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authorLauri Kasanen <cand@gmx.com>2019-04-05 11:31:43 +0300
committerLauri Kasanen <cand@gmx.com>2019-04-11 09:08:51 +0300
commitce92ee4b4f3ef13aba551897f54d794bcba5dd62 (patch)
tree6514b7b44cfc8b4ddeb3a63f0a1810f6d64fb59d /libswscale
parent3fe37033b982efa3e76e6dec977dc5048597937b (diff)
swscale/ppc: VSX-optimize non-full-chroma yuv2rgb_2
./ffmpeg -f lavfi -i yuvtestsrc=duration=1:size=1200x1440 -sws_flags fast_bilinear \ -s 1200x720 -f null -vframes 100 -pix_fmt $i -nostats \ -cpuflags 0 -v error - 32-bit mul, power8 only. ~2x speedup: rgb24 24431 UNITS in yuv2packed2, 16384 runs, 0 skips 13783 UNITS in yuv2packed2, 16383 runs, 1 skips bgr24 24396 UNITS in yuv2packed2, 16384 runs, 0 skips 14059 UNITS in yuv2packed2, 16384 runs, 0 skips rgba 26815 UNITS in yuv2packed2, 16383 runs, 1 skips 12797 UNITS in yuv2packed2, 16383 runs, 1 skips bgra 27060 UNITS in yuv2packed2, 16384 runs, 0 skips 13138 UNITS in yuv2packed2, 16384 runs, 0 skips argb 26998 UNITS in yuv2packed2, 16384 runs, 0 skips 12728 UNITS in yuv2packed2, 16381 runs, 3 skips bgra 26651 UNITS in yuv2packed2, 16384 runs, 0 skips 13124 UNITS in yuv2packed2, 16384 runs, 0 skips This is a low speedup, but the x86 mmx version also gets only ~2x. The mmx version is also heavily inaccurate, while the vsx version has high accuracy.
Diffstat (limited to 'libswscale')
-rw-r--r--libswscale/ppc/swscale_vsx.c188
1 files changed, 188 insertions, 0 deletions
diff --git a/libswscale/ppc/swscale_vsx.c b/libswscale/ppc/swscale_vsx.c
index e05f9ecdd3..ba00791dcb 100644
--- a/libswscale/ppc/swscale_vsx.c
+++ b/libswscale/ppc/swscale_vsx.c
@@ -793,6 +793,180 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
}
}
+static av_always_inline void
+yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
+ const int16_t *ubuf[2], const int16_t *vbuf[2],
+ const int16_t *abuf[2], uint8_t *dest, int dstW,
+ int yalpha, int uvalpha, int y,
+ enum AVPixelFormat target, int hasAlpha)
+{
+ const int16_t *buf0 = buf[0], *buf1 = buf[1],
+ *ubuf0 = ubuf[0], *ubuf1 = ubuf[1],
+ *vbuf0 = vbuf[0], *vbuf1 = vbuf[1],
+ *abuf0 = hasAlpha ? abuf[0] : NULL,
+ *abuf1 = hasAlpha ? abuf[1] : NULL;
+ const int16_t yalpha1 = 4096 - yalpha;
+ const int16_t uvalpha1 = 4096 - uvalpha;
+ vector int16_t vy, vu, vv, A = vec_splat_s16(0);
+ vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
+ vector int32_t R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
+ vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
+ vector uint16_t rd16, gd16, bd16;
+ vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
+ const vector int16_t vyalpha1 = vec_splats(yalpha1);
+ const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
+ const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
+ const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
+ const vector uint16_t zero16 = vec_splat_u16(0);
+ const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
+ const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
+ const vector int32_t y_add = vec_splats(1 << 21);
+ const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
