 + i * src_stride; + const pixel *p3 = s3 + i * src_stride; + const pixel *p4 = s4 + i * src_stride; + const pixel *p5 = s5 + i * src_stride; + const pixel *p6 = s6 + i * src_stride; + + const int is_near_vb_above = (y + i < vb_pos) && (y + i >= vb_pos - 1); + const int is_near_vb_below = (y + i >= vb_pos) && (y + i <= vb_pos); + const int is_near_vb = is_near_vb_above || is_near_vb_below; + + if ((y + i < vb_pos) && ((y + i) >= vb_above)) { + p1 = (y + i == vb_pos - 1) ? p0 : p1; + p3 = (y + i >= vb_pos - 2) ? p1 : p3; + p5 = (y + i >= vb_pos - 3) ? p3 : p5; + + p2 = (y + i == vb_pos - 1) ? p0 : p2; + p4 = (y + i >= vb_pos - 2) ? p2 : p4; + p6 = (y + i >= vb_pos - 3) ? p4 : p6; + } else if ((y + i >= vb_pos) && ((y + i) <= vb_below)) { + p2 = (y + i == vb_pos ) ? p0 : p2; + p4 = (y + i <= vb_pos + 1) ? p2 : p4; + p6 = (y + i <= vb_pos + 2) ? p4 : p6; + + p1 = (y + i == vb_pos ) ? p0 : p1; + p3 = (y + i <= vb_pos + 1) ? p1 : p3; + p5 = (y + i <= vb_pos + 2) ? p3 : p5; + } + + for (int j = 0; j < ALF_BLOCK_SIZE; j++) { + int sum = 0; + const pixel curr = *p0; + + sum += filter[0] * FUNC(alf_clip)(curr, p5[+0], p6[+0], clip[0]); + sum += filter[1] * FUNC(alf_clip)(curr, p3[+1], p4[-1], clip[1]); + sum += filter[2] * FUNC(alf_clip)(curr, p3[+0], p4[+0], clip[2]); + sum += filter[3] * FUNC(alf_clip)(curr, p3[-1], p4[+1], clip[3]); + sum += filter[4] * FUNC(alf_clip)(curr, p1[+2], p2[-2], clip[4]); + sum += filter[5] * FUNC(alf_clip)(curr, p1[+1], p2[-1], clip[5]); + sum += filter[6] * FUNC(alf_clip)(curr, p1[+0], p2[+0], clip[6]); + sum += filter[7] * FUNC(alf_clip)(curr, p1[-1], p2[+1], clip[7]); + sum += filter[8] * FUNC(alf_clip)(curr, p1[-2], p2[+2], clip[8]); + sum += filter[9] * FUNC(alf_clip)(curr, p0[+3], p0[-3], clip[9]); + sum += filter[10] * FUNC(alf_clip)(curr, p0[+2], p0[-2], clip[10]); + sum += filter[11] * FUNC(alf_clip)(curr, p0[+1], p0[-1], clip[11]); + + if (!is_near_vb) + sum = (sum + offset) >> shift; + else + sum = (sum + (1 << ((shift + 3) - 1))) >> (shift + 3); + sum += curr; + dst[j] = CLIP(sum); + + p0++; + p1++; + p2++; + p3++; + p4++; + p5++; + p6++; + } + } + filter += ALF_NUM_COEFF_LUMA; + clip += ALF_NUM_COEFF_LUMA; + } + } +} + +static void FUNC(alf_filter_chroma)(uint8_t* _dst, ptrdiff_t dst_stride, const uint8_t* _src, ptrdiff_t src_stride, + const int width, const int height, const int16_t* filter, const int16_t* clip, const int vb_pos) +{ + const pixel *src = (pixel *)_src; + const int shift = 7; + const int offset = 1 << ( shift - 1 ); + const int vb_above = vb_pos - 2; + const int vb_below = vb_pos + 1; + + dst_stride /= sizeof(pixel); + src_stride /= sizeof(pixel); + + for (int y = 0; y < height; y += ALF_BLOCK_SIZE) { + for (int x = 0; x < width; x += ALF_BLOCK_SIZE) { + const pixel *s0 = src + y * src_stride + x; + const pixel *s1 = s0 + src_stride; + const pixel *s2 = s0 - src_stride; + const pixel *s3 = s1 + src_stride; + const pixel *s4 = s2 - src_stride; + const pixel *s5 = s3 + src_stride; + const pixel *s6 = s4 - src_stride; + + for (int i = 0; i < ALF_BLOCK_SIZE; i++) { + pixel *dst = (pixel *)_dst + (y + i) * dst_stride + x; + + const pixel *p0 = s0 + i * src_stride; + const pixel *p1 = s1 + i * src_stride; + const pixel *p2 = s2 + i * src_stride; + const pixel *p3 = s3 + i * src_stride; + const pixel *p4 = s4 + i * src_stride; + const pixel *p5 = s5 + i * src_stride; + const pixel *p6 = s6 + i * src_stride; + + const int is_near_vb_above = (y + i < vb_pos) && (y + i >= vb_pos - 1); + const int is_near_vb_below = (y + i >= vb_pos) && (y + i <= vb_pos); + const int is_near_vb = is_near_vb_above || is_near_vb_below; + + if ((y + i < vb_pos) && ((y + i) >= vb_above)) { + p1 = (y + i == vb_pos - 1) ? p0 : p1; + p3 = (y + i >= vb_pos - 2) ? p1 : p3; + p5 = (y + i >= vb_pos - 3) ? p3 : p5; + + p2 = (y + i == vb_pos - 1) ? p0 : p2; + p4 = (y + i >= vb_pos - 2) ? p2 : p4; + p6 = (y + i >= vb_pos - 3) ? p4 : p6; + } else if ((y + i >= vb_pos) && ((y + i) <= vb_below)) { + p2 = (y + i == vb_pos ) ? p0 : p2; + p4 = (y + i <= vb_pos + 1) ? p2 : p4; + p6 = (y + i <= vb_pos + 2) ? p4 : p6; + + p1 = (y + i == vb_pos ) ? p0 : p1; + p3 = (y + i <= vb_pos + 1) ? p1 : p3; + p5 = (y + i <= vb_pos + 2) ? p3 : p5; + } + + for (int j = 0; j < ALF_BLOCK_SIZE; j++) { + int sum = 0; + const pixel curr = *p0; + + sum += filter[0] * FUNC(alf_clip)(curr, p3[+0], p4[+0], clip[0]); + sum += filter[1] * FUNC(alf_clip)(curr, p1[+1], p2[-1], clip[1]); + sum += filter[2] * FUNC(alf_clip)(curr, p1[+0], p2[+0], clip[2]); + sum += filter[3] * FUNC(alf_clip)(curr, p1[-1], p2[+1], clip[3]); + sum += filter[4] * FUNC(alf_clip)(curr, p0[+2], p0[-2], clip[4]); + sum += filter[5] * FUNC(alf_clip)(curr, p0[+1], p0[-1], clip[5]); + + if (!is_near_vb) + sum = (sum + offset) >> shift; + else + sum = (sum + (1 << ((shift + 3) - 1))) >> (shift + 3); + sum += curr; + dst[j] = CLIP(sum); + + p0++; + p1++; + p2++; + p3++; + p4++; + p5++; + p6++; + } + } + } + } +} + +static void FUNC(alf_filter_cc)(uint8_t *_dst, ptrdiff_t dst_stride, const uint8_t *_luma, const ptrdiff_t luma_stride, + const int width, const int height, const int hs, const int vs, const int16_t *filter, const int vb_pos) +{ + const ptrdiff_t stride = luma_stride / sizeof(pixel); + + dst_stride /= sizeof(pixel); + + for (int y = 0; y < height; y++) { + for (int x = 0; x < width; x++) { + int sum = 0; + pixel *dst = (pixel *)_dst + y * dst_stride + x; + const pixel *src = (pixel *)_luma + (y << vs) * stride + (x << hs); + + const pixel *s0 = src - stride; + const pixel *s1 = src; + const pixel *s2 = src + stride; + const pixel *s3 = src + 2 * stride; + + const int pos = y << vs; + if (!vs && (pos == vb_pos || pos == vb_pos + 1)) + continue; + + if (pos == (vb_pos - 2) || pos == (vb_pos + 1)) + s3 = s2; + else if (pos == (vb_pos - 1) || pos == vb_pos) + s3 = s2 = s0 = s1; + + + sum += filter[0] * (*s0 - *src); + sum += filter[1] * (*(s1 - 1) - *src); + sum += filter[2] * (*(s1 + 1) - *src); + sum += filter[3] * (*(s2 - 1) - *src); + sum += filter[4] * (*s2 - *src); + sum += filter[5] * (*(s2 + 1) - *src); + sum += filter[6] * (*s3 - *src); + sum = av_clip((sum + 64) >> 7, -(1 << (BIT_DEPTH - 1)), (1 << (BIT_DEPTH - 1)) - 1); + sum += *dst; + *dst = av_clip_pixel(sum); + } + } +} + +#define ALF_DIR_VERT 0 +#define ALF_DIR_HORZ 1 +#define ALF_DIR_DIGA0 2 +#define ALF_DIR_DIGA1 3 + +static void FUNC(alf_get_idx)(int *class_idx, int *transpose_idx, const int *sum, const int ac) +{ + static const int arg_var[] = {0, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4 }; + + int hv0, hv1, dir_hv, d0, d1, dir_d, hvd1, hvd0, sum_hv, dir1; + + dir_hv = sum[ALF_DIR_VERT] <= sum[ALF_DIR_HORZ]; + hv1 = FFMAX(sum[ALF_DIR_VERT], sum[ALF_DIR_HORZ]); + hv0 = FFMIN(sum[ALF_DIR_VERT], sum[ALF_DIR_HORZ]); + + dir_d = sum[ALF_DIR_DIGA0] <= sum[ALF_DIR_DIGA1]; + d1 = FFMAX(sum[ALF_DIR_DIGA0], sum[ALF_DIR_DIGA1]); + d0 = FFMIN(sum[ALF_DIR_DIGA0], sum[ALF_DIR_DIGA1]); + + //promote to avoid overflow + dir1 = (uint64_t)d1 * hv0 <= (uint64_t)hv1 * d0; + hvd1 = dir1 ? hv1 : d1; + hvd0 = dir1 ? hv0 : d0; + + sum_hv = sum[ALF_DIR_HORZ] + sum[ALF_DIR_VERT]; + *class_idx = arg_var[av_clip_uintp2(sum_hv * ac >> (BIT_DEPTH - 1), 4)]; + if (hvd1 * 2 > 9 * hvd0) + *class_idx += ((dir1 << 1) + 2) * 5; + else if (hvd1 > 2 * hvd0) + *class_idx += ((dir1 << 1) + 1) * 5; + + *transpose_idx = dir_d * 2 + dir_hv; +} + +static void FUNC(alf_classify)(int *class_idx, int *transpose_idx, + const uint8_t *_src, const ptrdiff_t _src_stride, const int width, const int height, + const int vb_pos, int *gradient_tmp) +{ + int *grad; + + const int h = height + ALF_GRADIENT_BORDER * 2; + const int w = width + ALF_GRADIENT_BORDER * 2; + const int size = (ALF_BLOCK_SIZE + ALF_GRADIENT_BORDER * 2) / ALF_GRADIENT_STEP; + const int gstride = (w / ALF_GRADIENT_STEP) * ALF_NUM_DIR; + + const pixel *src = (const pixel *)_src; + const ptrdiff_t src_stride = _src_stride / sizeof(pixel); + src -= (ALF_GRADIENT_BORDER + 1) * src_stride + ALF_GRADIENT_BORDER; + + grad = gradient_tmp; + for (int y = 0; y < h; y += ALF_GRADIENT_STEP) { + const pixel *s0 = src + y * src_stride; + const pixel *s1 = s0 + src_stride; + const pixel *s2 = s1 + src_stride; + const pixel *s3 = s2 + src_stride; + + if (y == vb_pos) //above + s3 = s2; + else if (y == vb_pos + ALF_GRADIENT_BORDER) + s0 = s1; + + for (int x = 0; x < w; x += ALF_GRADIENT_STEP) { + //two points a time + const pixel *a0 = s0 + x; + const pixel *p0 = s1 + x; + const pixel *b0 = s2 + x; + const int val0 = (*p0) << 1; + + const pixel *a1 = s1 + x + 1; + const pixel *p1 = s2 + x + 1; + const pixel *b1 = s3 + x + 1; + const int val1 = (*p1) << 1; + + grad[ALF_DIR_VERT] = FFABS(val0 - *a0 - *b0) + FFABS(val1 - *a1 - *b1); + grad[ALF_DIR_HORZ] = FFABS(val0 - *(p0 - 1) - *(p0 + 1)) + FFABS(val1 - *(p1 - 1) - *(p1 + 1)); + grad[ALF_DIR_DIGA0] = FFABS(val0 - *(a0 - 1) - *(b0 + 1)) + FFABS(val1 - *(a1 - 1) - *(b1 + 1)); + grad[ALF_DIR_DIGA1] = FFABS(val0 - *(a0 + 1) - *(b0 - 1)) + FFABS(val1 - *(a1 + 1) - *(b1 - 1)); + grad += ALF_NUM_DIR; + } + } + + for (int y = 0; y < height ; y += ALF_BLOCK_SIZE ) { + int start = 0; + int end = (ALF_BLOCK_SIZE + ALF_GRADIENT_BORDER * 2) / ALF_GRADIENT_STEP; + int ac = 2; + if (y + ALF_BLOCK_SIZE == vb_pos) { + end -= ALF_GRADIENT_BORDER / ALF_GRADIENT_STEP; + ac = 3; + } else if (y == vb_pos) { + start += ALF_GRADIENT_BORDER / ALF_GRADIENT_STEP; + ac = 3; + } + for (int x = 0; x < width; x += ALF_BLOCK_SIZE) { + const int xg = x / ALF_GRADIENT_STEP; + const int yg = y / ALF_GRADIENT_STEP; + int sum[ALF_NUM_DIR] = { 0 }; + + grad = gradient_tmp + (yg + start) * gstride + xg * ALF_NUM_DIR; + //todo: optimize this loop + for (int i = start; i < end; i++) { + for (int j = 0; j < size; j++) { + sum[ALF_DIR_VERT] += grad[ALF_DIR_VERT]; + sum[ALF_DIR_HORZ] += grad[ALF_DIR_HORZ]; + sum[ALF_DIR_DIGA0] += grad[ALF_DIR_DIGA0]; + sum[ALF_DIR_DIGA1] += grad[ALF_DIR_DIGA1]; + grad += ALF_NUM_DIR; + } + grad += gstride - size * ALF_NUM_DIR; + } + FUNC(alf_get_idx)(class_idx, transpose_idx, sum, ac); + + class_idx++; + transpose_idx++; + } + } + +} + +static void FUNC(alf_recon_coeff_and_clip)(int16_t *coeff, int16_t *clip, + const int *class_idx, const int *transpose_idx, const int size, + const int16_t *coeff_set, const uint8_t *clip_idx_set, const uint8_t *class_to_filt) +{ + const static int index[][ALF_NUM_COEFF_LUMA] = { + { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }, + { 9, 4, 10, 8, 1, 5, 11, 7, 3, 0, 2, 6 }, + { 0, 3, 2, 1, 8, 7, 6, 5, 4, 9, 10, 11 }, + { 9, 8, 10, 4, 3, 7, 11, 5, 1, 0, 2, 6 }, + }; + + const int16_t clip_set[] = { + 1 << BIT_DEPTH, 1 << (BIT_DEPTH - 