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-rw-r--r--libavcodec/interplayacm.c615
1 files changed, 615 insertions, 0 deletions
diff --git a/libavcodec/interplayacm.c b/libavcodec/interplayacm.c
new file mode 100644
index 0000000000..a676bcb931
--- /dev/null
+++ b/libavcodec/interplayacm.c
@@ -0,0 +1,615 @@
+/*
+ * Interplay ACM decoder
+ *
+ * Copyright (c) 2004-2008 Marko Kreen
+ * Copyright (c) 2008 Adam Gashlin
+ * Copyright (c) 2015 Paul B Mahol
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include "libavutil/intreadwrite.h"
+#include "avcodec.h"
+#define BITSTREAM_READER_LE
+#include "get_bits.h"
+#include "internal.h"
+
+static const int8_t map_1bit[] = { -1, +1 };
+static const int8_t map_2bit_near[] = { -2, -1, +1, +2 };
+static const int8_t map_2bit_far[] = { -3, -2, +2, +3 };
+static const int8_t map_3bit[] = { -4, -3, -2, -1, +1, +2, +3, +4 };
+
+static int mul_3x3 [3 * 3 * 3];
+static int mul_3x5 [5 * 5 * 5];
+static int mul_2x11[11 * 11];
+
+typedef struct InterplayACMContext {
+ GetBitContext gb;
+ uint8_t *bitstream;
+ int max_framesize;
+ int bitstream_size;
+ int bitstream_index;
+
+ int level;
+ int rows;
+ int cols;
+ int wrapbuf_len;
+ int block_len;
+ int skip;
+
+ int *block;
+ int *wrapbuf;
+ int *ampbuf;
+ int *midbuf;
+} InterplayACMContext;
+
+static av_cold int decode_init(AVCodecContext *avctx)
+{
+ InterplayACMContext *s = avctx->priv_data;
+ int x1, x2, x3;
+
+ if (avctx->extradata_size < 14)
+ return AVERROR_INVALIDDATA;
+
+ s->level = AV_RL16(avctx->extradata + 12) & 0xf;
+ s->rows = AV_RL16(avctx->extradata + 12) >> 4;
+ s->cols = 1 << s->level;
+ s->wrapbuf_len = 2 * s->cols - 2;
+ s->block_len = s->rows * s->cols;
+ s->max_framesize = s->block_len;
+
+ s->block = av_calloc(s->block_len, sizeof(int));
+ s->wrapbuf = av_calloc(s->wrapbuf_len, sizeof(int));
+ s->ampbuf = av_calloc(0x10000, sizeof(int));
+ s->bitstream = av_calloc(s->max_framesize, sizeof(*s->bitstream));
+ if (!s->block || !s->wrapbuf || !s->ampbuf || !s->bitstream)
+ return AVERROR(ENOMEM);
+
+ s->midbuf = s->ampbuf + 0x8000;
+ avctx->sample_fmt = AV_SAMPLE_FMT_S16;
+
+ for (x3 = 0; x3 < 3; x3++)
+ for (x2 = 0; x2 < 3; x2++)
+ for (x1 = 0; x1 < 3; x1++)
+ mul_3x3[x1 + x2 * 3 + x3* 3 * 3] = x1 + (x2 << 4) + (x3 << 8);
+ for (x3 = 0; x3 < 5; x3++)
+ for (x2 = 0; x2 < 5; x2++)
+ for (x1 = 0; x1 < 5; x1++)
+ mul_3x5[x1 + x2 * 5 + x3 * 5 * 5] = x1 + (x2 << 4) + (x3 << 8);
+ for (x2 = 0; x2 < 11; x2++)
+ for (x1 = 0; x1 < 11; x1++)
+ mul_2x11[x1 + x2 * 11] = x1 + (x2 << 4);
+
+ return 0;
+}
+
+#define set_pos(s, r, c, idx) do { \
+ unsigned pos = ((r) << s->level) + (c); \
+ s->block[pos] = s->midbuf[(idx)]; \
+ } while (0)
+
+static int zero(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ unsigned i;
+
+ for (i = 0; i < s->rows; i++)
+ set_pos(s, i, col, 0);
+ return 0;
+}
+
