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-rw-r--r--libavcodec/h264pred.c364
1 files changed, 343 insertions, 21 deletions
diff --git a/libavcodec/h264pred.c b/libavcodec/h264pred.c
index 8d2c6f0355..f6533cf9ba 100644
--- a/libavcodec/h264pred.c
+++ b/libavcodec/h264pred.c
@@ -28,17 +28,338 @@
#include "h264pred.h"
#define BIT_DEPTH 8
-#include "h264pred_internal.h"
+#include "h264pred_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 9
-#include "h264pred_internal.h"
+#include "h264pred_template.c"
#undef BIT_DEPTH
#define BIT_DEPTH 10
-#include "h264pred_internal.h"
+#include "h264pred_template.c"
#undef BIT_DEPTH
+static void pred4x4_vertical_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
+ const int lt= src[-1-1*stride];
+ LOAD_TOP_EDGE
+ LOAD_TOP_RIGHT_EDGE
+ uint32_t v = PACK_4U8((lt + 2*t0 + t1 + 2) >> 2,
+ (t0 + 2*t1 + t2 + 2) >> 2,
+ (t1 + 2*t2 + t3 + 2) >> 2,
+ (t2 + 2*t3 + t4 + 2) >> 2);
+
+ AV_WN32A(src+0*stride, v);
+ AV_WN32A(src+1*stride, v);
+ AV_WN32A(src+2*stride, v);
+ AV_WN32A(src+3*stride, v);
+}
+
+static void pred4x4_horizontal_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
+ const int lt= src[-1-1*stride];
+ LOAD_LEFT_EDGE
+
+ AV_WN32A(src+0*stride, ((lt + 2*l0 + l1 + 2) >> 2)*0x01010101);
+ AV_WN32A(src+1*stride, ((l0 + 2*l1 + l2 + 2) >> 2)*0x01010101);
+ AV_WN32A(src+2*stride, ((l1 + 2*l2 + l3 + 2) >> 2)*0x01010101);
+ AV_WN32A(src+3*stride, ((l2 + 2*l3 + l3 + 2) >> 2)*0x01010101);
+}
+
+static void pred4x4_down_left_svq3_c(uint8_t *src, const uint8_t *topright, int stride){
+ LOAD_TOP_EDGE
+ LOAD_LEFT_EDGE
+ const av_unused int unu0= t0;
+ const av_unused int unu1= l0;
+
+ src[0+0*stride]=(l1 + t1)>>1;
+ src[1+0*stride]=
+ src[0+1*stride]=(l2 + t2)>>1;
+ src[2+0*stride]=
+ src[1+1*stride]=
+ src[0+2*stride]=
+ src[3+0*stride]=
+ src[2+1*stride]=
+ src[1+2*stride]=
+ src[0+3*stride]=
+ src[3+1*stride]=
+ src[2+2*stride]=
+ src[1+3*stride]=
+ src[3+2*stride]=
+ src[2+3*stride]=
+ src[3+3*stride]=(l3 + t3)>>1;
+}
+
+static void pred4x4_down_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
+ LOAD_TOP_EDGE
+ LOAD_TOP_RIGHT_EDGE
+ LOAD_LEFT_EDGE
+ LOAD_DOWN_LEFT_EDGE
+
+ src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
+ src[1+0*stride]=
+ src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
+ src[2+0*stride]=
+ src[1+1*stride]=
+ src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + l4 + 2*l3 + 2)>>3;
+ src[3+0*stride]=
+ src[2+1*stride]=
+ src[1+2*stride]=
+ src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3 + l5 + 2*l4 + 2)>>3;
+ src[3+1*stride]=
+ src[2+2*stride]=
+ src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l4 + l6 + 2*l5 + 2)>>3;
+ src[3+2*stride]=
+ src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l5 + l7 + 2*l6 + 2)>>3;
+ src[3+3*stride]=(t6 + t7 + 1 + l6 + l7 + 1)>>2;
+}
+
+static void pred4x4_down_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
+ LOAD_TOP_EDGE
+ LOAD_TOP_RIGHT_EDGE
+ LOAD_LEFT_EDGE
+
+ src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
+ src[1+0*stride]=
+ src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
+ src[2+0*stride]=
+ src[1+1*stride]=
+ src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + 3*l3 + 2)>>3;
+ src[3+0*stride]=
+ src[2+1*stride]=
+ src[1+2*stride]=
+ src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3*4 + 2)>>3;
+ src[3+1*stride]=
+ src[2+2*stride]=
+ src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l3*4 + 2)>>3;
+ src[3+2*stride]=
+ src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l3*4 + 2)>>3;
+ src[3+3*stride]=(t6 + t7 + 1 + 2*l3 + 1)>>2;
+}
+
+static void pred4x4_vertical_left_rv40(uint8_t *src, const uint8_t *topright, int stride,
+ const int l0, const int l1, const int l2, const int l3, const int l4){
+ LOAD_TOP_EDGE
+ LOAD_TOP_RIGHT_EDGE
+
+ src[0+0*stride]=(2*t0 + 2*t1 + l1 + 2*l2 + l3 + 4)>>3;
+ src[1+0*stride]=
+ src[0+2*stride]=(t1 + t2 + 1)>>1;
+ src[2+0*stride]=
+ src[1+2*stride]=(t2 + t3 + 1)>>1;
+ src[3+0*stride]=
+ src[2+2*stride]=(t3 + t4+ 1)>>1;
+ src[3+2*stride]=(t4 + t5+ 1)>>1;
+ src[0+1*stride]=(t0 + 2*t1 + t2 + l2 + 2*l3 + l4 + 4)>>3;
+ src[1+1*stride]=
+ src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
+ src[2+1*stride]=
+ src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
+ src[3+1*stride]=
+ src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
+ src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
+}
+
+static void pred4x4_vertical_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
+ LOAD_LEFT_EDGE
+ LOAD_DOWN_LEFT_EDGE
+
+ pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l4);
+}
+
+static void pred4x4_vertical_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
+ LOAD_LEFT_EDGE
+
+ pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l3);
+}
+
+static void pred4x4_vertical_left_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
+ LOAD_TOP_EDGE
+ LOAD_TOP_RIGHT_EDGE
+
+ src[0+0*stride]=(t0 + t1 + 1)>>1;
+ src[1+0*stride]=
+ src[0+2*stride]=(t1 + t2 + 1)>>1;
+ src[2+0*stride]=
+ src[1+2*stride]=(t2 + t3 + 1)>>1;
+ src[3+0*stride]=
+ src[2+2*stride]=(t3 + t4 + 1)>>1;
+ src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
+ src[1+1*stride]=
+ src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
+ src[2+1*stride]=
+ src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
+ src[3+1*stride]=
+ src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
+ src[3+2*stride]=(t4 + 2*t5 + t6 + 2)>>2;
+ src[3+3*stride]=(t5 + 2*t6 + t7 + 2)>>2;
+}
+
+static void pred4x4_horizontal_up_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
+ LOAD_LEFT_EDGE
+ LOAD_DOWN_LEFT_EDGE
+ LOAD_TOP_EDGE
+ LOAD_TOP_RIGHT_EDGE
+
+ src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
+ src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
+ src[2+0*stride]=
+ src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
+ src[3+0*stride]=
+ src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
+ src[2+1*stride]=
+ src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
+ src[3+1*stride]=
+ src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
+ src[3+2*stride]=
+ src[1+3*stride]=(l3 + 2*l4 + l5 + 2)>>2;
+ src[0+3*stride]=
+ src[2+2*stride]=(t6 + t7 + l3 + l4 + 2)>>2;
+ src[2+3*stride]=(l4 + l5 + 1)>>1;
+ src[3+3*stride]=(l4 + 2*l5 + l6 + 2)>>2;
+}
+
+static void pred4x4_horizontal_up_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
+ LOAD_LEFT_EDGE
+ LOAD_TOP_EDGE
+ LOAD_TOP_RIGHT_EDGE
+
+ src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
+ src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