+ const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
+ const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
+ const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
+ const vector int32_t rgbclip = vec_splats(1 << 30);
+ const vector int32_t zero32 = vec_splat_s32(0);
+ const vector uint32_t shift19 = vec_splats(19U);
+ const vector uint32_t shift22 = vec_splats(22U);
+ const vector uint32_t shift10 = vec_splat_u32(10);
+ const vector int32_t dec128 = vec_splats(128 << 19);
+ const vector int32_t add18 = vec_splats(1 << 18);
+ int i;
+
+ // Various permutations
+ const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
+ 0, 1, 2, 3,
+ 4, 5, 6, 7,
+ 4, 5, 6, 7 };
+ const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
+ 8, 9, 10, 11,
+ 12, 13, 14, 15,
+ 12, 13, 14, 15 };
+ const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
+ 0x1, 0x11, 0,
+ 0x2, 0x12, 0,
+ 0x3, 0x13, 0,
+ 0x4, 0x14, 0,
+ 0x5 };
+ const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0,
+ 0x6, 0x16, 0,
+ 0x7, 0x17, 0 };
+ const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
+ 0x3, 0x4, 0x11,
+ 0x6, 0x7, 0x12,
+ 0x9, 0xa, 0x13,
+ 0xc, 0xd, 0x14,
+ 0xf };
+ const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15,
+ 0x2, 0x3, 0x16,
+ 0x5, 0x6, 0x17 };
+
+ av_assert2(yalpha <= 4096U);
+ av_assert2(uvalpha <= 4096U);
+
+ for (i = 0; i < (dstW + 1) >> 1; i += 8) {
+ SETUP(vy, &buf0[i * 2], vyalpha1, &buf1[i * 2], vyalpha);
+ vy32_l = vec_sra(tmp3, shift10);
+ vy32_r = vec_sra(tmp4, shift10);
+
+ SETUP(vu, &ubuf0[i], vuvalpha1, &ubuf1[i], vuvalpha);
+ tmp3 = vec_sub(tmp3, dec128);
+ tmp4 = vec_sub(tmp4, dec128);
+ vu32_l = vec_sra(tmp3, shift10);
+ vu32_r = vec_sra(tmp4, shift10);
+
+ SETUP(vv, &vbuf0[i], vuvalpha1, &vbuf1[i], vuvalpha);
+ tmp3 = vec_sub(tmp3, dec128);
+ tmp4 = vec_sub(tmp4, dec128);
+ vv32_l = vec_sra(tmp3, shift10);
+ vv32_r = vec_sra(tmp4, shift10);
+
+ if (hasAlpha) {
+ SETUP(A, &abuf0[i], vyalpha1, &abuf1[i], vyalpha);
+ tmp3 = vec_add(tmp3, add18);
+ tmp4 = vec_add(tmp4, add18);
+ tmp3 = vec_sra(tmp3, shift19);
+ tmp4 = vec_sra(tmp4, shift19);
+ A = vec_packs(tmp3, tmp4);
+ ad = vec_packsu(A, (vector int16_t) zero16);
+ } else {
+ ad = vec_splats((uint8_t) 255);
+ }
+
+ vy32_l = vec_sub(vy32_l, y_offset);
+ vy32_r = vec_sub(vy32_r, y_offset);
+ vy32_l = vec_mul(vy32_l, y_coeff);
+ vy32_r = vec_mul(vy32_r, y_coeff);
+ vy32_l = vec_add(vy32_l, y_add);
+ vy32_r = vec_add(vy32_r, y_add);
+
+ // Use the first UV half
+ vud32_l = vec_perm(vu32_l, vu32_l, doubleleft);
+ vud32_r = vec_perm(vu32_l, vu32_l, doubleright);
+ vvd32_l = vec_perm(vv32_l, vv32_l, doubleleft);
+ vvd32_r = vec_perm(vv32_l, vv32_l, doubleright);
+
+ R_l = vec_mul(vvd32_l, v2r_coeff);
+ R_l = vec_add(R_l, vy32_l);
+ R_r = vec_mul(vvd32_r, v2r_coeff);
+ R_r = vec_add(R_r, vy32_r);
+ G_l = vec_mul(vvd32_l, v2g_coeff);
+ tmp32 = vec_mul(vud32_l, u2g_coeff);
+ G_l = vec_add(G_l, vy32_l);
+ G_l = vec_add(G_l, tmp32);
+ G_r = vec_mul(vvd32_r, v2g_coeff);
+ tmp32 = vec_mul(vud32_r, u2g_coeff);
+ G_r = vec_add(G_r, vy32_r);
+ G_r = vec_add(G_r, tmp32);
+
+ B_l = vec_mul(vud32_l, u2b_coeff);
