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authorNVIDIA Corporation <>2009-01-16 02:14:07 +0000
committerCarl Eugen Hoyos <cehoyos@rainbow.studorg.tuwien.ac.at>2009-01-16 02:14:07 +0000
commitd37edddc09527fbeba3099d8af123a2af879e112 (patch)
tree5c27a764447b09e82bb2eea8a6f0bdef99bcef22 /libavutil
parent3700d8002809defe16f555490007fa69c3ddcfc9 (diff)
Add VDPAU hardware accelerated decoding for MPEG1 and MPEG2 which can
be used by video players. Original patch by NVIDIA corporation. Originally committed as revision 16628 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavutil')
-rw-r--r--libavutil/avutil.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/libavutil/avutil.h b/libavutil/avutil.h
index 7366718579..ad5af25703 100644
--- a/libavutil/avutil.h
+++ b/libavutil/avutil.h
@@ -122,6 +122,8 @@ enum PixelFormat {
PIX_FMT_YUVJ440P, ///< Planar YUV 4:4:0 full scale (jpeg)
PIX_FMT_YUVA420P, ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
+ PIX_FMT_VDPAU_MPEG1,///< MPEG1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
+ PIX_FMT_VDPAU_MPEG2,///< MPEG2 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
};