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-rw-r--r--libavcodec/ass_split.c31
-rw-r--r--libavcodec/ass_split.h20
2 files changed, 50 insertions, 1 deletions
diff --git a/libavcodec/ass_split.c b/libavcodec/ass_split.c
index 413e9c8d06..fea38e719e 100644
--- a/libavcodec/ass_split.c
+++ b/libavcodec/ass_split.c
@@ -44,7 +44,7 @@ typedef struct {
int size;
int offset;
int offset_count;
- ASSFields fields[10];
+ ASSFields fields[24];
} ASSSection;
static const ASSSection ass_sections[] = {
@@ -68,11 +68,25 @@ static const ASSSection ass_sections[] = {
{"Fontname", ASS_STR, offsetof(ASSStyle, font_name) },
{"Fontsize", ASS_INT, offsetof(ASSStyle, font_size) },
{"PrimaryColour",ASS_COLOR,offsetof(ASSStyle, primary_color)},
+ {"SecondaryColour",ASS_COLOR,offsetof(ASSStyle, secondary_color)},
+ {"OutlineColour",ASS_COLOR,offsetof(ASSStyle, outline_color)},
{"BackColour", ASS_COLOR,offsetof(ASSStyle, back_color) },
{"Bold", ASS_INT, offsetof(ASSStyle, bold) },
{"Italic", ASS_INT, offsetof(ASSStyle, italic) },
{"Underline", ASS_INT, offsetof(ASSStyle, underline) },
+ {"StrikeOut", ASS_INT, offsetof(ASSStyle, strikeout) },
+ {"ScaleX", ASS_FLT, offsetof(ASSStyle, scalex) },
+ {"ScaleY", ASS_FLT, offsetof(ASSStyle, scaley) },
+ {"Spacing", ASS_FLT, offsetof(ASSStyle, spacing) },
+ {"Angle", ASS_FLT, offsetof(ASSStyle, angle) },
+ {"BorderStyle", ASS_INT, offsetof(ASSStyle, border_style) },
+ {"Outline", ASS_FLT, offsetof(ASSStyle, outline) },
+ {"Shadow", ASS_FLT, offsetof(ASSStyle, shadow) },
{"Alignment", ASS_INT, offsetof(ASSStyle, alignment) },
+ {"MarginL", ASS_INT, offsetof(ASSStyle, margin_l) },
+ {"MarginR", ASS_INT, offsetof(ASSStyle, margin_r) },
+ {"MarginV", ASS_INT, offsetof(ASSStyle, margin_v) },
+ {"Encoding", ASS_INT, offsetof(ASSStyle, encoding) },
{0},
}
},
@@ -86,10 +100,20 @@ static const ASSSection ass_sections[] = {
{"Fontname", ASS_STR, offsetof(ASSStyle, font_name) },
{"Fontsize", ASS_INT, offsetof(ASSStyle, font_size) },
{"PrimaryColour",ASS_COLOR,offsetof(ASSStyle, primary_color)},
+ {"SecondaryColour", ASS_COLOR, offsetof(ASSStyle, secondary_color) },
+ {"TertiaryColour", ASS_COLOR, offsetof(ASSStyle, outline_color) },
{"BackColour", ASS_COLOR,offsetof(ASSStyle, back_color) },
{"Bold", ASS_INT, offsetof(ASSStyle, bold) },
{"Italic", ASS_INT, offsetof(ASSStyle, italic) },
+ {"BorderStyle", ASS_INT, offsetof(ASSStyle, border_style) },
+ {"Outline", ASS_FLT, offsetof(ASSStyle, outline) },
+ {"Shadow", ASS_FLT, offsetof(ASSStyle, shadow) },
{"Alignment", ASS_ALGN, offsetof(ASSStyle, alignment) },
+ {"MarginL", ASS_INT, offsetof(ASSStyle, margin_l) },
+ {"MarginR", ASS_INT, offsetof(ASSStyle, margin_r) },
+ {"MarginV", ASS_INT, offsetof(ASSStyle, margin_v) },
+ {"AlphaLevel", ASS_INT, offsetof(ASSStyle, alpha_level) },
+ {"Encoding", ASS_INT, offsetof(ASSStyle, encoding) },
{0},
}
},
@@ -103,6 +127,11 @@ static const ASSSection ass_sections[] = {
{"Start", ASS_TIMESTAMP, offsetof(ASSDialog, start) },
{"End", ASS_TIMESTAMP, offsetof(ASSDialog, end) },
{"Style", ASS_STR, offsetof(ASSDialog, style) },
+ {"Name", ASS_STR, offsetof(ASSDialog, name) },
+ {"MarginL", ASS_INT, offsetof(ASSDialog, margin_l) },
+ {"MarginR", ASS_INT, offsetof(ASSDialog, margin_r) },
+ {"MarginV", ASS_INT, offsetof(ASSDialog, margin_v) },
+ {"Effect", ASS_STR, offsetof(ASSDialog, effect) },
{"Text", ASS_STR, offsetof(ASSDialog, text) },
{0},
}
diff --git a/libavcodec/ass_split.h b/libavcodec/ass_split.h
index 06c1ce3309..c9122526c0 100644
--- a/libavcodec/ass_split.h
+++ b/libavcodec/ass_split.h
@@ -41,13 +41,28 @@ typedef struct {
char *font_name; /**< font face (case sensitive) */
int font_size; /**< font height */
int primary_color; /**< color that a subtitle will normally appear in */
+ int secondary_color;
+ int outline_color; /**< color for outline in ASS, called tertiary in SSA */
int back_color; /**< color of the subtitle outline or shadow */
int bold; /**< whether text is bold (1) or not (0) */
int italic; /**< whether text is italic (1) or not (0) */
int underline; /**< whether text is underlined (1) or not (0) */
+ int strikeout;
+ float scalex;
+ float scaley;
+ float spacing;
+ float angle;
+ int border_style;
+ float outline;
+ float shadow;
int alignment; /**< position of the text (left, center, top...),
defined after the layout of the numpad
(1-3 sub, 4-6 mid, 7-9 top) */
+ int margin_l;
+ int margin_r;
+ int margin_v;
+ int alpha_level;
+ int encoding;
} ASSStyle;
/**
@@ -58,6 +73,11 @@ typedef struct {
int start; /**< start time of the dialog in centiseconds */
int end; /**< end time of the dialog in centiseconds */
char *style; /**< name of the ASSStyle to use with this dialog */
+ char *name;
+ int margin_l;
+ int margin_r;
+ int margin_v;
+ char *effect;
char *text; /**< actual text which will be displayed as a subtitle,
can include style override control codes (see
ff_ass_split_override_codes()) */