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Diffstat (limited to 'libavcodec/dxv.c')
-rw-r--r--libavcodec/dxv.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/libavcodec/dxv.c b/libavcodec/dxv.c
index dc11f38def..e20e940fed 100644
--- a/libavcodec/dxv.c
+++ b/libavcodec/dxv.c
@@ -2,20 +2,20 @@
* Resolume DXV decoder
* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@@ -356,7 +356,7 @@ static int dxv_decode(AVCodecContext *avctx, void *data,
av_log(avctx, AV_LOG_DEBUG, "LZF compression and DXT5 texture ");
ctx->tex_funct = ctx->texdsp.dxt5_block;
ctx->tex_step = 16;
- } else if (old_type & 0x20) {
+ } else if (old_type & 0x20 || old_type & 0x2) {
av_log(avctx, AV_LOG_DEBUG, "LZF compression and DXT1 texture ");
ctx->tex_funct = ctx->texdsp.dxt1_block;
ctx->tex_step = 8;
@@ -397,7 +397,8 @@ static int dxv_decode(AVCodecContext *avctx, void *data,
ret = ff_thread_get_buffer(avctx, &tframe, 0);
if (ret < 0)
return ret;
- ff_thread_finish_setup(avctx);
+ if (avctx->codec->update_thread_context)
+ ff_thread_finish_setup(avctx);
/* Now decompress the texture with the standard functions. */
avctx->execute2(avctx, decompress_texture_thread,