diff options
Diffstat (limited to 'libavcodec/dxv.c')
-rw-r--r-- | libavcodec/dxv.c | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/libavcodec/dxv.c b/libavcodec/dxv.c index dc11f38def..e20e940fed 100644 --- a/libavcodec/dxv.c +++ b/libavcodec/dxv.c @@ -2,20 +2,20 @@ * Resolume DXV decoder * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com> * - * This file is part of Libav. + * This file is part of FFmpeg. * - * Libav is free software; you can redistribute it and/or + * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * - * Libav is distributed in the hope that it will be useful, + * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public - * License along with Libav; if not, write to the Free Software + * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ @@ -356,7 +356,7 @@ static int dxv_decode(AVCodecContext *avctx, void *data, av_log(avctx, AV_LOG_DEBUG, "LZF compression and DXT5 texture "); ctx->tex_funct = ctx->texdsp.dxt5_block; ctx->tex_step = 16; - } else if (old_type & 0x20) { + } else if (old_type & 0x20 || old_type & 0x2) { av_log(avctx, AV_LOG_DEBUG, "LZF compression and DXT1 texture "); ctx->tex_funct = ctx->texdsp.dxt1_block; ctx->tex_step = 8; @@ -397,7 +397,8 @@ static int dxv_decode(AVCodecContext *avctx, void *data, ret = ff_thread_get_buffer(avctx, &tframe, 0); if (ret < 0) return ret; - ff_thread_finish_setup(avctx); + if (avctx->codec->update_thread_context) + ff_thread_finish_setup(avctx); /* Now decompress the texture with the standard functions. */ avctx->execute2(avctx, decompress_texture_thread, |