+ src[2+0*stride]=
+ src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
+ src[3+0*stride]=
+ src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
+ src[2+1*stride]=
+ src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
+ src[3+1*stride]=
+ src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
+ src[3+2*stride]=
+ src[1+3*stride]=l3;
+ src[0+3*stride]=
+ src[2+2*stride]=(t6 + t7 + 2*l3 + 2)>>2;
+ src[2+3*stride]=
+ src[3+3*stride]=l3;
+}
+
+static void pred4x4_tm_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
+ uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
+ uint8_t *top = src-stride;
+ int y;
+
+ for (y = 0; y < 4; y++) {
+ uint8_t *cm_in = cm + src[-1];
+ src[0] = cm_in[top[0]];
+ src[1] = cm_in[top[1]];
+ src[2] = cm_in[top[2]];
+ src[3] = cm_in[top[3]];
+ src += stride;
+ }
+}
+
+static void pred16x16_plane_svq3_c(uint8_t *src, int stride){
+ pred16x16_plane_compat_8_c(src, stride, 1, 0);
+}
+
+static void pred16x16_plane_rv40_c(uint8_t *src, int stride){
+ pred16x16_plane_compat_8_c(src, stride, 0, 1);
+}
+
+static void pred16x16_tm_vp8_c(uint8_t *src, int stride){
+ uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
+ uint8_t *top = src-stride;
+ int y;
+
+ for (y = 0; y < 16; y++) {
+ uint8_t *cm_in = cm + src[-1];
+ src[0] = cm_in[top[0]];
+ src[1] = cm_in[top[1]];
+ src[2] = cm_in[top[2]];
+ src[3] = cm_in[top[3]];
+ src[4] = cm_in[top[4]];
+ src[5] = cm_in[top[5]];
+ src[6] = cm_in[top[6]];
+ src[7] = cm_in[top[7]];
+ src[8] = cm_in[top[8]];
+ src[9] = cm_in[top[9]];
+ src[10] = cm_in[top[10]];
+ src[11] = cm_in[top[11]];
+ src[12] = cm_in[top[12]];
+ src[13] = cm_in[top[13]];
+ src[14] = cm_in[top[14]];
+ src[15] = cm_in[top[15]];
+ src += stride;
+ }
+}
+
+static void pred8x8_left_dc_rv40_c(uint8_t *src, int stride){
+ int i;
+ int dc0;
+
+ dc0=0;
+ for(i=0;i<8; i++)
+ dc0+= src[-1+i*stride];
+ dc0= 0x01010101*((dc0 + 4)>>3);
+
+ for(i=0; i<8; i++){
+ ((uint32_t*)(src+i*stride))[0]=
+ ((uint32_t*)(src+i*stride))[1]= dc0;
+ }
+}
+
+static void pred8x8_top_dc_rv40_c(uint8_t *src, int stride){
+ int i;
+ int dc0;
+
+ dc0=0;
+ for(i=0;i<8; i++)
+ dc0+= src[i-stride];
+ dc0= 0x01010101*((dc0 + 4)>>3);
+
+ for(i=0; i<8; i++){
+ ((uint32_t*)(src+i*stride))[0]=
+ ((uint32_t*)(src+i*stride))[1]= dc0;
+ }
+}
+
+static void pred8x8_dc_rv40_c(uint8_t *src, int stride){
+ int i;
+ int dc0=0;
+
+ for(i=0;i<4; i++){
+ dc0+= src[-1+i*stride] + src[i-stride];
+ dc0+= src[4+i-stride];
+ dc0+= src[-1+(i+4)*stride];
+ }
+ dc0= 0x01010101*((dc0 + 8)>>4);
+
+ for(i=0; i<4; i++){
+ ((uint32_t*)(src+i*stride))[0]= dc0;
+ ((uint32_t*)(src+i*stride))[1]= dc0;
+ }
+ for(i=4; i<8; i++){
+ ((uint32_t*)(src+i*stride))[0]= dc0;
+ ((uint32_t*)(src+i*stride))[1]= dc0;
+ }
+}
+
+static void pred8x8_tm_vp8_c(uint8_t *src, int stride){
+ uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
+ uint8_t *top = src-stride;
+ int y;
+
+ for (y = 0; y < 8; y++) {
+ uint8_t *cm_in = cm + src[-1];
+ src[0] = cm_in[top[0]];
+ src[1] = cm_in[top[1]];
+ src[2] = cm_in[top[2]];
+ src[3] = cm_in[top[3]];
+ src[4] = cm_in[top[4]];
+ src[5] = cm_in[top[5]];
+ src[6] = cm_in[top[6]];
+ src[7] = cm_in[top[7]];
+ src += stride;
+ }
+}
+
/**
* Set the intra prediction function pointers.
