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Diffstat (limited to 'libavcodec/ppc/mpegvideodsp.c')
-rw-r--r--libavcodec/ppc/mpegvideodsp.c133
1 files changed, 133 insertions, 0 deletions
diff --git a/libavcodec/ppc/mpegvideodsp.c b/libavcodec/ppc/mpegvideodsp.c
new file mode 100644
index 0000000000..7696954335
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+++ b/libavcodec/ppc/mpegvideodsp.c
@@ -0,0 +1,133 @@
+/*
+ * GMC (Global Motion Compensation), AltiVec-enabled
+ *
+ * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/mem.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/mpegvideodsp.h"
+
+#if HAVE_ALTIVEC
+/* AltiVec-enhanced gmc1. ATM this code assumes stride is a multiple of 8
+ * to preserve proper dst alignment. */
+static void gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */,
+ int stride, int h, int x16, int y16, int rounder)
+{
+ int i;
+ const DECLARE_ALIGNED(16, unsigned short, rounder_a) = rounder;
+ const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] = {
+ (16 - x16) * (16 - y16), /* A */
+ (x16) * (16 - y16), /* B */
+ (16 - x16) * (y16), /* C */
+ (x16) * (y16), /* D */
+ 0, 0, 0, 0 /* padding */
+ };
+ register const vector unsigned char vczero =
+ (const vector unsigned char) vec_splat_u8(0);
+ register const vector unsigned short vcsr8 =
+ (const vector unsigned short) vec_splat_u16(8);
+ register vector unsigned char dstv, dstv2, srcvB, srcvC, srcvD;
+ register vector unsigned short tempB, tempC, tempD;
+ unsigned long dst_odd = (unsigned long) dst & 0x0000000F;
+ unsigned long src_really_odd = (unsigned long) src & 0x0000000F;
+ register vector unsigned short tempA =
+ vec_ld(0, (const unsigned short *) ABCD);
+ register vector unsigned short Av = vec_splat(tempA, 0);
+ register vector unsigned short Bv = vec_splat(tempA, 1);
+ register vector unsigned short Cv = vec_splat(tempA, 2);
+ register vector unsigned short Dv = vec_splat(tempA, 3);
+ register vector unsigned short rounderV =
+ vec_splat((vec_u16) vec_lde(0, &rounder_a), 0);
+
+ /* we'll be able to pick-up our 9 char elements at src from those
+ * 32 bytes we load the first batch here, as inside the loop we can
+ * reuse 'src + stride' from one iteration as the 'src' of the next. */
+ register vector unsigned char src_0 = vec_ld(0, src);
+ register vector unsigned char src_1 = vec_ld(16, src);
+ register vector unsigned char srcvA = vec_perm(src_0, src_1,
+ vec_lvsl(0, src));
+
+ if (src_really_odd != 0x0000000F)
+ /* If (src & 0xF) == 0xF, then (src + 1) is properly aligned
+ * on the second vector. */
+ srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
+ else
+ srcvB = src_1;
+ srcvA = vec_mergeh(vczero, srcvA);
+ srcvB = vec_mergeh(vczero, srcvB);
+
+ for (i = 0; i < h; i++) {
+ dst_odd = (unsigned long) dst & 0x0000000F;
+ src_really_odd = (((unsigned long) src) + stride) & 0x0000000F;
+
+ dstv = vec_ld(0, dst);
+
+ /* We'll be able to pick-up our 9 char elements at src + stride from
+ * those 32 bytes then reuse the resulting 2 vectors srvcC and srcvD
+ * as the next srcvA and srcvB. */
+ src_0 = vec_ld(stride + 0, src);
+ src_1 = vec_ld(stride + 16, src);
+ srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));
+
+ if (src_really_odd != 0x0000000F)
+ /* If (src & 0xF) == 0xF, then (src + 1) is properly aligned
+ * on the second vector. */
+ srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
+ else
+ srcvD = src_1;
+
+ srcvC = vec_mergeh(vczero, srcvC);
+ srcvD = vec_mergeh(vczero, srcvD);
+
+ /* OK, now we (finally) do the math :-)
+ * Those four instructions replace 32 int muls & 32 int adds.
+ * Isn't AltiVec nice? */
+ tempA = vec_mladd((vector unsigned short) srcvA, Av, rounderV);
+ tempB = vec_mladd((vector unsigned short) srcvB, Bv, tempA);
+ tempC = vec_mladd((vector unsigned short) srcvC, Cv, tempB);
+ tempD = vec_mladd((vector unsigned short) srcvD, Dv, tempC);
+
+ srcvA = srcvC;
+ srcvB = srcvD;
+
+ tempD = vec_sr(tempD, vcsr8);
+
+ dstv2 = vec_pack(tempD, (vector unsigned short) vczero);
+
+ if (dst_odd)
+ dstv2 = vec_perm(dstv, dstv2, vcprm(0, 1, s0, s1));
+ else
+ dstv2 = vec_perm(dstv, dstv2, vcprm(s0, s1, 2, 3));
+
+ vec_st(dstv2, 0, dst);
+
+ dst += stride;
+ src += stride;
+ }
+}
+#endif /* HAVE_ALTIVEC */
+
+av_cold void ff_mpegvideodsp_init_ppc(MpegVideoDSPContext *c)
+{
+#if HAVE_ALTIVEC
+ c->gmc1 = gmc1_altivec;
+#endif /* HAVE_ALTIVEC */
+}