+static int bad(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ return AVERROR_INVALIDDATA;
+}
+
+static int linear(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned int i;
+ int b, middle = 1 << (ind - 1);
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits(gb, ind);
+ set_pos(s, i, col, b - middle);
+ }
+ return 0;
+}
+
+static int k13(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i++, col, 0);
+ if (i >= s->rows)
+ break;
+ set_pos(s, i, col, 0);
+ continue;
+ }
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0);
+ continue;
+ }
+ b = get_bits1(gb);
+ set_pos(s, i, col, map_1bit[b]);
+ }
+ return 0;
+}
+
+static int k12(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits1(gb);
+ set_pos(s, i, col, map_1bit[b]);
+ }
+ return 0;
+}
+
+static int k24(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i++, col, 0);
+ if (i >= s->rows) break;
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits(gb, 2);
+ set_pos(s, i, col, map_2bit_near[b]);
+ }
+ return 0;
+}
+
+static int k23(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits(gb, 2);
+ set_pos(s, i, col, map_2bit_near[b]);
+ }
+ return 0;
+}
+
+static int k35(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i++, col, 0);
+ if (i >= s->rows)
+ break;
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits1(gb);
+ if (b == 0) {
+ b = get_bits1(gb);
+ set_pos(s, i, col, map_1bit[b]);
+ continue;
+ }
+
+ b = get_bits(gb, 2);
+ set_pos(s, i, col, map_2bit_far[b]);
+ }
+ return 0;
+}
+
+static int k34(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits1(gb);
+ if (b == 0) {
+ b = get_bits1(gb);
+ set_pos(s, i, col, map_1bit[b]);
+ continue;
+ }
+
+ b = get_bits(gb, 2);
+ set_pos(s, i, col, map_2bit_far[b]);
+ }
+ return 0;
+}
+
+static int k45(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0); i++;
+ if (i >= s->rows)
+ break;
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits(gb, 3);
+ set_pos(s, i, col, map_3bit[b]);
+ }
+ return 0;
+}
+
+static int k44(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+
+ for (i = 0; i < s->rows; i++) {
+ b = get_bits1(gb);
+ if (b == 0) {
+ set_pos(s, i, col, 0);
+ continue;
+ }
+
+ b = get_bits(gb, 3);
+ set_pos(s, i, col, map_3bit[b]);
+ }
+ return 0;
+}
+
+static int t15(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+ int n1, n2, n3;
+
+ for (i = 0; i < s->rows; i++) {
+ /* b = (x1) + (x2 * 3) + (x3 * 9) */
+ b = get_bits(gb, 5);
+
+ n1 = (mul_3x3[b] & 0x0F) - 1;
+ n2 = ((mul_3x3[b] >> 4) & 0x0F) - 1;
+ n3 = ((mul_3x3[b] >> 8) & 0x0F) - 1;
+
+ set_pos(s, i++, col, n1);
+ if (i >= s->rows)
+ break;
+ set_pos(s, i++, col, n2);
+ if (i >= s->rows)
+ break;
+ set_pos(s, i, col, n3);
+ }
+ return 0;
+}
+
+static int t27(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+ int n1, n2, n3;
+
+ for (i = 0; i < s->rows; i++) {
+ /* b = (x1) + (x2 * 5) + (x3 * 25) */
