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-rw-r--r--libavcodec/internal.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/libavcodec/internal.h b/libavcodec/internal.h
index ac3d50df9c..975ec0ba30 100644
--- a/libavcodec/internal.h
+++ b/libavcodec/internal.h
@@ -229,30 +229,6 @@ void ff_color_frame(AVFrame *frame, const int color[4]);
#define FF_MAX_EXTRADATA_SIZE ((1 << 28) - AV_INPUT_BUFFER_PADDING_SIZE)
/**
- * Check AVPacket size and allocate data.
- *
- * Encoders supporting AVCodec.encode2() can use this as a convenience to
- * obtain a big enough buffer for the encoded bitstream.
- *
- * @param avctx the AVCodecContext of the encoder
- * @param avpkt The AVPacket: on success, avpkt->data will point to a buffer
- * of size at least `size`; the packet will not be refcounted.
- * This packet must be initially blank.
- * @param size an upper bound of the size of the packet to encode
- * @param min_size This is a hint to the allocation algorithm, which indicates
- * to what minimal size the caller might later shrink the packet
- * to. Encoders often allocate packets which are larger than the
- * amount of data that is written into them as the exact amount is
- * not known at the time of allocation. min_size represents the
- * size a packet might be shrunk to by the caller. Can be set to
- * 0. setting this roughly correctly allows the allocation code
- * to choose between several allocation strategies to improve
- * speed slightly.
- * @return non negative on success, negative error code on failure
- */
-int ff_alloc_packet2(AVCodecContext *avctx, AVPacket *avpkt, int64_t size, int64_t min_size);
-
-/**
* Rescale from sample rate to AVCodecContext.time_base.
*/
static av_always_inline int64_t ff_samples_to_time_base(AVCodecContext *avctx,