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-rw-r--r--libavcodec/vc1dsp.c37
1 files changed, 25 insertions, 12 deletions
diff --git a/libavcodec/vc1dsp.c b/libavcodec/vc1dsp.c
index 0af6f8b6f2..8d27399c9d 100644
--- a/libavcodec/vc1dsp.c
+++ b/libavcodec/vc1dsp.c
@@ -2,20 +2,20 @@
* VC-1 and WMV3 decoder - DSP functions
* Copyright (c) 2006 Konstantin Shishkov
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@@ -25,8 +25,10 @@
*
*/
+#include "libavutil/avassert.h"
#include "libavutil/common.h"
#include "h264chroma.h"
+#include "rnd_avg.h"
#include "vc1dsp.h"
@@ -562,7 +564,7 @@ static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int
/** Function used to do motion compensation with bicubic interpolation
*/
-#define VC1_MSPEL_MC(OP, OPNAME)\
+#define VC1_MSPEL_MC(OP, OP4, OPNAME)\
static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd)\
{\
int i, j;\
@@ -616,13 +618,24 @@ static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, const uint8_t
dst += stride;\
src += stride;\
}\
+}\
+static void OPNAME ## pixels8x8_c(uint8_t *block, const uint8_t *pixels, int line_size, int rnd){\
+ int i;\
+ for(i=0; i<8; i++){\
+ OP4(*(uint32_t*)(block ), AV_RN32(pixels ));\
+ OP4(*(uint32_t*)(block+4), AV_RN32(pixels+4));\
+ pixels+=line_size;\
+ block +=line_size;\
+ }\
}
#define op_put(a, b) a = av_clip_uint8(b)
#define op_avg(a, b) a = (a + av_clip_uint8(b) + 1) >> 1
+#define op4_avg(a, b) a = rnd_avg32(a, b)
+#define op4_put(a, b) a = b
-VC1_MSPEL_MC(op_put, put_)
-VC1_MSPEL_MC(op_avg, avg_)
+VC1_MSPEL_MC(op_put, op4_put, put_)
+VC1_MSPEL_MC(op_avg, op4_avg, avg_)
/* pixel functions - really are entry points to vc1_mspel_mc */
@@ -666,7 +679,7 @@ static void put_no_rnd_vc1_chroma_mc8_c(uint8_t *dst/*align 8*/, uint8_t *src/*a
const int D=( x)*( y);
int i;
- assert(x<8 && y<8 && x>=0 && y>=0);
+ av_assert2(x<8 && y<8 && x>=0 && y>=0);
for(i=0; i<h; i++)
{
@@ -690,7 +703,7 @@ static void put_no_rnd_vc1_chroma_mc4_c(uint8_t *dst, uint8_t *src, int stride,
const int D=( x)*( y);
int i;
- assert(x<8 && y<8 && x>=0 && y>=0);
+ av_assert2(x<8 && y<8 && x>=0 && y>=0);
for(i=0; i<h; i++)
{
@@ -711,7 +724,7 @@ static void avg_no_rnd_vc1_chroma_mc8_c(uint8_t *dst/*align 8*/, uint8_t *src/*a
const int D=( x)*( y);
int i;
- assert(x<8 && y<8 && x>=0 && y>=0);
+ av_assert2(x<8 && y<8 && x>=0 && y>=0);
for(i=0; i<h; i++)
{
@@ -808,7 +821,7 @@ av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) {
dsp->vc1_v_loop_filter16 = vc1_v_loop_filter16_c;
dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_c;
- dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_pixels8x8_c;
+ dsp->put_vc1_mspel_pixels_tab[ 0] = put_pixels8x8_c;
dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c;
dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c;
dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c;
@@ -825,7 +838,7 @@ av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) {
dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c;
dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c;
- dsp->avg_vc1_mspel_pixels_tab[ 0] = ff_avg_pixels8x8_c;
+ dsp->avg_vc1_mspel_pixels_tab[ 0] = avg_pixels8x8_c;
dsp->avg_vc1_mspel_pixels_tab[ 1] = avg_vc1_mspel_mc10_c;
dsp->avg_vc1_mspel_pixels_tab[ 2] = avg_vc1_mspel_mc20_c;
dsp->avg_vc1_mspel_pixels_tab[ 3] = avg_vc1_mspel_mc30_c;