*/
@@ -49,26 +370,27 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
#undef FUNCC
#define FUNC(a, depth) a ## _ ## depth
#define FUNCC(a, depth) a ## _ ## depth ## _c
+#define FUNCD(a) a ## _c
#define H264_PRED(depth) \
if(codec_id != CODEC_ID_RV40){\
if(codec_id == CODEC_ID_VP8) {\
- h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical_vp8 , depth);\
- h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal_vp8 , depth);\
+ h->pred4x4[VERT_PRED ]= FUNCD(pred4x4_vertical_vp8);\
+ h->pred4x4[HOR_PRED ]= FUNCD(pred4x4_horizontal_vp8);\
} else {\
h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
}\
h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
if(codec_id == CODEC_ID_SVQ3)\
- h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left_svq3, depth);\
+ h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_svq3);\
else\
h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left , depth);\
h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
if (codec_id == CODEC_ID_VP8) {\
- h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left_vp8 , depth);\
+ h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_vp8);\
} else\
h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left , depth);\
h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up , depth);\
@@ -77,7 +399,7 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
} else {\
- h->pred4x4[TM_VP8_PRED ]= FUNCC(pred4x4_tm_vp8 , depth);\
+ h->pred4x4[TM_VP8_PRED ]= FUNCD(pred4x4_tm_vp8);\
h->pred4x4[DC_127_PRED ]= FUNCC(pred4x4_127_dc , depth);\
h->pred4x4[DC_129_PRED ]= FUNCC(pred4x4_129_dc , depth);\
h->pred4x4[VERT_VP8_PRED ]= FUNCC(pred4x4_vertical , depth);\
@@ -87,18 +409,18 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
- h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left_rv40 , depth);\
+ h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_rv40);\
h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
- h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left_rv40, depth);\
- h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up_rv40, depth);\
+ h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_rv40);\
+ h->pred4x4[HOR_UP_PRED ]= FUNCD(pred4x4_horizontal_up_rv40);\
h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
- h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCC(pred4x4_down_left_rv40_nodown, depth);\
- h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCC(pred4x4_horizontal_up_rv40_nodown , depth);\
- h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCC(pred4x4_vertical_left_rv40_nodown , depth);\
+ h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_down_left_rv40_nodown);\
+ h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCD(pred4x4_horizontal_up_rv40_nodown);\
+ h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_vertical_left_rv40_nodown);\
}\
\
h->pred8x8l[VERT_PRED ]= FUNCC(pred8x8l_vertical , depth);\
@@ -119,7 +441,7 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
if (codec_id != CODEC_ID_VP8) {\
h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_plane , depth);\
} else\
- h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_tm_vp8 , depth);\
+ h->pred8x8[PLANE_PRED8x8]= FUNCD(pred8x8_tm_vp8);\
if(codec_id != CODEC_ID_RV40 && codec_id != CODEC_ID_VP8){\
h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc , depth);\
h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc , depth);\
@@ -129,9 +451,9 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l00, depth);\
h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0l0, depth);\
}else{\
- h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc_rv40 , depth);\
- h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc_rv40 , depth);\
- h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x8_top_dc_rv40 , depth);\
+ h->pred8x8[DC_PRED8x8 ]= FUNCD(pred8x8_dc_rv40);\
+ h->pred8x8[LEFT_DC_PRED8x8]= FUNCD(pred8x8_left_dc_rv40);\
+ h->pred8x8[TOP_DC_PRED8x8 ]= FUNCD(pred8x8_top_dc_rv40);\
if (codec_id == CODEC_ID_VP8) {\
h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc , depth);\
h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc , depth);\
@@ -144,13 +466,13 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
h->pred16x16[HOR_PRED8x8 ]= FUNCC(pred16x16_horizontal , depth);\
switch(codec_id){\
case CODEC_ID_SVQ3:\
- h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane_svq3 , depth);\
+ h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_svq3);\
break;\
case CODEC_ID_RV40:\
- h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane_rv40 , depth);\
+ h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_rv40);\
break;\
case CODEC_ID_VP8:\
- h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_tm_vp8 , depth);\
+ h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_tm_vp8);\
h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc , depth);\
h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc , depth);\
break;\