+ b = get_bits(gb, 7);
+
+ n1 = (mul_3x5[b] & 0x0F) - 2;
+ n2 = ((mul_3x5[b] >> 4) & 0x0F) - 2;
+ n3 = ((mul_3x5[b] >> 8) & 0x0F) - 2;
+
+ set_pos(s, i++, col, n1);
+ if (i >= s->rows)
+ break;
+ set_pos(s, i++, col, n2);
+ if (i >= s->rows)
+ break;
+ set_pos(s, i, col, n3);
+ }
+ return 0;
+}
+
+static int t37(InterplayACMContext *s, unsigned ind, unsigned col)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, b;
+ int n1, n2;
+ for (i = 0; i < s->rows; i++) {
+ /* b = (x1) + (x2 * 11) */
+ b = get_bits(gb, 7);
+
+ n1 = (mul_2x11[b] & 0x0F) - 5;
+ n2 = ((mul_2x11[b] >> 4) & 0x0F) - 5;
+
+ set_pos(s, i++, col, n1);
+ if (i >= s->rows)
+ break;
+ set_pos(s, i, col, n2);
+ }
+ return 0;
+}
+
+typedef int (*filler)(InterplayACMContext *s, unsigned ind, unsigned col);
+
+static const filler filler_list[] = {
+ zero, bad, bad, linear,
+ linear, linear, linear, linear,
+ linear, linear, linear, linear,
+ linear, linear, linear, linear,
+ linear, k13, k12, t15,
+ k24, k23, t27, k35,
+ k34, bad, k45, k44,
+ bad, t37, bad, bad,
+};
+
+static int fill_block(InterplayACMContext *s)
+{
+ GetBitContext *gb = &s->gb;
+ unsigned i, ind;
+ int ret;
+
+ for (i = 0; i < s->cols; i++) {
+ ind = get_bits(gb, 5);
+ ret = filler_list[ind](s, ind, i);
+ if (ret < 0)
+ return ret;
+ }
+ return 0;
+}
+
+static void juggle(int *wrap_p, int *block_p, unsigned sub_len, unsigned sub_count)
+{
+ unsigned i, j;
+ int *p, r0, r1, r2, r3;
+
+ for (i = 0; i < sub_len; i++) {
+ p = block_p;
+ r0 = wrap_p[0];
+ r1 = wrap_p[1];
+ for (j = 0; j < sub_count/2; j++) {
+ r2 = *p;
+ *p = r1 * 2 + (r0 + r2);
+ p += sub_len;
+ r3 = *p;
+ *p = r2 * 2 - (r1 + r3);
+ p += sub_len;
+ r0 = r2;
+ r1 = r3;
+ }
+
+ *wrap_p++ = r0;
+ *wrap_p++ = r1;
+ block_p++;
+ }
+}
+
+static void juggle_block(InterplayACMContext *s)
+{
+ unsigned sub_count, sub_len, todo_count, step_subcount, i;
+ int *wrap_p, *block_p, *p;
+
+ /* juggle only if subblock_len > 1 */
+ if (s->level == 0)
+ return;
+
+ /* 2048 / subblock_len */
+ if (s->level > 9)
+ step_subcount = 1;
+ else
+ step_subcount = (2048 >> s->level) - 2;
+
+ /* Apply juggle() (rows)x(cols)
+ * from (step_subcount * 2) x (subblock_len/2)
+ * to (step_subcount * subblock_len) x (1)
+ */
+ todo_count = s->rows;
+ block_p = s->block;
+ while (1) {
+ wrap_p = s->wrapbuf;
+ sub_count = step_subcount;
+ if (sub_count > todo_count)
+ sub_count = todo_count;
+
+ sub_len = s->cols / 2;
+ sub_count *= 2;
+
+ juggle(wrap_p, block_p, sub_len, sub_count);
+ wrap_p += sub_len * 2;
+
+ for (i = 0, p = block_p; i < sub_count; i++) {
+ p[0]++;
+ p += sub_len;
+ }
+
+ while (sub_len > 1) {
+ sub_len /= 2;
+ sub_count *= 2;
+ juggle(wrap_p, block_p, sub_len, sub_count);
+ wrap_p += sub_len * 2;
+ }
+
+ if (todo_count <= step_subcount)
+ break;
+
+ todo_count -= step_subcount;
+ block_p += step_subcount << s->level;