3), 1 << (BIT_DEPTH - 5), 1 << (BIT_DEPTH - 7) + }; + + for (int i = 0; i < size; i++) { + const int16_t *src_coeff = coeff_set + class_to_filt[class_idx[i]] * ALF_NUM_COEFF_LUMA; + const uint8_t *clip_idx = clip_idx_set + class_idx[i] * ALF_NUM_COEFF_LUMA; + + for (int j = 0; j < ALF_NUM_COEFF_LUMA; j++) { + const int idx = index[transpose_idx[i]][j]; + *coeff++ = src_coeff[idx]; + *clip++ = clip_set[clip_idx[idx]]; + } + } +} + +#undef ALF_DIR_HORZ +#undef ALF_DIR_VERT +#undef ALF_DIR_DIGA0 +#undef ALF_DIR_DIGA1 + +// line zero +#define P7 pix[-8 * xstride] +#define P6 pix[-7 * xstride] +#define P5 pix[-6 * xstride] +#define P4 pix[-5 * xstride] +#define P3 pix[-4 * xstride] +#define P2 pix[-3 * xstride] +#define P1 pix[-2 * xstride] +#define P0 pix[-1 * xstride] +#define Q0 pix[0 * xstride] +#define Q1 pix[1 * xstride] +#define Q2 pix[2 * xstride] +#define Q3 pix[3 * xstride] +#define Q4 pix[4 * xstride] +#define Q5 pix[5 * xstride] +#define Q6 pix[6 * xstride] +#define Q7 pix[7 * xstride] +#define P(x) pix[(-(x)-1) * xstride] +#define Q(x) pix[(x) * xstride] + +// line three. used only for deblocking decision +#define TP7 pix[-8 * xstride + 3 * ystride] +#define TP6 pix[-7 * xstride + 3 * ystride] +#define TP5 pix[-6 * xstride + 3 * ystride] +#define TP4 pix[-5 * xstride + 3 * ystride] +#define TP3 pix[-4 * xstride + 3 * ystride] +#define TP2 pix[-3 * xstride + 3 * ystride] +#define TP1 pix[-2 * xstride + 3 * ystride] +#define TP0 pix[-1 * xstride + 3 * ystride] +#define TQ0 pix[0 * xstride + 3 * ystride] +#define TQ1 pix[1 * xstride + 3 * ystride] +#define TQ2 pix[2 * xstride + 3 * ystride] +#define TQ3 pix[3 * xstride + 3 * ystride] +#define TQ4 pix[4 * xstride + 3 * ystride] +#define TQ5 pix[5 * xstride + 3 * ystride] +#define TQ6 pix[6 * xstride + 3 * ystride] +#define TQ7 pix[7 * xstride + 3 * ystride] +#define TP(x) pix[(-(x)-1) * xstride + 3 * ystride] +#define TQ(x) pix[(x) * xstride + 3 * ystride] + +#define FP3 pix[-4 * xstride + 1 * ystride] +#define FP2 pix[-3 * xstride + 1 * ystride] +#define FP1 pix[-2 * xstride + 1 * ystride] +#define FP0 pix[-1 * xstride + 1 * ystride] +#define FQ0 pix[0 * xstride + 1 * ystride] +#define FQ1 pix[1 * xstride + 1 * ystride] +#define FQ2 pix[2 * xstride + 1 * ystride] +#define FQ3 pix[3 * xstride + 1 * ystride] + +#include "libavcodec/h26x/h2656_deblock_template.c" + +static void FUNC(loop_filter_luma_large)(pixel *pix, const ptrdiff_t xstride, const ptrdiff_t ystride, const int32_t tc, + const uint8_t no_p, const uint8_t no_q, const uint8_t max_len_p, const uint8_t max_len_q) +{ + for (int d = 0; d < 4; d++) { + const int p6 = P6; + const int p5 = P5; + const int p4 = P4; + const int p3 = P3; + const int p2 = P2; + const int p1 = P1; + const int p0 = P0; + const int q0 = Q0; + const int q1 = Q1; + const int q2 = Q2; + const int q3 = Q3; + const int q4 = Q4; + const int q5 = Q5; + const int q6 = Q6; + int m; + if (max_len_p == 5 && max_len_q == 5) + m = (p4 + p3 + 2 * (p2 + p1 + p0 + q0 + q1 + q2) + q3 + q4 + 8) >> 4; + else if (max_len_p == max_len_q) + m = (p6 + p5 + p4 + p3 + p2 + p1 + 2 * (p0 + q0) + q1 + q2 + q3 + q4 + q5 + q6 + 8) >> 4; + else if (max_len_p + max_len_q == 12) + m = (p5 + p4 + p3 + p2 + 2 * (p1 + p0 + q0 + q1) + q2 + q3 + q4 + q5 + 8) >> 4; + else if (max_len_p + max_len_q == 8) + m = (p3 + p2 + p1 + p0 + q0 + q1 + q2 + q3 + 4) >> 3; + else if (max_len_q == 7) + m = (2 * (p2 + p1 + p0 + q0) + p0 + p1 + q1 + q2 + q3 + q4 + q5 + q6 + 8) >> 4; + else + m = (p6 + p5 + p4 + p3 + p2 + p1 + 2 * (q2 + q1 + q0 + p0) + q0 + q1 + 8) >> 4; + if (!no_p) { + const int refp = (P(max_len_p) + P(max_len_p - 1) + 1) >> 1; + if (max_len_p == 3) { + P0 = p0 + av_clip(((m * 53 + refp * 11 + 32) >> 6) - p0, -(tc * 6 >> 1), (tc * 6 >> 1)); + P1 = p1 + av_clip(((m * 32 + refp * 32 + 32) >> 6) - p1, -(tc * 4 >> 1), (tc * 4 >> 1)); + P2 = p2 + av_clip(((m * 11 + refp * 53 + 32) >> 6) - p2, -(tc * 2 >> 1), (tc * 2 >> 1)); + } else if (max_len_p == 5) { + P0 = p0 + av_clip(((m * 58 + refp * 6 + 32) >> 6) - p0, -(tc * 6 >> 1), (tc * 6 >> 1)); + P1 = p1 + av_clip(((m * 45 + refp * 19 + 32) >> 6) - p1, -(tc * 5 >> 1), (tc * 5 >> 1)); + P2 = p2 + av_clip(((m * 32 + refp * 32 + 32) >> 6) - p2, -(tc * 4 >> 1), (tc * 4 >> 1)); + P3 = p3 + av_clip(((m * 19 + refp * 45 + 32) >> 6) - p3, -(tc * 3 >> 1), (tc * 3 >> 1)); + P4 = p4 + av_clip(((m * 6 + refp * 58 + 32) >> 6) - p4, -(tc * 2 >> 1), (tc * 2 >> 1)); + } else { + P0 = p0 + av_clip(((m * 59 + refp * 5 + 32) >> 6) - p0, -(tc * 6 >> 1), (tc * 6 >> 1)); + P1 = p1 + av_clip(((m * 50 + refp * 14 + 32) >> 6) - p1, -(tc * 5 >> 1), (tc * 5 >> 1)); + P2 = p2 + av_clip(((m * 41 + refp * 23 + 32) >> 6) - p2, -(tc * 4 >> 1), (tc * 4 >> 1)); + P3 = p3 + av_clip(((m * 32 + refp * 32 + 32) >> 6) - p3, -(tc * 3 >> 1), (tc * 3 >> 1)); + P4 = p4 + av_clip(((m * 23 + refp * 41 + 32) >> 6) - p4, -(tc * 2 >> 1), (tc * 2 >> 1)); + P5 = p5 + av_clip(((m * 14 + refp * 50 + 32) >> 6) - p5, -(tc * 1 >> 1), (tc * 1 >> 1)); + P6 = p6 + av_clip(((m * 5 + refp * 59 + 32) >> 6) - p6, -(tc * 1 >> 1), (tc * 1 >> 1)); + } + } + if (!no_q) { + const int refq = (Q(max_len_q) + Q(max_len_q - 1) + 1) >> 1; + if (max_len_q == 3) { + Q0 = q0 + av_clip(((m * 53 + refq * 11 + 32) >> 6) - q0, -(tc * 6 >> 1), (tc * 6 >> 1)); + Q1 = q1 + av_clip(((m * 32 + refq * 32 + 32) >> 6) - q1, -(tc * 4 >> 1), (tc * 4 >> 1)); + Q2 = q2 + av_clip(((m * 11 + refq * 53 + 32) >> 6) - q2, -(tc * 2 >> 1), (tc * 2 >> 1)); + } else if (max_len_q == 5) { + Q0 = q0 + av_clip(((m * 58 + refq * 6 + 32) >> 6) - q0, -(tc * 6 >> 1), (tc * 6 >> 1)); + Q1 = q1 + av_clip(((m * 45 + refq * 19 + 32) >> 6) - q1, -(tc * 5 >> 1), (tc * 5 >> 1)); + Q2 = q2 + av_clip(((m * 32 + refq * 32 + 32) >> 6) - q2, -(tc * 4 >> 1), (tc * 4 >> 1)); + Q3 = q3 + av_clip(((m * 19 + refq * 45 + 32) >> 6) - q3, -(tc * 3 >> 1), (tc * 3 >> 1)); + Q4 = q4 + av_clip(((m * 6 + refq * 58 + 32) >> 6) - q4, -(tc * 2 >> 1), (tc * 2 >> 1)); + } else { + Q0 = q0 + av_clip(((m * 59 + refq * 5 + 32) >> 6) - q0, -(tc * 6 >> 1), (tc * 6 >> 1)); + Q1 = q1 + av_clip(((m * 50 + refq * 14 + 32) >> 6) - q1, -(tc * 5 >> 1), (tc * 5 >> 1)); + Q2 = q2 + av_clip(((m * 41 + refq * 23 + 32) >> 6) - q2, -(tc * 4 >> 1), (tc * 4 >> 1)); + Q3 = q3 + av_clip(((m * 32 + refq * 32 + 32) >> 6) - q3, -(tc * 3 >> 1), (tc * 3 >> 1)); + Q4 = q4 + av_clip(((m * 23 + refq * 41 + 32) >> 6) - q4, -(tc * 2 >> 1), (tc * 2 >> 1)); + Q5 = q5 + av_clip(((m * 14 + refq * 50 + 32) >> 6) - q5, -(tc * 1 >> 1), (tc * 1 >> 1)); + Q6 = q6 + av_clip(((m * 5 + refq * 59 + 32) >> 6) - q6, -(tc * 1 >> 1), (tc * 1 >> 1)); + } + + } + pix += ystride; + } +} + +static void FUNC(vvc_loop_filter_luma)(uint8_t* _pix, ptrdiff_t _xstride, ptrdiff_t _ystride, + const int32_t *_beta, const int32_t *_tc, const uint8_t *_no_p, const uint8_t *_no_q, + const uint8_t *_max_len_p, const uint8_t *_max_len_q, const int hor_ctu_edge) +{ + const ptrdiff_t xstride = _xstride / sizeof(pixel); + const ptrdiff_t ystride = _ystride / sizeof(pixel); + + for (int i = 0; i < 2; i++) { +#if BIT_DEPTH < 10 + const int tc = (_tc[i] + (1 << (9 - BIT_DEPTH))) >> (10 - BIT_DEPTH); +#else + const int tc = _tc[i] << (BIT_DEPTH - 10); +#endif + if (tc) { + pixel* pix = (pixel*)_pix + i * 4 * ystride; + const int dp0 = abs(P2 - 2 * P1 + P0); + const int dq0 = abs(Q2 - 2 * Q1 + Q0); + const int dp3 = abs(TP2 - 2 * TP1 + TP0); + const int dq3 = abs(TQ2 - 2 * TQ1 + TQ0); + const int d0 = dp0 + dq0; + const int d3 = dp3 + dq3; + const int tc25 = ((tc * 5 + 1) >> 1); + + const int no_p = _no_p[i]; + const int no_q = _no_q[i]; + + int max_len_p = _max_len_p[i]; + int max_len_q = _max_len_q[i]; + + const int large_p = (max_len_p > 3 && !hor_ctu_edge); + const int large_q = max_len_q > 3; + + const int beta = _beta[i] << BIT_DEPTH - 8; + const int beta_3 = beta >> 3; + const int beta_2 = beta >> 2; + + if (large_p || large_q) { + const int dp0l = large_p ? ((dp0 + abs(P5 - 2 * P4 + P3) + 1) >> 1) : dp0; + const int dq0l = large_q ? ((dq0 + abs(Q5 - 2 * Q4 + Q3) + 1) >> 1) : dq0; + const int dp3l = large_p ? ((dp3 + abs(TP5 - 2 * TP4 + TP3) + 1) >> 1) : dp3; + const int dq3l = large_q ? ((dq3 + abs(TQ5 - 2 * TQ4 + TQ3) + 1) >> 1) : dq3; + const int d0l = dp0l + dq0l; + const int d3l = dp3l + dq3l; + const int beta53 = beta * 3 >> 5; + const int beta_4 = beta >> 4; + max_len_p = large_p ? max_len_p : 3; + max_len_q = large_q ? max_len_q : 3; + + if (d0l + d3l < beta) { + const int sp0l = abs(P3 - P0) + (max_len_p == 7 ? abs(P7 - P6 - P5 + P4) : 0); + const int sq0l = abs(Q0 - Q3) + (max_len_q == 7 ? abs(Q4 - Q5 - Q6 + Q7) : 0); + const int sp3l = abs(TP3 - TP0) + (max_len_p == 7 ? abs(TP7 - TP6 - TP5 + TP4) : 0); + const int sq3l = abs(TQ0 - TQ3) + (max_len_q == 7 ? abs(TQ4 - TQ5 - TQ6 + TQ7) : 0); + const int sp0 = large_p ? ((sp0l + abs(P3 - P(max_len_p)) + 1) >> 1) : sp0l; + const int sp3 = large_p ? ((sp3l + abs(TP3 - TP(max_len_p)) + 1) >> 1) : sp3l; + const int sq0 = large_q ? ((sq0l + abs(Q3 - Q(max_len_q)) + 1) >> 1) : sq0l; + const int sq3 = large_q ? ((sq3l + abs(TQ3 - TQ(max_len_q)) + 1) >> 1) : sq3l; + if (sp0 + sq0 < beta53 && abs(P0 - Q0) < tc25 && + sp3 + sq3 < beta53 && abs(TP0 - TQ0) < tc25 && + (d0l << 1) < beta_4 && (d3l << 1) < beta_4) { + FUNC(loop_filter_luma_large)(pix, xstride, ystride, tc, no_p, no_q, max_len_p, max_len_q); + continue; + } + } + } + if (d0 + d3 < beta) { + if (max_len_p > 2 && max_len_q > 2 && + abs(P3 - P0) + abs(Q3 - Q0) < beta_3 && abs(P0 - Q0) < tc25 && + abs(TP3 - TP0) + abs(TQ3 - TQ0) < beta_3 && abs(TP0 - TQ0) < tc25 && + (d0 << 1) < beta_2 && (d3 << 1) < beta_2) { + FUNC(loop_filter_luma_strong)(pix, xstride, ystride, tc, tc << 1, tc * 3, no_p, no_q); + } else { + int nd_p = 1; + int nd_q = 1; + if (max_len_p > 1 && max_len_q > 1) { + if (dp0 + dp3 < ((beta + (beta >> 1)) >> 3)) + nd_p = 2; + if (dq0 + dq3 < ((beta + (beta >> 1)) >> 3)) + nd_q = 2; + } + FUNC(loop_filter_luma_weak)(pix, xstride, ystride, tc, beta, no_p, no_q, nd_p, nd_q); + } + } + } + } +} + +static void FUNC(loop_filter_chroma_strong)(pixel *pix, const ptrdiff_t xstride, const ptrdiff_t ystride, + const int size, const int32_t tc, const uint8_t no_p, const uint8_t no_q) +{ + for (int d = 0; d < size; d++) { + const int p3 = P3; + const int p2 = P2; + const int p1 = P1; + const int p0 = P0; + const int q0 = Q0; + const int q1 = Q1; + const int q2 = Q2; + const int q3 = Q3; + if (!no_p) { + P0 = av_clip((p3 + p2 + p1 + 2 * p0 + q0 + q1 + q2 + 4) >> 3, p0 - tc, p0 + tc); + P1 = av_clip((2 * p3 + p2 + 2 * p1 + p0 + q0 + q1 + 4) >> 3, p1 - tc, p1 + tc); + P2 = av_clip((3 * p3 + 2 * p2 + p1 + p0 + q0 + 4) >> 3, p2 - tc, p2 + tc ); + } + if (!no_q) { + Q0 = av_clip((p2 + p1 + p0 + 2 * q0 + q1 + q2 + q3 + 4) >> 3, q0 - tc, q0 + tc); + Q1 = av_clip((p1 + p0 + q0 + 2 * q1 + q2 + 2 * q3 + 4) >> 3, q1 - tc, q1 + tc); + Q2 = av_clip((p0 + q0 + q1 + 2 * q2 + 3 * q3 + 4) >> 3, q2 - tc, q2 + tc); + } + pix += ystride; + } +} + +static void FUNC(loop_filter_chroma_strong_one_side)(pixel *pix, const ptrdiff_t xstride, const ptrdiff_t ystride, + const int size, const int32_t tc, const uint8_t no_p, const uint8_t no_q) +{ + for (int d = 0; d < size; d++) { + const int p1 = P1; + const int p0 = P0; + const int q0 = Q0; + const int q1 = Q1; + const int q2 = Q2; + const int q3 = Q3; + if (!no_p) { + P0 = av_clip((3 * p1 + 2 * p0 + q0 + q1 + q2 + 4) >> 3, p0 - tc, p0 + tc); + } + if (!no_q) { + Q0 = av_clip((2 * p1 + p0 + 2 * q0 + q1 + q2 + q3 + 4) >> 3, q0 - tc, q0 + tc); + Q1 = av_clip((p1 + p0 + q0 + 2 * q1 + q2 + 2 * q3 + 4) >> 3, q1 - tc, q1 + tc); + Q2 = av_clip((p0 + q0 + q1 + 2 * q2 + 3 * q3 + 4) >> 3, q2 - tc, q2 + tc); + } + pix += ystride; + } +} + +static void FUNC(vvc_loop_filter_chroma)(uint8_t *_pix, const ptrdiff_t _xstride, const ptrdiff_t _ystride, + const int32_t *_beta, const int32_t *_tc, const uint8_t *_no_p, const uint8_t *_no_q, + const uint8_t *_max_len_p, const uint8_t *_max_len_q, const int shift) +{ + const ptrdiff_t xstride = _xstride / sizeof(pixel); + const ptrdiff_t ystride = _ystride / sizeof(pixel); + const int size = shift ? 2 : 4; + const int end = 8 / size; // 8 samples a loop + + for (int i = 0; i < end; i++) { +#if BIT_DEPTH < 10 + const int tc = (_tc[i] + (1 << (9 - BIT_DEPTH))) >> (10 - BIT_DEPTH); +#else + const int tc = _tc[i] << (BIT_DEPTH - 10); +#endif + if (tc) { + pixel *pix = (pixel *)_pix + i * size * ystride; + const uint8_t no_p = _no_p[i]; + const uint8_t no_q = _no_q[i]; + + const int beta = _beta[i] << (BIT_DEPTH - 8); + const int beta_3 = beta >> 3; + const int beta_2 = beta >> 2; + + const int tc25 = ((tc * 5 + 1) >> 1); + + uint8_t max_len_p = _max_len_p[i]; + uint8_t max_len_q = _max_len_q[i]; + + if (!max_len_p || !max_len_q) + continue; + + if (max_len_q == 3){ + const int p1n = shift ? FP1 : TP1; + const int p2n = max_len_p == 1 ? p1n : (shift ? FP2 : TP2); + const int p0n = shift ? FP0 : TP0; + const int q0n = shift ? FQ0 : TQ0; + const int q1n = shift ? FQ1 : TQ1; + const int q2n = shift ? FQ2 : TQ2; + const int p3 = max_len_p == 1 ? P1 : P3; + const int p2 = max_len_p == 1 ? P1 : P2; + const int p1 = P1; + const int p0 = P0; + const int dp0 = abs(p2 - 2 * p1 + p0); + const int dq0 = abs(Q2 - 2 * Q1 + Q0); + + const int dp1 = abs(p2n - 2 * p1n + p0n); + const int dq1 = abs(q2n - 2 * q1n + q0n); + const int d0 = dp0 + dq0; + const int d1 = dp1 + dq1; + + if (d0 + d1 < beta) { + const int p3n = max_len_p == 1 ? p1n : (shift ? FP3 : TP3); + const int q3n = shift ? FQ3 : TQ3; + const int dsam0 = (d0 << 1) < beta_2 && (abs(p3 - p0) + abs(Q0 - Q3) < beta_3) && + abs(p0 - Q0) < tc25; + const int dsam1 = (d1 << 1) < beta_2 && (abs(p3n - p0n) + abs(q0n - q3n) < beta_3) && + abs(p0n - q0n) < tc25; + if (!dsam0 || !dsam1) + max_len_p = max_len_q = 1; + } else { + max_len_p = max_len_q = 1; + } + } + + if (max_len_p == 3 && max_len_q == 3) + FUNC(loop_filter_chroma_strong)(pix, xstride, ystride, size, tc, no_p, no_q); + else if (max_len_q == 3) + FUNC(loop_filter_chroma_strong_one_side)(pix, xstride, ystride, size, tc, no_p, no_q); + else + FUNC(loop_filter_chroma_weak)(pix, xstride, ystride, size, tc, no_p, no_q); + } + } +} + +static void FUNC(vvc_h_loop_filter_chroma)(uint8_t *pix, ptrdiff_t stride, + const int32_t *beta, const int32_t *tc, const uint8_t *no_p, const uint8_t *no_q, + const uint8_t *max_len_p, const uint8_t *max_len_q, int shift) +{ + FUNC(vvc_loop_filter_chroma)(pix, stride, sizeof(pixel), beta, tc, + no_p, no_q, max_len_p, max_len_q, shift); +} + +static void FUNC(vvc_v_loop_filter_chroma)(uint8_t *pix, ptrdiff_t stride, + const int32_t *beta, const int32_t *tc, const uint8_t *no_p, const uint8_t *no_q, + const uint8_t *max_len_p, const uint8_t *max_len_q, int shift) +{ + FUNC(vvc_loop_filter_chroma)(pix, sizeof(pixel), stride, beta, tc, + no_p, no_q, max_len_p, max_len_q, shift); +} + +static void FUNC(vvc_h_loop_filter_luma)(uint8_t *pix, ptrdiff_t stride, + const int32_t *beta, const int32_t *tc, const uint8_t *no_p, const uint8_t *no_q, + const uint8_t *max_len_p, const uint8_t *max_len_q, const int hor_ctu_edge) +{ + FUNC(vvc_loop_filter_luma)(pix, stride, sizeof(pixel), beta, tc, + no_p, no_q, max_len_p, max_len_q, hor_ctu_edge); +} + +static void FUNC(vvc_v_loop_filter_luma)(uint8_t *pix, ptrdiff_t stride, + const int32_t *beta, const int32_t *tc, const uint8_t *no_p, const uint8_t *no_q, + const uint8_t *max_len_p, const uint8_t *max_len_q, const int hor_ctu_edge) +{ + FUNC(vvc_loop_filter_luma)(pix, sizeof(pixel), stride, beta, tc, + no_p, no_q, max_len_p, max_len_q, hor_ctu_edge); +} + +static int FUNC(vvc_loop_ladf_level)(const uint8_t *_pix, const ptrdiff_t _xstride, const ptrdiff_t _ystride) +{ + const pixel *pix = (pixel *)_pix; + const ptrdiff_t xstride = _xstride / sizeof(pixel); + const ptrdiff_t ystride = _ystride / sizeof(pixel); + return (P0 + TP0 + Q0 + TQ0) >> 2; +} + +static int FUNC(vvc_h_loop_ladf_level)(const uint8_t *pix, ptrdiff_t stride) +{ + return FUNC(vvc_loop_ladf_level)(pix, stride, sizeof(pixel)); +} + +static int FUNC(vvc_v_loop_ladf_level)(const uint8_t *pix, ptrdiff_t stride) +{ + return FUNC(vvc_loop_ladf_level)(pix, sizeof(pixel), stride); +} + +#undef P7 +#undef P6 +#undef P5 +#undef P4 +#undef P3 +#undef P2 +#undef P1 +#undef P0 +#undef Q0 +#undef Q1 +#undef Q2 +#undef Q3 +#undef Q4 +#undef Q5 +#undef Q6 +#undef Q7 + +#undef TP7 +#undef TP6 +#undef TP5 +#undef TP4 +#undef TP3 +#undef TP2 +#undef TP1 +#undef TP0 +#undef TQ0 +#undef TQ1 +#undef TQ2 +#undef TQ3 +#undef TQ4 +#undef TQ5 +#undef TQ6 +#undef TQ7 + +static void FUNC(ff_vvc_lmcs_dsp_init)(VVCLMCSDSPContext *const lmcs) +{ + lmcs->filter = FUNC(lmcs_filter_luma); +} + +static void FUNC(ff_vvc_lf_dsp_init)(VVCLFDSPContext *const lf) +{ + lf->ladf_level[0] = FUNC(vvc_h_loop_ladf_level); + lf->ladf_level[1] = FUNC(vvc_v_loop_ladf_level); + lf->filter_luma[0] = FUNC(vvc_h_loop_filter_luma); + lf->filter_luma[1] = FUNC(vvc_v_loop_filter_luma); + lf->filter_chroma[0] = FUNC(vvc_h_loop_filter_chroma); + lf->filter_chroma[1] = FUNC(vvc_v_loop_filter_chroma); +} + +static void FUNC(ff_vvc_sao_dsp_init)(VVCSAODSPContext *const sao) +{ + for (int i = 0; i < FF_ARRAY_ELEMS(sao->band_filter); i++) + sao->band_filter[i] = FUNC(sao_band_filter); + for (int i = 0; i < FF_ARRAY_ELEMS(sao->edge_filter); i++) + sao->edge_filter[i] = FUNC(sao_edge_filter); + sao->edge_restore[0] = FUNC(sao_edge_restore_0); + sao->edge_restore[1] = FUNC(sao_edge_restore_1); +} + +static void FUNC(ff_vvc_alf_dsp_init)(VVCALFDSPContext *const alf) +{ + alf->filter[LUMA] = FUNC(alf_filter_luma); + alf->filter[CHROMA] = FUNC(alf_filter_chroma); + alf->filter_cc = FUNC(alf_filter_cc); + alf->classify = FUNC(alf_classify); + alf->recon_coeff_and_clip = FUNC(alf_recon_coeff_and_clip); +} |