+ B_l = vec_add(B_l, vy32_l);
+ B_r = vec_mul(vud32_r, u2b_coeff);
+ B_r = vec_add(B_r, vy32_r);
+
+ WRITERGB
+
+ // New Y for the second half
+ SETUP(vy, &buf0[i * 2 + 8], vyalpha1, &buf1[i * 2 + 8], vyalpha);
+ vy32_l = vec_sra(tmp3, shift10);
+ vy32_r = vec_sra(tmp4, shift10);
+
+ vy32_l = vec_sub(vy32_l, y_offset);
+ vy32_r = vec_sub(vy32_r, y_offset);
+ vy32_l = vec_mul(vy32_l, y_coeff);
+ vy32_r = vec_mul(vy32_r, y_coeff);
+ vy32_l = vec_add(vy32_l, y_add);
+ vy32_r = vec_add(vy32_r, y_add);
+
+ // Second UV half
+ vud32_l = vec_perm(vu32_r, vu32_r, doubleleft);
+ vud32_r = vec_perm(vu32_r, vu32_r, doubleright);
+ vvd32_l = vec_perm(vv32_r, vv32_r, doubleleft);
+ vvd32_r = vec_perm(vv32_r, vv32_r, doubleright);
+
+ R_l = vec_mul(vvd32_l, v2r_coeff);
+ R_l = vec_add(R_l, vy32_l);
+ R_r = vec_mul(vvd32_r, v2r_coeff);
+ R_r = vec_add(R_r, vy32_r);
+ G_l = vec_mul(vvd32_l, v2g_coeff);
+ tmp32 = vec_mul(vud32_l, u2g_coeff);
+ G_l = vec_add(G_l, vy32_l);
+ G_l = vec_add(G_l, tmp32);
+ G_r = vec_mul(vvd32_r, v2g_coeff);
+ tmp32 = vec_mul(vud32_r, u2g_coeff);
+ G_r = vec_add(G_r, vy32_r);
+ G_r = vec_add(G_r, tmp32);
+
+ B_l = vec_mul(vud32_l, u2b_coeff);
+ B_l = vec_add(B_l, vy32_l);
+ B_r = vec_mul(vud32_r, u2b_coeff);
+ B_r = vec_add(B_r, vy32_r);
+
+ WRITERGB
+ }
+}
+
#undef SETUP
static av_always_inline void
@@ -1151,6 +1325,14 @@ YUV2RGBWRAPPER(yuv2, rgb, xbgr32, AV_PIX_FMT_ABGR, 0)
YUV2RGBWRAPPER(yuv2, rgb, rgb24, AV_PIX_FMT_RGB24, 0)
YUV2RGBWRAPPER(yuv2, rgb, bgr24, AV_PIX_FMT_BGR24, 0)
+YUV2RGBWRAPPERX2(yuv2, rgb, bgrx32, AV_PIX_FMT_BGRA, 0)
+YUV2RGBWRAPPERX2(yuv2, rgb, rgbx32, AV_PIX_FMT_RGBA, 0)
+YUV2RGBWRAPPERX2(yuv2, rgb, xrgb32, AV_PIX_FMT_ARGB, 0)
+YUV2RGBWRAPPERX2(yuv2, rgb, xbgr32, AV_PIX_FMT_ABGR, 0)
+
+YUV2RGBWRAPPERX2(yuv2, rgb, rgb24, AV_PIX_FMT_RGB24, 0)
+YUV2RGBWRAPPERX2(yuv2, rgb, bgr24, AV_PIX_FMT_BGR24, 0)
+
YUV2RGBWRAPPER(yuv2, rgb_full, bgrx32_full, AV_PIX_FMT_BGRA, 0)
YUV2RGBWRAPPER(yuv2, rgb_full, rgbx32_full, AV_PIX_FMT_RGBA, 0)
YUV2RGBWRAPPER(yuv2, rgb_full, xrgb32_full, AV_PIX_FMT_ARGB, 0)
@@ -1616,6 +1798,7 @@ av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
if (!c->needAlpha) {
c->yuv2packed1 = yuv2bgrx32_1_vsx;
+ c->yuv2packed2 = yuv2bgrx32_2_vsx;
}
}
break;
@@ -1623,6 +1806,7 @@ av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
if (!c->needAlpha) {
c->yuv2packed1 = yuv2rgbx32_1_vsx;
+ c->yuv2packed2 = yuv2rgbx32_2_vsx;
}
}
break;
@@ -1630,6 +1814,7 @@ av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
if (!c->needAlpha) {
c->yuv2packed1 = yuv2xrgb32_1_vsx;
+ c->yuv2packed2 = yuv2xrgb32_2_vsx;
}
}
break;
@@ -1637,17 +1822,20 @@ av_cold void ff_sws_init_swscale_vsx(SwsContext *c)
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
if (!c->needAlpha) {
c->yuv2packed1 = yuv2xbgr32_1_vsx;
+ c->yuv2packed2 = yuv2xbgr32_2_vsx;
}
}
break;
case AV_PIX_FMT_RGB24:
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
c->yuv2packed1 = yuv2rgb24_1_vsx;
+ c->yuv2packed2 = yuv2rgb24_2_vsx;
}
break;
case AV_PIX_FMT_BGR24:
if (HAVE_POWER8 && cpu_flags & AV_CPU_FLAG_POWER8) {
c->yuv2packed1 = yuv2bgr24_1_vsx;
+ c->yuv2packed2 = yuv2bgr24_2_vsx;
}
break;
}