+ }
+}
+
+static int decode_block(InterplayACMContext *s)
+{
+ GetBitContext *gb = &s->gb;
+ int pwr, count, val, i, x, ret;
+
+ pwr = get_bits(gb, 4);
+ val = get_bits(gb, 16);
+
+ count = 1 << pwr;
+
+ for (i = 0, x = 0; i < count; i++) {
+ s->midbuf[i] = x;
+ x += val;
+ }
+
+ for (i = 1, x = -val; i <= count; i++) {
+ s->midbuf[-i] = x;
+ x -= val;
+ }
+
+ ret = fill_block(s);
+ if (ret < 0)
+ return ret;
+
+ juggle_block(s);
+
+ return 0;
+}
+
+static int decode_frame(AVCodecContext *avctx, void *data,
+ int *got_frame_ptr, AVPacket *pkt)
+{
+ InterplayACMContext *s = avctx->priv_data;
+ GetBitContext *gb = &s->gb;
+ AVFrame *frame = data;
+ const uint8_t *buf;
+ int16_t *samples;
+ int ret, n, buf_size, input_buf_size;
+
+ if (!pkt->size && !s->bitstream_size) {
+ *got_frame_ptr = 0;
+ return 0;
+ }
+
+ buf_size = FFMIN(pkt->size, s->max_framesize - s->bitstream_size);
+ input_buf_size = buf_size;
+ if (s->bitstream_index + s->bitstream_size + buf_size > s->max_framesize) {
+ memmove(s->bitstream, &s->bitstream[s->bitstream_index], s->bitstream_size);
+ s->bitstream_index = 0;
+ }
+ if (pkt->data)
+ memcpy(&s->bitstream[s->bitstream_index + s->bitstream_size], pkt->data, buf_size);
+ buf = &s->bitstream[s->bitstream_index];
+ buf_size += s->bitstream_size;
+ s->bitstream_size = buf_size;
+ if (buf_size < s->max_framesize && pkt->data) {
+ *got_frame_ptr = 0;
+ return input_buf_size;
+ }
+
+ if ((ret = init_get_bits8(gb, buf, buf_size)) < 0)
+ return ret;
+
+ frame->nb_samples = s->block_len / avctx->channels;
+ if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
+ return ret;
+
+ skip_bits(gb, s->skip);
+ ret = decode_block(s);
+ if (ret < 0)
+ return ret;
+
+ samples = (int16_t *)frame->data[0];
+ for (n = 0; n < frame->nb_samples * avctx->channels; n++) {
+ int val = s->block[n] >> s->level;
+ *samples++ = val;
+ }
+
+ *got_frame_ptr = 1;
+ s->skip = get_bits_count(gb) - 8 * (get_bits_count(gb) / 8);
+ n = get_bits_count(gb) / 8;
+
+ if (n > buf_size && pkt->data) {
+ s->bitstream_size = 0;
+ s->bitstream_index = 0;
+ return AVERROR_INVALIDDATA;
+ }
+
+ if (s->bitstream_size) {
+ s->bitstream_index += n;
+ s->bitstream_size -= n;
+ return input_buf_size;
+ }
+ return n;
+}
+
+static av_cold int decode_close(AVCodecContext *avctx)
+{
+ InterplayACMContext *s = avctx->priv_data;
+
+ av_freep(&s->block);
+ av_freep(&s->wrapbuf);
+ av_freep(&s->ampbuf);
+ av_freep(&s->bitstream);
+ s->bitstream_size = 0;
+
+ return 0;
+}
+
+AVCodec ff_interplay_acm_decoder = {
+ .name = "interplayacm",
+ .long_name = NULL_IF_CONFIG_SMALL("Interplay ACM"),
+ .type = AVMEDIA_TYPE_AUDIO,
+ .id = AV_CODEC_ID_INTERPLAY_ACM,
+ .init = decode_init,
+ .close = decode_close,
+ .decode = decode_frame,
+ .capabilities = AV_CODEC_CAP_DELAY | AV_CODEC_CAP_DR1,
+ .priv_data_size = sizeof(InterplayACMContext),
+};