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-rw-r--r--libavutil/random.c2
-rw-r--r--libavutil/random.h3
2 files changed, 5 insertions, 0 deletions
diff --git a/libavutil/random.c b/libavutil/random.c
index 9b5d1123c3..2f9dd5d3a4 100644
--- a/libavutil/random.c
+++ b/libavutil/random.c
@@ -55,10 +55,12 @@ void av_random_init(AVRandomState *state, unsigned int seed)
state->index= index; // will cause it to generate untempered numbers the first iteration
}
+#if LIBAVUTIL_VERSION_MAJOR < 50
void av_init_random(unsigned int seed, AVRandomState *state)
{
av_random_init(state, seed);
}
+#endif
/** generate AV_RANDOM_N words at one time (which will then be tempered later) (av_random calls this; you shouldn't) */
void av_random_generate_untempered_numbers(AVRandomState *state)
diff --git a/libavutil/random.h b/libavutil/random.h
index 0bedcd5831..d9991c0ee5 100644
--- a/libavutil/random.h
+++ b/libavutil/random.h
@@ -26,6 +26,7 @@
#define AV_RANDOM_N 624
+#include "avutil.h"
#include "common.h"
typedef struct {
@@ -34,7 +35,9 @@ typedef struct {
} AVRandomState;
+#if LIBAVUTIL_VERSION_MAJOR < 50
attribute_deprecated void av_init_random(unsigned int seed, AVRandomState *state);
+#endif
void av_random_init(AVRandomState *state, unsigned int seed); ///< To be inlined, the struct must be visible. So it does not make sense to try and keep it opaque with malloc/free-like calls.
void av_random_generate_untempered_numbers(AVRandomState *state); ///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop).